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Sonic Adventure DX: Director's Cut
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Models 118
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Sonic Adventure DX: Director's Cut
Sonic Adventure DX: Director's Cut
Playable Characters
[8]
Non-Playable Characters
[11]
Enemies
[7]
Bosses
[9]
Objects
[35]
Adventure Fields
[18]
Stages
[11]
Boss Stages
[6]
Sub Games
[3]
Chao Garden
[7]
Unused Models
[3]
Console Genre Developers
GameCube Platformer Developer coming soon!
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Aug 8, 2016, 12:10 PM
Waiting for my Playable Metal Sonic to finish pending and get accepted.
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Aug 2, 2016, 4:54 PM
could somebody PLEASE rip e101 beta's mk2 model?
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Jul 31, 2016, 2:06 AM
Can someone upload the outside part of the Egg Carrier?
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Jul 23, 2016, 4:06 PM
These models look AMAZING! I hope that some day, these models will be available in either a Garry's Mod or Source Filmmaker Workshop. If they do, that will be awesome!

Anyway, can someone make the Egg Carrier Adventure Field including the inside of it?
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Jul 13, 2016, 3:33 AM
Could someone try to rip the inside of the Egg Carrier, I might need it for a thing i'm working on
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Jun 16, 2016, 8:14 PM
Will anybody be uploading metal sonics playable model
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May 23, 2016, 10:54 AM
If you can rip the other Chaos forms, perhaps?
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May 12, 2016, 10:12 AM
Small Animal models please?
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Dec 31, 2015, 12:46 PM
could it be possible for some one to rip the boss vertions of the e-100 units. these ones are pre failing the frog mission. for example beta flys and zeta is a huge imobile engin and delta has duel cannons like beta did. and epsilon has 2 duel missle launchers. i would try my self but i dont know how to rip models.
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Nov 19, 2015, 7:12 PM
Hey guys. Can somebody rip the Angel Island model from this game please?
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Nov 14, 2015, 4:35 AM
What are the chances of seeing a 100% complete Egg Carrier in 1:1 scale?
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Sep 28, 2015, 1:02 PM
Ok guys, great news. I can also include objects with the stages, however my first priority is to get the main stage geometry of every stage up first due to the fact that it is time consuming to get the objects positioned correctly.
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Sep 23, 2015, 4:13 PM
Yes reese's we can. Mainmemory is the dude behind finding the actual data locations though, and he hasn't found those ones yet. Expect them sometime relatively soon though.
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Sep 23, 2015, 4:10 PM
adeljalqadi awesome. I'm doin that too. Planning on making a sonic adventure 3D animated movie.
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Sep 19, 2015, 6:41 PM
Is it possible we could see all the Chaos forms here?
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Sep 18, 2015, 7:02 PM
yES
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Sep 17, 2015, 9:53 PM
Yes, now I can make these Adventure fields look sexy :3
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Sep 13, 2015, 6:20 AM
^ Talking about Sound effects
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Sep 10, 2015, 2:02 PM
http://www.sounds-resource.com/gamecube/sa2b/ the sound files can be found here. Unless you aren't talking about voice files.
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Sep 7, 2015, 1:21 AM
Hey Tele, Do you know how to rip SA2, Maybe the Sound files?
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Aug 30, 2015, 9:28 PM
To MilesYoloXD:
They probably kept it for testing purposes. When they ported the game files to the gamecube format, they probably didnt change the models right at the beginning and is probably embedded into the coding.They probably kept it in to make sure the engine worked correctly before giving it the newer model.That's my hypothesis anyway.
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Aug 13, 2015, 7:14 PM
Still waiting for the stages Telespentry ;^]
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Aug 2, 2015, 4:09 PM
I'm still thinking... Why is the Dreamcast Model of Sonic on the SADX Game files?
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Jun 1, 2015, 6:11 AM
im expecting them! making some unity stuff
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Apr 29, 2015, 11:04 PM
Too bad there's no Dr. Eggman models.
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