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LittleBigPlanet
Uploads to this Game RSS Feed
Category PlayStation 3
Models 48
Hits 220,264
Comments 38
LittleBigPlanet
LittleBigPlanet
Console Genre Developers
PlayStation 3 Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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May 7, 2020, 5:45 PM
I have almost of the mesh_library ripped.
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Apr 29, 2020, 1:43 AM
Been chipping away at ripping Sackboy's costume pieces, wanted to ask a question for what format would be most preferred for uploading these in, Sackboy and his costume pieces for example have multiple UV maps stored in their models with multiple layering textures which wouldn't be easy to preserve in an .obj, would FBX be preferred even though these models aren't ripped with their original skeletons and rigging? or .blend?
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Apr 27, 2020, 5:26 AM
Yes, the moon has already been properly ripped (although not with the ambient occlusion model), and the Pod has been for the most part ripped (the UVs haven't all been extracted, only the dirtmap UV channel)
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Apr 19, 2020, 2:51 PM
Is it possible to rip the moon or pod?
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Feb 29, 2020, 7:06 PM
finally some good news
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Feb 22, 2020, 9:45 AM
Finally, we have Sackboy's UVs for stitching and the zipper. I had to ask my master,
shakotay2 to help us out. Posted Image
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Feb 20, 2020, 2:37 PM
Yes I have taught him alot of things.
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Feb 20, 2020, 2:18 AM
This page is gonna be seeing an increase in uploads soon, sonicdude143 taught me how to rip models from this game myself, So I'm currently working with him to upload all sorts of costume pieces for Sackboy! Including an update for Sackboy himself!
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Oct 24, 2019, 8:50 AM
This has been bugging me for awhile, can someone rename this page to LittleBigPlanet and not Little Big Planet?
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Oct 4, 2019, 4:30 PM
Haha, finally after so, long i upload my first model extracted myself. I'll see if it will pass the queue.
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Nov 17, 2018, 7:04 AM
Hey i have some rares like crown i was wondering if you can change them?
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Jan 21, 2017, 5:35 AM
Any chance of there being a rigged model of Sackboy?
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Nov 12, 2016, 10:51 AM
Maybe the background models? Those would be useful.
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