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Inkling Girl
Game
Section
Playable Characters
Filesize 2.81 MB
Submitter Random Talking Bush
Format ZIP
Hits 31,406
Comments 4

Download Zip Archive
Download Zip Archive
Zip Contents[52]
  • Splatoon/InklingF/images/Bake_Player00_G00_B00_F00.png
  • Splatoon/InklingF/images/M_Body_Alb.png
  • Splatoon/InklingF/images/M_Body_Mlta.png
  • Splatoon/InklingF/images/M_Body_Nrm.png
  • Splatoon/InklingF/images/M_Body_Spm.png
  • Splatoon/InklingF/images/M_Body_Trm.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.0.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.1.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.2.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.3.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.4.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.5.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.6.png
  • Splatoon/InklingF/images/M_Eyelid_Alb.7.png
  • Splatoon/InklingF/images/M_Eyelid_Mlta.png
  • Splatoon/InklingF/images/M_Eyelid_Nrm.png
  • Splatoon/InklingF/images/M_Eyelid_Spm.png
  • Splatoon/InklingF/images/M_Eyelid_Trm.0.png
  • Splatoon/InklingF/images/M_Eyelid_Trm.1.png
  • Splatoon/InklingF/images/M_Eyelid_Trm.2.png
  • Splatoon/InklingF/images/M_Eyelid_Trm.3.png
  • Splatoon/InklingF/images/M_Eye_Alb.png
  • Splatoon/InklingF/images/M_Eye_Nrm.png
  • Splatoon/InklingF/images/M_Eye_Tcl.png
  • Splatoon/InklingF/images/M_Harness_Alb.png
  • Splatoon/InklingF/images/M_Harness_Nrm.png
  • Splatoon/InklingF/images/M_Harness_Spm.png
  • Splatoon/InklingF/images/M_Stain_2cl.png
  • Splatoon/InklingF/images/M_TeamColor_Alb.png
  • Splatoon/InklingF/images/M_TeamColor_Emm.png
  • Splatoon/InklingF/images/M_TeamColor_Nrm.png
  • Splatoon/InklingF/images/M_TeamColor_Spm.png
  • Splatoon/InklingF/images/M_TeamColor_Tcl.png
  • Splatoon/InklingF/images/M_TeamColor_Trm.png
  • Splatoon/InklingF/InklingF.FBX
  • Splatoon/InklingF/InklingF.SMD
  • Splatoon/InklingF/InklingF_Mouth0.SMD
  • Splatoon/InklingF/InklingF_Mouth1.SMD
  • Splatoon/InklingF/InklingF_Mouth2.SMD
  • Splatoon/InklingF/InklingF_Mouth3.SMD
  • Splatoon/InklingF/InklingF_Mouth4.SMD
  • Splatoon/InklingF/InklingF_OpenCollada.DAE
  • Splatoon/InklingF/Tag.txt
  • Splatoon/InklingFHalf/images/M_Body_2cl.png
  • Splatoon/InklingFHalf/images/M_Body_Alb.png
  • Splatoon/InklingFHalf/images/M_Body_Nrm.png
  • Splatoon/InklingFHalf/images/M_Body_Spm.png
  • Splatoon/InklingFHalf/images/M_Body_Tcl.png
  • Splatoon/InklingFHalf/InklingFHalf.FBX
  • Splatoon/InklingFHalf/InklingFHalf.SMD
  • Splatoon/InklingFHalf/InklingFHalf_OpenCollada.DAE
  • Splatoon/InklingFHalf/Tag.txt
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Jun 8, 2018, 2:19 PM
woomy
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Feb 6, 2018, 9:07 PM
I know I'm nearly 3 years late, but 3DSMax users are able to color the textures too with similar node systems; not surprising, as i'm at least 90% sure that's what was used to rip these models.
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Nov 14, 2015, 10:36 PM
Okay, I got it thanks to RTB's post on the forum; the _tcl image files are supposed to be used as a transparency value, which can be applied to a solid colour (i.e. ink team color). This is really only possible with node systems (at least in Blender; Blender Internal users are out of luck).
Avatar
Sep 7, 2015, 1:35 PM
How are we supposed to colour the hair and stuff? I've got the hex values from the ink configuration in Splatoon, but is there a particular method we should use? Do we need to mock up our own textures?
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