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Digimon World
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Category PlayStation
Models 20
Hits 17,498
Comments 16
Digimon World
Digimon World
Console Genre Developers
PlayStation Action RPG Developer coming soon!
Pending Models: 1
  • Mugendramon/Machinedramon
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Mar 16, 2024, 5:04 AM
Kids Station: Digimon Park has all the main Digimon from first 3 seasons with their evolutions (as much as they go in animes that is). Worthy checking it out. I was doing it myself, but my knowledge about PSX textures is next to none and simply dumping them one by one is tedious.
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Feb 4, 2024, 2:32 AM
Wait... I wonder, did Digimon Card game on PSX had 3d models? Wonder if they are stored in basic TMD/TIM duo... Hmm. I need to check.
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Mar 9, 2023, 1:30 PM
Aw that's a shame, I really like the World 3 models in particular.
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Jan 7, 2023, 6:20 AM
World 2 and World 3 models are lot more harder to extract, since at least what i've seen,
those are stored as binary files, so that's why extracting those are not as easy as with World 1 models.
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Sep 4, 2022, 2:54 PM
If they manage to extract Digimon World 2 Models I will scream, loud
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Jun 9, 2022, 9:48 AM
@DigitalDiamal Glad to see they were accepted, I will continue to rip them in the upcoming days. Luckilly for you those two are ripable (99% sure) because they don't use transparency which translate weirdly into Blender, so until I find a way to fix this transparency problem I can only rip 14 models.
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Jun 5, 2022, 5:13 AM
Looking forward to seeing this monstrosity pop up one day.
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Jun 5, 2022, 2:48 AM
Thanks for giving this classic some love, glad to see some models for this game at last.
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Jun 4, 2022, 3:12 PM
@Ectevy Ooh, I can see more Digimon have been added! At some point, would you get Andromon and Brachiomon?
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Apr 23, 2022, 9:33 AM
@Tortoiseshel I've already started to rip and submit some of them myself, as it is a long project of mine. But if you really want to rip some of them feel free to do it :D
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Apr 17, 2022, 2:54 PM
@WarGrey If the "constructing" is the hard part, I know my way reasonably around Blender and have lots of free time; I could maybe try stitching them together if no one else wants to?
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Mar 20, 2022, 4:35 PM
@WarGrey I hope that someday, someone would create a program specifically for ripping DW, DW2, and 3 models as a whole, so no one has to go through constructing them one by one like some jigsaw puzzle.
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Mar 20, 2022, 2:56 AM
@DigitalDiamal models aren't hard to extract at all. What is hard is that "constructing" them.
I mean both models and textures are stored as generic PSX formats.
Basically when you export models from any DW on PSX, models are come in multiple parts and need to built. Usually is a guessing. I ripped models from DW 2 years ago but basically gave up after seeing that you have to built them manually. Too much work for too little to gain tbh.
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Mar 8, 2022, 4:40 PM
YEAHHHH!! I've been WAITING FOR THIS ONE THANK YOU!!!
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Mar 7, 2022, 4:06 PM *
@DigitalDiamal Yeah. This game I tested with PSXPrev and it all used TMD Models. Ninjaripper with any PS1 emulator to rip models is impossible because of the lack of a z-buffer.
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Mar 7, 2022, 1:58 PM
I'm going to guess that Ninja Ripper was used to rip these, right? Cause' a user said in The Spriters Resource page for this game said that the models have a format that's hard to extract from.
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