Posted | By | On | Comment |
---|---|---|---|
Feb 11, 2021, 12:17 PM | Lukac2002 | Model: Pirate Foxy |
Shiver me timbers! |
Feb 11, 2021, 12:07 PM | BigBellies | Model: Heffer |
That was a hoot! |
Feb 11, 2021, 10:32 AM | Roxbear | Game: Goosebumps: Night of Scares |
Is There anyway any of yall can rip the werewolf? |
Feb 11, 2021, 9:12 AM | SK64_productions | Model: Goombario |
goombario unused why though |
Feb 11, 2021, 8:55 AM | JetTheFox96 | Game: Sonic the Hedgehog (2006) |
@UnknownEXE I do not know how to respond to that Ok does mentioning even work? |
Feb 11, 2021, 7:05 AM | The Asdfghjkl | Game: Punch-Out!! |
I know this might be kinda dumb, but the gradient textures kind of remind me of a material shader from the Left 4 Dead 2 Branch of source. I don't really know how to explain it, but this presentation from one of the VALVE employes should give you an understanding of what I mean: https://steamcdn-a.akamaihd.net/apps/valve/2010/GDC10_ShaderTechniquesL4D2.pdf not sure if it'll help, but I think it could be worth looking into to see if this could be a way of getting the textures to work properly. For the buttons and nipples you could maybe try using the detail portion of the shader? |
Feb 11, 2021, 6:45 AM * | DogToon64 | Update: February's Fury |
I just realized something. The update is called "February's Fury" and Super Mario 3D World + Bowser's Story is getting released soon. How soon you ask? Well, most of you probably already know this, but in case you didn't, SM3DW + Bowser's Fury is getting released Spoiler:tomorrow! EDIT: It's out now! Go crazy folks! XD |
Feb 11, 2021, 6:12 AM | WarGrey | Model: Banner |
Thank you so much for this! |
Feb 11, 2021, 3:46 AM | warewolff | Game: Blast Corps / Blastdozer |
how are models from this ripped exactly, the 1964 and Nemu64 plugins method does not work for me, the game won't run at all with these settings, just a black screen and in Nemu64 by itself it doesn't actually get stuff I want |
Feb 11, 2021, 1:01 AM | MonadoBoy16 | Model: Donkey Kong |
Donkey Pog |
Feb 10, 2021, 10:36 PM | BigBellies | Model: Glut |
I don’t remember Glut being in Kingdom Hearts 2 |
Feb 10, 2021, 9:47 PM | supersonicbros23 | Model: Sonic vs. Shadow (Green Forest) |
The part I can't figure out is why theres a perfectly square landmass protruding from the undergrowth of an uncharted jungle island. Aliens. |
Feb 10, 2021, 9:29 PM | supersonicbros23 | Model: Professor Pickle |
Someone forgot to tell this guy the moustache is supposed to go UNDER the nose |
Feb 10, 2021, 9:25 PM | supersonicbros23 | Model: Hero Chaos Chao |
I remember when I used to think they actually went to the trouble to make separate models for each variation of chao just for that minigame. |
Feb 10, 2021, 9:16 PM | supersonicbros23 | Model: ECM |
I somehow cant unsee that guy from Cave Story |
Feb 10, 2021, 8:50 PM | supersonicbros23 | Model: Ring |
Not so much rings as yellow bagels... |
Feb 10, 2021, 7:55 PM | Lilothestitch | Model: Squidward Tentacles |
How did you extract this model? |
Feb 10, 2021, 7:29 PM | SwipeWire | Model: Professor Pickle |
I turned myself into a Rick, Morty! |
Feb 10, 2021, 7:17 PM * | NES Boy | Model: Donkey Kong |
Wait a banana-picking minute. Where the heck are the fur effects?![]() Here's how it was achieved: ![]() |
Feb 10, 2021, 7:17 PM | SwipeWire | Model: Kaiser Knuckles |
Ach nein. |
Feb 10, 2021, 7:06 PM | SwipeWire | Model: Dark Star Saber |
Now all we need is the Mandalorian! |
Feb 10, 2021, 6:09 PM | Random Talking Bush | Game: Sonic Colors |
@DipperTheFox: Did you even read the comment directly below yours? -_- |
Feb 10, 2021, 4:25 PM | Ice God64 | Model: Link (Ocarina of Time, 1996 Early Design) |
It's because of the way Ocarina Of Time handled Tunic Colors. They aren't textured. In lamens terms, the tunic was grayscale textures with a color put over them by the game's engine. |
Feb 10, 2021, 3:12 PM | NicoToonZ | Game: Kingdom Hearts III |
Hope to see more models coming soon. It'll take some time, but we'll see more of them. |
Feb 10, 2021, 3:07 PM | Lukac2002 | Model: Egg Carrier |
One of the many things we can admire, from a terrible game. |
Feb 10, 2021, 1:43 PM | Flaming Kirby | Model: Link (Ocarina of Time, 1996 Early Design) |
Why is it in white? |
Feb 10, 2021, 12:12 PM | Dolphman | Model: Cookie Cat |
"HE LEFT HIS FAMILY BEHIND!" |
Feb 10, 2021, 12:07 PM | Pikochuhascello | Game: RWBY: Grimm Eclipse |
@Droidy365 they were pending before because TMR has a quality check process. no point in putting up a model that doesn't come out well. |
Feb 10, 2021, 11:50 AM | DipperTheFox | Game: Sonic Colors |
What happened to Tails, Eggman, Orbot, and Cubot? |
Feb 10, 2021, 11:08 AM | valdiagoxy | Model: Vyse (High-Poly) |
When I look this model it appears with a huge cube outside Vyse. Is it normal? |
Feb 10, 2021, 10:47 AM | specularbark45 | Game: LEGO Island |
so the lego characters are bin files unlike most of some are obj |
Feb 10, 2021, 8:55 AM | RadFox | Model: Teddie |
Blender gives me a parsing error when I try to open any of these models. |
Feb 10, 2021, 7:47 AM | LBlueTheSpriter | Game: Clubhouse Games: 51 Worldwide Classics |
yay this game |
Feb 9, 2021, 10:26 PM | metaknight1337 | Model: Nell |
@epictheroy3 Are you setting the textures to closest? |
Feb 9, 2021, 9:19 PM | teammarie | Game: Super Mario 3D World |
Thanks, I was just wondering! |
Feb 9, 2021, 8:30 PM | Stix | Model: Wall Jump Shoes |
If Sonic jumped in these he probably would snap his ankles. |
Feb 9, 2021, 7:38 PM | epictheroy3 | Model: Nell |
in blender the textures are a bit CRAPY |
Feb 9, 2021, 7:27 PM | SwipeWire | Model: Jason Voorhees (Slasher) |
Jason looks awesome in 3D! |
Feb 9, 2021, 7:22 PM | SwipeWire | Model: XJ9 |
Finally, some recognition for Jenny! |
Feb 9, 2021, 7:20 PM | SwipeWire | Model: Cookie Cat |
Now available on The Models Resource! |
Feb 9, 2021, 6:24 PM | ZTO | Model: Tennis Player |
Scientific research has carefully calculated and done away with any excess mass thus creating the perfect tennis player |
Feb 9, 2021, 6:00 PM | Stix | Model: Zomom |
@JetTheFox96 It's called "Ham" |
Feb 9, 2021, 5:17 PM | gobro9000 | Model: Spyro |
did they reuse the spyro model from the first game? |
Feb 9, 2021, 4:49 PM | SwipeWire | Model: Knuckles |
Knock knock it's Knuckles |
Feb 9, 2021, 4:20 PM | SwipeWire | Model: Peter |
Oh, wow, it's Petor Griffin from the anime The Simpsons. |
Feb 9, 2021, 4:19 PM | SwipeWire | Model: Glenn Quagmire |
Giggity giggity giggity! |
Feb 9, 2021, 1:02 PM | CornShip | Model: Barney |
Ultimate Passport Photo. |
Feb 9, 2021, 12:12 PM | matymatiasmaty | Game: Super Mario 3D World |
i think its a model |
Feb 9, 2021, 11:33 AM | SuperMarioManuel | Model: Mario (64 / Metal) |
I think this version of the model was used in the promo renders for 3D All Stars. |
Feb 9, 2021, 11:10 AM | LexDoesGames | Model: Emerald Beach |
@RadFox IIRC this is actually a model from Sonic Battle, just that, for whatever reason, the staff didn't accept it. |