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Super Mario 64
Uploads to this Game RSS Feed
Category Nintendo 64
Models 78
Hits 1,151,666
Comments 370
Super Mario 64
Super Mario 64
Console Genre Developers
Nintendo 64 Platformer Developer coming soon!
Pending Models: 7
  • Flooding Room
  • Shifting Sand Land: Pyramid
  • Snowman's Land: Igloo
  • Tick Tock Clock
  • Tick Tock Clock Room
  • Ukiki
  • Wet Dry World: Town
Tagging is in the works and will be here soon!
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Mar 5, 2024, 6:26 AM
@SpyrotheDragon2021: Well, yeah, it's not an official thing in the slightest, so anything based off of it cannot be accepted here.
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Mar 5, 2024, 6:06 AM
Everything from B3313 is fangame related, right?
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Feb 24, 2024, 4:05 PM
How many times has low-poly Mario been submitted, pending, and rejected for an error or some other reason?
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Feb 10, 2024, 4:35 PM
@SIG7Pro: The difference being that those did not originate from a server breach, most of those are from existing physical media that was recovered in one way or another.
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Feb 10, 2024, 3:59 PM *
I find it funny how they don't allow the leaked models and other stuff from the G.Leak onto here yet there's 13 pages for models from game protos that I can find on here.
No slack to whoever but I found it funny.
(Random edit: I just realized neither of the unused shells are ripped.)
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Feb 6, 2024, 12:45 PM
@Tristen Timberwolf: No, that’s not going to happen. Scroll down and read the comments from RTB; nothing from the leaks will be submitted here.
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Feb 6, 2024, 11:34 AM
Someone want to upload the official unused Luigi model?
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Jan 20, 2024, 10:24 AM
hi
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Jan 18, 2024, 9:51 PM *
rooms are submitted separately because in game they're different areas, it's not too hard to put them back together with a small bit of blender knowledge
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Jan 8, 2024, 5:44 AM
@Peardian that would be amazing. I know there was someone able to piece all of Isle Delfino together so even if the rippers can't do it, it would be neat to see someone piece all the parts together as an Edited model
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Jan 7, 2024, 10:07 AM
@PeachesCastle: Some rooms were submitted individually, and unfortunately the trend stuck. I'd love to see the whole castle ripped as one piece the same way Big Boo's Haunt was, but I don't have time to do it myself.
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Jan 7, 2024, 1:43 AM
Why are 2nd Floor and 3rd Floor separate locations when in the game they're the same?
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Jan 6, 2024, 9:22 PM
@64Mariofan: They're not models, they're textures. And they're already on The Textures Resource.
https://www.textures-resource.com/nintendo_64/mario64/texture/1315/
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Jan 6, 2024, 8:54 PM
Where tf is the skyboxes for the maps?
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Dec 29, 2023, 11:48 AM
@RTB: Also would content from the disk version count?
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Dec 22, 2023, 9:14 AM
@ExoDendrite yeah
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Dec 17, 2023, 8:01 PM
@inflames14: Nope. If there was, wouldn't you think news would've spread about it like wildfire considering the game's been picked clean at this point?
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Dec 17, 2023, 7:48 PM
Wasn't there a disk version that had Luigi?
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Dec 14, 2023, 9:41 AM
OMG I SAW WEEGEE YESTERDAY HERE!!!!1!! (Obviously joke)
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Dec 10, 2023, 10:59 PM
Only rip from your copy of the actual game. Not from some illegal leaked files.
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Nov 11, 2023, 5:28 PM
"When is Luigi going to be ripped?"
The wise words of someone who can't be assed to know the rules.
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Nov 11, 2023, 10:21 AM
@Lucario2023: No! Read the room!
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Nov 11, 2023, 3:17 AM
Can someone pls upload the unused Luigi model
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Nov 9, 2023, 10:04 PM
does anyone actually know a good way to rip these? Of course there's people who do just look at the models right there but no one really shared how they did it and I am quite curious on how I could rip these myself.
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Nov 4, 2023, 3:53 PM
okay so big notice for all of the model resource convo readers yeah uhhh im not some special person who ripped the models with some godlike knowledge i just used quad64 dae export https://docs.google.com/document/d/1pSYR91UiMVKnP3PyvJiCdwRF5wNS_nZzMe-r2WPQUJk/edit
see this document it is good. anybody can rip the models in seconds its ridiculously easy, very similar to how you rip models of sm64 ds but requiring the use of noesis (something i really hope the people running this site know about)
i didnt rip every model because some were utter shite like whomps and LITERALLY rainbow ride is nothingness because this tool splits the objects from the base model into various files (without armatures i believe) and rainbow ride is all objects besides like 4 triangles or something. better rips are possible, i also didnt know how to fanangle the tool to do area 2 models at the time. I would finish what I have but i have other romhacking stuff to do (like models from star road, dm me on twitter or something if you want them)
it is also possible to get actually good models using fast64 to get actually accurate models of the various enemies instead of the laughably bad models that are present here that were probably edited with sketchup (as a sketchup user myself i can confirm that i am abhorrent and that this is abhorrent) as well as the level models with objects in place with armature. would require any user who wants the models to install fast64 in order to have the textures show up properly (that guy is right in being sus that the textures had a lot of color bits as all but a few outliers use 16 color bits (RGBA16)) as fast64 materials show stuff accurately to n64 in blender which is very needed for any textures that are clamped or triangles that dont have a texture and are just colors like most of yoshi. anyway essay over hackersm64 and fast64 are good and that document is mostly good but lacks some rennovation (theres an effort to get a hacking wiki up but its going a bit slow) and uhhh yeah eat my shorts or something.
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