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Goomba & Family
Game
Section
Enemies
Filesize 129.05 KB
Submitter Peardian
Format ZIP
Hits 2,758
Comments 4

Download Zip Archive
Download Zip Archive
Zip Contents[30]
  • Goomba/kuribo.dae
  • Goomba/kuribo.png
  • Goomba/kuriboBig.dae
  • Goomba/kuriboBig_body.png
  • Goomba/kuriboBig_body_s.png
  • Goomba/kuriboBig_eye.0.png
  • Goomba/kuriboBig_eye.1.png
  • Goomba/kuriboBig_eye.2.png
  • Goomba/kuriboBig_eye.3.png
  • Goomba/kuriboBig_eye.4.png
  • Goomba/kuriboMini.dae
  • Goomba/kuriboMini_all.png
  • Goomba/kuribo_eye.0.png
  • Goomba/kuribo_eye.0_s.png
  • Goomba/kuribo_eye.1.png
  • Goomba/kuribo_eye.1_s.png
  • Goomba/kuribo_eye.2.png
  • Goomba/kuribo_eye.2_s.png
  • Goomba/kuribo_iga.dae
  • Goomba/kuribo_iga.png
  • Goomba/kuribo_iga_eye.0.png
  • Goomba/kuribo_iga_eye.0_s.png
  • Goomba/kuribo_iga_eye.1.png
  • Goomba/kuribo_iga_eye.1_s.png
  • Goomba/kuribo_iga_eye.2.png
  • Goomba/kuribo_iga_eye.2_s.png
  • Goomba/kuribo_iga_s.png
  • Goomba/kuribo_iga_shell.png
  • Goomba/kuribo_s.png
  • Goomba/lm_01e.png
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Feb 26, 2020, 3:46 AM
@Balrogchar In Cinema 4D, this is known as "seamless" tiling and is available as an option for any material tag. I don't know what it's called in Blender, but I believe it is just as easy to enable.
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Feb 26, 2020, 12:41 AM
@Peardian Do you know if there is any easy way to do that in Cinema 4D or Blender?
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Dec 11, 2019, 1:57 AM
Most of this game's models use mirrored tiling for textures. If a texture looks strange, enabling mirrored tiling should fix it.
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Dec 10, 2019, 6:38 AM
I'm sorry to bother, but the textures are broken for me... is it problem on the model's side or mine? I'm not sure...
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