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Jul 9, 2020, 12:53 PM Lizendy Update:
Model Cache: Double Dose!!
I'm so happy to see so many models on the front page again! Thank you guys for pushing out so many out to us.
Jul 9, 2020, 12:46 PM JJ314 Model:
Luigi
@ubern00bkye Thank you! :)
Jul 9, 2020, 12:11 PM YoshiGa Model:
P-Balloon
I just kinda hope this doesn't get ported to SFM or we're fucked
Jul 9, 2020, 11:52 AM ubern00bkye Model:
Luigi
@JJ314 dont worry about the icon, it looks fine!
Jul 9, 2020, 11:01 AM Purplemint Game:
Toca Blocks
Childhood)
Jul 9, 2020, 10:59 AM Purplemint Model:
X
Cute
Jul 9, 2020, 10:50 AM Luka Game:
Grand Theft Auto IV
Im going to import some models:)
Jul 9, 2020, 8:41 AM inkblot89 Game:
Pokémon GO
Any potential work on the Armored Mewtwo model?
Jul 9, 2020, 8:02 AM Random Talking Bush Model:
Ludwig
@Random MKWii Player: Use Noesis to convert it to an OBJ if you need it.
Jul 9, 2020, 7:29 AM dribbleondo Model:
Harvey
HD Haaaaarv
Jul 9, 2020, 6:44 AM YoshiGa Game:
Sonic Adventure
@JoeyD2015 Yeah I find that if you use Avast it will mistake SATools for a virus a number of times until the program is opened enough, best solution would be just to get a better anti virus like Malwarebytes or something
Jul 9, 2020, 6:05 AM Random MKWii Player Model:
Ludwig
Could someone edit this to put an obj in here?
Jul 9, 2020, 5:53 AM ScratchU90 Model:
Mario
I can count all of the polygons on him.
Jul 9, 2020, 5:20 AM Random MKWii Player Model:
Boo
Is this the same Boo model as the one used in MK8DX's item?
Jul 9, 2020, 3:15 AM Random Talking Bush Game:
Super Mario Maker 2
@NMarioMaster7: Bowser Jr.'s model is the exact same as the one in New Super Mario Bros. Wii, so you can use that one instead: https://www.models-resource.com/wii/newsupermariobroswii/model/2242/
Jul 9, 2020, 2:57 AM NMarioMaster7 Game:
Super Mario Maker 2
Not to sound impatient or anythin, but by any chance do you know if any 3D Models of Bowser Jr from NSMBU are in the works of gettin here by any chance?
Jul 9, 2020, 2:12 AM Jasper7438 Model:
Inkling
@Scolipedeking + Anyone else having trouble with the body textures

~ How to use the player Inkling/Octoling body textures in Blender ~

Here is a picture of the node setup] Below is a written explanation.

Skin Color Node Setup:
First you'll need an image node containing the ALB texture [m_body_alb.png], The second node you'll need is *MixRGB node*, be sure to change the Blend mode in the MixRGB Node from Mix to Multiply then change the Fac value to 1.000. The skin color will be a RGB color node.
Once you've done that, take the RGB node color output then plug it into the Color1 input in the MixRGB node, for the Color2 input plug in the color output from the Alb Texture node.
The last thing to do is take the color output from the MixRGB node then plug it into the Base Color input in the Principled node.

TRM/SSS Color texture Node Setup:
First you'll need an image node containing the TRM texture [m_body_trm.png], The second node you'll need is *MixRGB node*, be sure to change the Blend mode in the MixRGB Node from Mix to Multiply then change the Fac value to 1.000.
Once you've done that, take the RGB node color output from the Skin color setup then plug it into the Color1 input in the MixRGB node, for the Color2 input plug in the color output from the TRM Texture node.
Then take the color output from the MixRGB node then plug it into the Subsurface Color input in the Principled node.
Because the player models do not have THC [subsurface value] textures, we just use a value around 0.030,

Next you should add in all the other textures [rgh, nrm, etc].

OPTIONAL AO SETUP: This isn't required because all it does is add fake shadow detail.
First you'll need an image node containing the AO texture [m_body_ao.png] be sure to change the Color Space from SRGB to Non-Color, The second node you'll need is *MixRGB node*, be sure to keep the Blend mode as Mix.
Once you've done that, take the color output from the AO texture node and put into the Fac of the second MixRGB node. Leave the color2 input as empty and for color1 click on the gray box and change the color to pure black. Then disconnect the skin color MixRGB node from the principled shader and plug it into the color2 input of the AO mixRGB.
Then all you have to do is take the color output from the AO MixRGB node then plug it into the Base Color input in the Principled node.

Hope that helps! ~ Jasper
Jul 9, 2020, 1:51 AM Satoh Game:
Blade Kitten
I wish this more freeform "just let the player do whatever they want" type of game would come back around. Also non-indie-pixel platformers in general.
Jul 9, 2020, 12:49 AM JJ314 Game:
Mario Tennis Aces
I've gotten Mario's model, and I'll be doing some of the rest of them later
Posted Image
Jul 9, 2020, 12:08 AM Papaco Model:
Logo
ronaldinho soccer 64?
Jul 8, 2020, 11:03 PM JJ314 Model:
Luigi
@Arturmsbr2 When I was resizing the icon in paint.net, I used bilinear instead of bicubic so thats why it looks like that.
Jul 8, 2020, 9:26 PM ThomasTheHedgehog888 Model:
Super Sonic Question Mark
HMPH!
Jul 8, 2020, 8:32 PM somerandomguyondiscord22 Model:
K.K. Slider
This Looks Really Good
Jul 8, 2020, 8:02 PM You Gotta be Joshing me Model:
Miles "Tails" Prower
@garc Tails is a dude, he always has been.
Jul 8, 2020, 7:32 PM CrashinAbox Model:
Blinx (Toony)
ANYONE USING THIS MODEL! DO NOT RENDER IT WITH LIGHTING! IT'S SUPPOSED TO LOOK CEL-SHADED, AND THE SHADING IS BUILT IN!
Jul 8, 2020, 7:31 PM CrashinAbox Model:
Blinx (Toony)
i thought i said to not render it with lighting...
Jul 8, 2020, 6:44 PM mchockey98 Model:
Mario
maro
Jul 8, 2020, 6:33 PM TimeIsRunningBy Model:
Peachette
✞Outta This House!✞

✞Outta This House✞
Jul 8, 2020, 6:31 PM TimeIsRunningBy Model:
Fake Crash (Cowboy)
It's Nigh Hoon!
Jul 8, 2020, 6:22 PM Smakkohooves Model:
Gulliver
Donald duck! uh, nope.
Jul 8, 2020, 5:50 PM Arturmsbr2 Model:
Luigi
he looks pixely
Jul 8, 2020, 5:34 PM xSuperMario64x Model:
GameCube
I just realized that this is the only Gamecube model on this site that has an ATI sticker on the front. Not really important but still interesting.
Jul 8, 2020, 5:01 PM Arturmsbr2 Model:
Yoshi (Super Mario 64)
c h o n k
Jul 8, 2020, 4:26 PM ChickenNugget Game:
Sonic Adventure 2: Battle
@PeeWeeJones i mean if you want i can properly rig those models and give them to you
Jul 8, 2020, 3:58 PM Spikey-Valentine Model:
Cats
Rayman
Jul 8, 2020, 2:51 PM Cavan Ashton Model:
C.J.
aw s#!%. Here we go again.
Jul 8, 2020, 2:26 PM squidiskool Update:
Model Cache: Double Dose!!
Oh ok. I didn't read the update lol
Jul 8, 2020, 12:50 PM Scolipedeking Model:
Inkling
By any chance, does anyone know how to properly apply the skin textures shown in the render above? If so, an example of the nodes would be nice. I came close to a process, but I hit some obscure block that I can't seem to get over when it comes to skin tone and applying the trm texture.

If no one knows, that's okay. It was worth a shot. I'm using Blender 2.82 by the way.
Jul 8, 2020, 11:30 AM dribbleondo Model:
Blinx (Toony)
He looks like an anime character.
Jul 8, 2020, 7:47 AM Oshul gamer Model:
Cats
finally. HD bob
Jul 8, 2020, 7:32 AM dribbleondo Model:
Gullivarrr
yar?
Jul 8, 2020, 6:25 AM Oinkypiggamer Game:
South Park
Hello, I am a editor from the "South Park Archives" wiki, we would like to use these images displayed on this page, may we please have permission to use them?
-OinkyPigGamer
Jul 8, 2020, 6:20 AM GamingGage Model:
Robloxian 2.0
@SuperSpaceMan320 It was a long time since I last posted that and I already know how to now, but thanks anyways!
Jul 8, 2020, 5:31 AM BradicalTS Model:
Blinx (Toony)
yO! this looks dope!! gg my man
Jul 8, 2020, 3:24 AM GensokyoZXRedAce Model:
Pepsiman
Holy shit...
We have him now.
Jul 8, 2020, 3:03 AM dany1994gus Model:
Min Min
is it me or are the textures much smaller than the rest of the characters?
Jul 8, 2020, 2:22 AM Gemstrike Game:
Mario & Sonic at the Olympic Games Tokyo 2020
@gnbman, congrats, you found it.
Jul 8, 2020, 1:53 AM Peardian Update:
Model Cache: Double Dose!!
@squidiskool These submissions are from 2019 and January. Your submissions were made in May. You'll have to wait until I get through the 1590 other models submitted before yours.
Jul 8, 2020, 1:42 AM ittan-momen Model:
Super Sonic
Playing the game this very moment, in-game his arms are much more on model
Jul 8, 2020, 1:25 AM Hat Boi Model:
Eggman (Classic American Design)
this do be a 4000 pontos moment
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