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Banjo (Low Poly)
Category Nintendo 64
Game
Section
Playable Characters
Submitter lemurboy12
Size 192.76 KB
Format ZIP (application/zip)
Hits 24,630
Comments 12

Download Zip Archive
Download Zip Archive
Zip Contents[8]
  • Banjo (Low Poly)/1DEFE601_c.png
  • Banjo (Low Poly)/6DCD9C8B_c.png
  • Banjo (Low Poly)/267A79D7_c.png
  • Banjo (Low Poly)/6757F610_c.png
  • Banjo (Low Poly)/69788E29_c.png
  • Banjo (Low Poly)/banjo.mtl
  • Banjo (Low Poly)/banjo.obj
  • Banjo (Low Poly)/banjo_color.png
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Aug 22, 2021, 4:28 AM
This is the natural evolution to T posing.
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Jun 17, 2021, 2:36 PM
Ye (also models not doing a T-pose or an H-pose could make it harder to animate the model).
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Oct 20, 2019, 10:20 AM
it's funny how stupid i was back in 2018
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Sep 24, 2019, 4:17 PM
I wonder why they gave him an h pose instead of a T pose
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Jul 8, 2019, 9:14 PM
Banjo-Kazooie's on SMASH now!
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Dec 22, 2018, 4:49 PM
@iChibi I think he means manually rigging the models, which I think is time consuming maybe that's why it's hard.
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Aug 21, 2018, 8:26 PM
lemur its easy lol
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Jan 3, 2018, 9:04 PM
try rigging a character in a pose and see how "easy" it is
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Jan 3, 2018, 4:50 PM
I never understood why T-Poses were neccesary. People who are lazy creating bones using automatic assigning need T-Poses.
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Dec 10, 2017, 12:54 PM
Finally an official Banjo model!
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Dec 10, 2017, 11:18 AM
Zen master Banjo
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Dec 2, 2017, 3:07 PM
Dear gawn that T-pose with his legs...
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