Follow Us!
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Ninten (Super Smash Bros. N64-Style)
Category Custom / Edited
Main Characters
Submitter Retro64
Size 15.16 KB
Format ZIP (application/zip)
Hits 7,799
Comments 7

Download Zip Archive
Download Zip Archive
Zip Contents[11]
  • OBJ/4C288BAE_c.png
  • OBJ/5C540517_c.png
  • OBJ/40FBDBBF_c.png
  • OBJ/630A169_c.png
  • OBJ/1776C029_c.png
  • OBJ/cap.png
  • OBJ/ninten.mtl
  • OBJ/ninten.obj
  • OBJ/pants.png
  • OBJ/README.txt
  • OBJ/skin.png
Previous Previous Model | Next Model Next

You must be logged in with an active forum account to post comments.
Jun 22, 2019, 7:04 PM
I thought N-
Oooh, never mind.
Oct 21, 2018, 12:31 PM
@ComJay Trying importing it into Milkshape first, then export it as a different OBJ file, then import THAT into Max.
Oct 7, 2018, 5:34 PM
I think that happens when you export from blender with "Objects as OBJ Objects" checked instead of "Objects as OBJ Groups". I saw in a video when I was having a similar problem.
Oct 7, 2018, 11:37 AM
@ComJay Sorry to see that, I don't really have an explanation, have you tried any other programs? Do they work there?
Oct 7, 2018, 6:47 AM
Is there an explanation on why 3ds Max does this to some models on this site?
Posted Image
Aug 26, 2018, 5:55 AM
@Doc con Schmeltwick Should be possible, it was mostly texture edits, the only model edits were the head and removal of the backpack.
Aug 26, 2018, 2:36 AM
Now all we need is someone to mod this in...
This page does not work well in portrait mode on mobile. Please rotate your device.
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!