Follow Us!
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Mega Digimon
Filesize 6.34 MB
Submitter Hallow
Format ZIP
Hits 1,429
Comments 6

Download Zip Archive
Download Zip Archive
Zip Contents[6]
  • Apocalymon/chr328 With Animations.fbx
  • Apocalymon/chr328.dae
  • Apocalymon/chr328.smd
  • Apocalymon/chr328_m1.png
  • Apocalymon/chr328_m2.png
  • Apocalymon/chr328_mainsequence.smd
Previous Previous Model | Next Model Next

You must be logged in with an active forum account to post comments.
Default Avatar
Jan 29, 2019, 3:37 AM
Thank you very much!
I finally solved this Unity animation clip problem in a year.
Jan 28, 2019, 10:46 PM
It stores all the animations in a single fbx, so yes.
Default Avatar
Jan 28, 2019, 9:42 PM
When I import the extracted fbx file into 3ds max, I can get only one animation clip. Is this normal?
Default Avatar
Jan 28, 2019, 8:15 PM
Oh. Thank you. I will try it!
Jan 28, 2019, 7:51 PM
AssetStudio can extract AnimationClips with the models. I started working on re-ripping all the models with their animations a few months ago, I've got 156 re-ripped out of 225 total. any new Digimon that Linkz releases will have their animations in my submissions if there aren't any problems with them that is.
Default Avatar
Jan 28, 2019, 5:43 PM
Your recent Digimon model file contains animations.
I know there is no way to import an animation clip file from a game created with Unity. How did you do it?
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models