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Donkey Kong 64
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Models 41
Hits 193,162
Comments 36
Donkey Kong 64
Donkey Kong 64
Playable Characters
[8]
Playable Characters (Multiplayer)
[6]
Non-Playable Characters
[6]
Enemies
[5]
Bosses
[3]
Collectables
[3]
Objects
[5]
Unused Models
[5]
Console Genre Developers
Nintendo 64 Platformer Developer coming soon!
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Jul 5, 2016, 5:16 AM
@shoopdahoop22

DK64 uses some sort of crazy bone format for it's animations (Which is why emulators tend to freak out with the game). So I have no idea how'd you T-pose.

Meanwhile, a DK64 model viewer is being made. It's still in early alpha, and I did quite a bit of organization on identifying models. From what I saw, I could do map exports right now, and that's it.

EDIT:

@lemurboy12

Appears the model of Sqwuaks here is a beta version of the model. You said you ripped models from the Kiosk version, right? Gnawty, Sqwuaks, and all the building models were revised on the retail game, apparently.
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Jul 4, 2016, 4:49 PM
Can't you just rip the models with Ninja Ripper and have them t-posed for you?
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Jul 4, 2016, 12:09 PM
I'm ripping these from the kiosk version using an image modifier code
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Jul 4, 2016, 9:59 AM
@lemurboy12

What tool do you use to rip models? Because I noticed they're perfectly T-posed, unlike a emulator rip.
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May 19, 2016, 12:56 PM
once again, more coming soon, including k rool
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Apr 3, 2016, 12:14 AM
Hope you can do a few of the weapons
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Mar 9, 2016, 1:17 PM
more coming soon
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Mar 4, 2016, 7:33 PM
re-rendered all the icons
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Mar 1, 2016, 1:58 PM
i'll have to re-render the icons sometime
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Dec 12, 2015, 11:24 PM
The unused models and enemies from the kiosk demo would be nice.
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Nov 30, 2015, 3:39 PM
Hoping to see the Armydillo here sometime.
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