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F-Zero GX
Uploads to this Game RSS Feed
Models 45
Hits 65,159
Comments 28
F-Zero GX
F-Zero GX
Pilots
[29]
Courses
[15]
Miscellaneous
[1]
Console Genre Developers
GameCube Racing Developer coming soon!
Pending Models: 22
  • Dai (Low-Poly)
  • Gen (Low-Poly)
  • Gomar (Low-Poly)
  • Lightning Background
  • Mrs. Arrow (Low-Poly)
  • Outer Space Background
  • Outer Space Meteor Stream
  • PJ (Low-Poly)
  • Port Town Background
  • Port Town Cylinder Wave
  • Port Town Long Pipe
  • QQQ (Low-Poly)
  • Roger Buster (Low-Poly)
  • San (Low-Poly)
  • Sand Ocean Background
  • Sand Ocean Lateral Shift
  • Sand Ocean Surface Slide
  • Shioh (Low-Poly)
  • Silver Neelson (Low-Poly)
  • Spade (Low-Poly)
  • Super Arrow (Low-Poly)
  • The Skull (Low-Poly)
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Oct 21, 2019, 3:06 PM
Can't wait to get the Machines
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Apr 16, 2019, 11:45 AM
It makes me happy to see this game's characters getting ripped.
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Mar 22, 2019, 10:11 PM
@Electropolitan Thank you! You are a Godsend!
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Feb 14, 2019, 4:39 AM
As it's been almost 7 months since I've submitted models for this game and have yet to receive a response, I've decided to extract and upload about every model in GX. Machines, Racers (Low & High Poly) and Courses are all here - https://mega.nz/#F!EegnEKZS!IgFKozFX0y1yrT3HGyslUA

If you have any questions or comments, feel free to message me. I'll respond faster if it's through Discord, Electropolitan#3750 is where I can be reached.
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Jan 3, 2019, 6:38 AM
@GW8 In most cases they're in separate file directories. However, Sand Ocean is pretty mixed. https://gamebanana.com/tools/6189 Using this tool will allow you to extract it.
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Dec 21, 2018, 4:28 AM
How do you rip the tracks separate from the environment and backgrounds?
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Nov 13, 2018, 6:31 AM
@CashmereNoh https://www.mediafire.com/file/bvvlw1tlg1bwo09/blood_sel_3000%2Clz%2Carc.zip/file here ya are. The chara folder are the actual in-game files. tpl are textures, gma model. The model folder is what I exported. the motion folder puts everything together. Idk how to implement the script onto him. The lowpoly models do not need a script.
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Nov 9, 2018, 6:50 AM
Yo, anyone got the character model rips or how I can rip them? I'm looking to edit the Blood Falcon model.
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Nov 6, 2018, 2:35 AM
Heh, I don't think I'd be doing any competing. I'm keeping my worlds unlisted.
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Nov 4, 2018, 5:01 PM
Heheh. May the best world creator win!
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Nov 2, 2018, 9:47 PM
Heh, that's actually why I'm using these models. Quite interesting to see someone else doing it too.
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Oct 26, 2018, 1:29 AM
Hopefully we can get some Machines by themselves and more maps/backgrounds. I want to make some of these playable maps in VRChat.
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Oct 13, 2018, 7:31 PM
@XiconDestoroyah Yeah, I've submitted some in late July. Takes some time for them to get approved.
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Sep 29, 2018, 5:52 AM
Is there any chance we can see more of these in the near future? I really do like the tracks that were added. If not, I understand.
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Sep 2, 2018, 10:15 AM
@Electropolitan I suppose Ninja Ripper will do to separate the characters from the machines. I'm so happy my models got uploaded last week.
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Aug 5, 2018, 4:54 PM
@BigBellies I've got no clue if it'll help, but it's worth a shot. Is it possible to separate them with this tool? With the machines I see it working out.
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Aug 5, 2018, 5:24 AM
Um, hypothetically speaking, what if there was someone (i.e probably me) who used Ninja Ripper to get the model meshes and merged them together?
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Jul 26, 2018, 6:38 PM
The rigging files are probably here, in the motion folder of each character - https://i.imgur.com/sAZ8oCA.png They're mta or skl files. I'm not sure how to open them, and I can't find much info on Google about them. I can (maybe) upload lower poly models of all the characters - https://i.imgur.com/76l6A9n.png
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Jul 24, 2018, 2:53 AM
The body parts of the racers are probably positioned by the rigging somehow. Ocarina of Time 3D has a similar problem. I won't accept any submissions if the parts have been manually re-positioned, because it won't be accurate. The best course of action is to figure out the rigging format of the models and use that to put everything in place.
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Jul 24, 2018, 1:30 AM
@Electropolotqn If it’s okay with you, could I have a look too? I got the models of Jody Summer, Kate Alen, Mrs. Arrow, Princia Ramode (which is being submitted as we speak), and Lily Flyer.
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Jul 24, 2018, 12:03 AM
@sorapapu It does, but they appear pretty janky. It looks like a script puts them in the proper position. You're welcome to try and fix them yourself. I can send you the character models.
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Jul 23, 2018, 3:00 AM
Darn it's a pity this game doesn't have rippable character models.
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May 24, 2018, 10:35 PM
Submitted Princia Ramode.
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Apr 17, 2018, 5:16 AM
@Carpaccio Yeah we can, but they're pretty strange. I'll try uploading some.
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Apr 15, 2018, 7:01 PM
Huh, any way we can extract the characters? I've been trying to get Deathborn for ages, but no clear way has been developed to get character models.
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