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Ninten (Smash 64 Style)
Game
Section
Main Characters
Filesize 15.16 KB
Submitter Retro64
Format ZIP
Hits 1,580
Comments 6

Download Zip Archive
Download Zip Archive
Zip Contents[11]
  • OBJ/4C288BAE_c.png
  • OBJ/5C540517_c.png
  • OBJ/40FBDBBF_c.png
  • OBJ/630A169_c.png
  • OBJ/1776C029_c.png
  • OBJ/cap.png
  • OBJ/ninten.mtl
  • OBJ/ninten.obj
  • OBJ/pants.png
  • OBJ/README.txt
  • OBJ/skin.png
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Oct 21, 2018, 6:31 PM
@ComJay Trying importing it into Milkshape first, then export it as a different OBJ file, then import THAT into Max.
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Oct 7, 2018, 11:34 PM
I think that happens when you export from blender with "Objects as OBJ Objects" checked instead of "Objects as OBJ Groups". I saw in a video when I was having a similar problem.
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Oct 7, 2018, 5:37 PM
@ComJay Sorry to see that, I don't really have an explanation, have you tried any other programs? Do they work there?
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Oct 7, 2018, 12:47 PM
Is there an explanation on why 3ds Max does this to some models on this site?
Posted Image
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Aug 26, 2018, 11:55 AM
@Doc con Schmeltwick Should be possible, it was mostly texture edits, the only model edits were the head and removal of the backpack.
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Aug 26, 2018, 8:36 AM
Now all we need is someone to mod this in...
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