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Formula Cartoon All-Stars
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Category Mobile
Models 35
Hits 120,209
Comments 25
Formula Cartoon All-Stars
Formula Cartoon All-Stars
Console Genre Developers
Mobile Racing Developer coming soon!
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Aug 6, 2023, 10:06 AM
Now I can finally make 3D hate art of Finn, Mordecai, Gumball, and Steven to combat that crappy FNF mod that involved the four shooting down Johnny Test
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Mar 16, 2023, 10:59 AM
tthis looks like a ds game
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Feb 17, 2023, 2:23 PM
these are so off model lol
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Feb 17, 2023, 11:39 AM
almost everyone has their rigging now. Just waiting on Ben and Kevin
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Jan 17, 2023, 1:42 PM
oh, it's a racing game. okay
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Nov 27, 2022, 6:13 PM
I ripped Clarence's Kart, Jake the Bike, and the Soda Can. I might rip more tommorrow.
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Nov 27, 2022, 4:18 PM
Sent rigged versions of a few characters, fixed Finn before he gets approved and sent Marceline. Might fix Ben 10 if he gets approved
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Nov 10, 2022, 10:22 AM
Fixed Skips and Uploaded Ben 10
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Nov 9, 2022, 7:04 PM
I'm gonna try and rip the other models
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Nov 7, 2022, 10:00 AM *
Update: Richard has been found! The creator Gushiavo finally understood what I desired and I acquired the file today.  I will not make it public, as Steam will take it down as it unintentionally crashes games, but if you're interested, shoot me a message and I will send you an unlisted link so you may enjoy Richard. Thanks to everyone involved in the hunt!

Glad I finally found the model source of the 'Richard Watterson (Playermodel/NPC)' addon; and I recently found the creator, 'Gushiavo_N2', but he's from Chile and thus, after 6 days of talking with him he still doesn't understand what I'm asking for, but theres a chance he made Richard with multiple people, as most of his addons are stolen/primarily made by others. If any of you either helped him make it, or any of you know anybody who did, or if any of you know anything, please let me know....

More info: https://steamcommunity.com/workshop/discussions/18446744073709551615/6164890302180353183/?appid=4000
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Aug 2, 2022, 11:26 PM
The problem is when i try converting it to an fbx it says Not Enough Parameters and when I try to import it into blender it just gives me random error messages.
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Jul 28, 2022, 9:14 PM
@RedYoshiKart: You're going to need to be more specific than that. Nobody's gonna know what supposedly needs to be fixed if you don't explain.
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Jul 28, 2022, 7:14 PM
Can someone please fix Rigby and Skips?
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Feb 19, 2022, 4:28 PM
shoopdahoop22 can you upload the anais watterson model and make a new section "unused"
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Mar 15, 2019, 3:46 PM
I'm late.
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Mar 29, 2017, 6:15 AM
@Absol Your comment is similar to mine on the Skylanders: Battlecast page on this site.
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Feb 13, 2017, 10:25 AM
The easiest way to get Steven Universe models
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Oct 29, 2016, 6:18 AM
Whenever I try to rip the textures for Finn and Jake, it either:

* Does not convert from .TEX to .DDS

* Extracts and gets converted into DDS, but comes out corrupted and unusable.

I guess I'll have to use Ninja Ripper on Bluestacks to get the textures, unless anyone else has a possible solution.
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Oct 25, 2016, 3:05 PM
Odd. For whatever reason, Jake and Finn are the only characters I cannot get textures from.
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Oct 23, 2016, 4:17 PM
So I was trying to rip some stuff from this game.

1. What was your method of converting the models, @lemurboy12?

2. I found an unused texture and model for Anais Watterson even though she makes no appearance in the game. So thats cool I guess :D
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Oct 1, 2016, 5:45 AM
I wonder why the models from World of Gumball look terrible compared to everyone else?

Gumball and Darwins head shapes are entirely wrong, Richard looks like his face was smashed in, and Penny has an extremely low polygon count.
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Sep 25, 2016, 7:19 AM
You should rip the models from "Copa Toon: ¡Goleadores!", the models have a higher quality. (but with soccer outfits, tho)
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Sep 9, 2016, 1:00 PM
These modela are surprisingly good for a mobile game (Well, except for the World of Gumball models...)
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Oct 11, 2015, 3:37 PM
Steven looks kinda ugly :P. Gumball and Darwin's cheeks are way too big :P
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Oct 11, 2015, 6:49 AM
Oooh Steven and the Crystal Gems look, err... good?

Ye, let's say that :^)
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