Work on the layout for large screens is complete! Next up is making it mobile-friendly so expect significant errors on small screens for now. Sorry for any inconvenience!
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The Legend of Zelda: Four Swords Adventures
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The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures
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Unused Models
[2]
Console Genre Developers
GameCube Action-Adventure Developer coming soon!
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Sep 24, 2017, 4:59 PM
@Someone
I'm pretty sure the Helmaroc King, at least, is 3D
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Jul 17, 2017, 12:17 AM
Doesn't the main game occasionally uses a few models ?

I know it's a sprite based game, but some elements seems way too elaborated to just be sprites. I notably think of Beamos eye : it's a white ball which turn around the statue, and seems to lack a shading (strange for a sprite). There are tons of positions (maybe 200, it's very very detailed, more than everything else in the game including Ganon), and it has an illusion of relief. And last but not least : it shape is updated of a few px for each move.

(Oh and also, but maybe it's just me : it seems to be nowhere in the dumped spritesheets)
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Oct 29, 2016, 4:00 PM
There aren't any more areas, really. The rest are all sprite-based.
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