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Toad
Category GameCube
Game
Section
Non-Playable Characters
Submitter Peardian
Size 55.49 KB
Format ZIP (application/zip)
Hits 26,552
Comments 2

Download Zip Archive
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Zip Contents[24]
  • Toad/H_ma_polmask_sample_i4.png
  • Toad/H_ma_rak_dummy.png
  • Toad/H_toon_2_4i.png
  • Toad/kinopio_body.dae
  • Toad/kinopio_sunmegane.dae
  • Toad/materials.txt
  • Toad/N_kinopio_body.png
  • Toad/N_kinopio_cap.png
  • Toad/N_kinopio_cap_edit1.png
  • Toad/N_kinopio_cloth.png
  • Toad/N_kinopio_cloth_edit1.png
  • Toad/N_kinopio_kuti_close.png
  • Toad/N_kinopio_kuti_half.png
  • Toad/N_kinopio_kuti_open.png
  • Toad/N_kinopio_kuti_wet.png
  • Toad/N_kinopio_kuti_worryclose.png
  • Toad/N_kinopio_kuti_worryhalf.png
  • Toad/N_kinopio_kuti_worryopen.png
  • Toad/N_kinopio_megane3.png
  • Toad/N_kinopio_me_close.png
  • Toad/N_kinopio_me_half.png
  • Toad/N_kinopio_me_open.png
  • Toad/N_kinopio_me_wet.png
  • Toad/N_kinopio_me_worry.png
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Jul 17, 2017, 8:56 PM
They made it so the grayscale texture uses a special shader to be recolored.It's pretty neat they did that.
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Jan 11, 2017, 10:59 AM
Could someone tell me how they'd recolour the textures in-engine if the originals were black and white like here?
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