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Grand Doomer
Game
Section
Bosses
Filesize 582.44 KB
Submitter Peardian
Format ZIP
Hits 892
Comments 2

Download Zip Archive
Download Zip Archive
Zip Contents[42]
  • Grand Doomer/EX/eyecolor.png
  • Grand Doomer/EX/eyeguard.png
  • Grand Doomer/EX/GrandLowperEx.dae
  • Grand Doomer/EX/GrandLowperEx_fix.dae
  • Grand Doomer/EX/GrantLowperBodyMarble.0.png
  • Grand Doomer/EX/GrantLowperBodyMarble.1.png
  • Grand Doomer/EX/GrantLowperBodyMarble.2.png
  • Grand Doomer/EX/GrantLowperBodyMarble.3.png
  • Grand Doomer/EX/GrantLowperBodyMarble00.png
  • Grand Doomer/EX/GrantLowperBodyMarble01.png
  • Grand Doomer/EX/GrantLowperBodyStar00.png
  • Grand Doomer/EX/GrantLowperBodyStar01.png
  • Grand Doomer/EX/GrantLowperBodyWarp00.png
  • Grand Doomer/EX/GrantLowperEye.00.png
  • Grand Doomer/EX/GrantLowperEye.01.png
  • Grand Doomer/EX/GrantLowperEye_fix.00.png
  • Grand Doomer/EX/GrantLowperEye_fix.01.png
  • Grand Doomer/EX/GrantLowperEye_fix_guard.00.png
  • Grand Doomer/EX/GrantLowperEye_fix_guard.01.png
  • Grand Doomer/EX/GrantLowperTail.png
  • Grand Doomer/EX/GrantLowperWingMark.png
  • Grand Doomer/eyecolor.png
  • Grand Doomer/eyeguard.png
  • Grand Doomer/GrandLowper.dae
  • Grand Doomer/GrandLowper_fix.dae
  • Grand Doomer/GrantLowperBodyMarble.0.png
  • Grand Doomer/GrantLowperBodyMarble.1.png
  • Grand Doomer/GrantLowperBodyMarble.2.png
  • Grand Doomer/GrantLowperBodyMarble.3.png
  • Grand Doomer/GrantLowperBodyMarble00.png
  • Grand Doomer/GrantLowperBodyMarble01.png
  • Grand Doomer/GrantLowperBodyStar00.png
  • Grand Doomer/GrantLowperBodyStar01.png
  • Grand Doomer/GrantLowperBodyWarp00.png
  • Grand Doomer/GrantLowperEye.00.png
  • Grand Doomer/GrantLowperEye.01.png
  • Grand Doomer/GrantLowperEye_fix.00.png
  • Grand Doomer/GrantLowperEye_fix.01.png
  • Grand Doomer/GrantLowperEye_fix_guard.00.png
  • Grand Doomer/GrantLowperEye_fix_guard.01.png
  • Grand Doomer/GrantLowperTail.png
  • Grand Doomer/GrantLowperWingMark.png
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Mar 13, 2020, 3:04 AM
The hardest part of this model in particular is that it uses 3-4 UV maps on multiple meshes in order to pull off the fancy visual effects. The model does not look good without all of those UV maps, and basic exports don't always preserve these additional maps.
Avatar
Mar 11, 2020, 11:04 PM
One of my earlier favorite Kirby characters is finally extracted, its been almost 10 years since RTDL came out and I am surprised that some models are very difficult to extract apparently, despite them being the same format as the others unless I am mistaken.
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