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Mega Man 64
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Category Nintendo 64
Models 6
Hits 61,109
Comments 6
Mega Man 64
Mega Man 64
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Nintendo 64 Action-Adventure Developer coming soon!
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Jun 22, 2020, 8:47 PM
"Most games from this era and the PS2 era did not have any 'default' pose at all."

Speaking from my experience modding games, that isn't entirely true. Models from nearly every Nintendo game in the GameCube era had "default" poses, and even in the N64 era games like Banjo-Kazooie had them.

Granted, not all of them were T-Poses--Many of Banjo' models also had the legs stretched out to the side so that the model's pose looked like a sideways H--but they were default poses nonetheless.

I know you said "most", but I think that pretty much every game from a major first-party publisher is a significant outlier.
Nov 28, 2018, 7:46 AM
There is no T pose in this game. The best you can do is get a coffin pose for characters and that may not work on the non-PSX version.
Most games from this era and the PS2 era did not have any "default" pose at all. That information was lost when the game was exported, because it was a waste of space. Usually you'll find characters without an animation automatically rest in "crumpled paper" pose, with arms legs head, and any other body part that can animate aligned straight up, and usually moved to 0,0,0 so everything overlaps.
Sep 18, 2018, 3:46 AM
Is there a code that will force characters into a T-Pose. If I have that, I will make a ripping project for this game and pull Reaverbots, Roll and the others.
Mar 18, 2018, 8:01 PM
"Nintendo's favorite third-party developers ditched them in favor of PlayStation."
This game proves the truth to that statement to be questionable.
Oct 16, 2017, 3:15 AM
Man its so hard to find regular reaverbots, from any of the games. I'd chip in if I knew how and had the resources.
Apr 26, 2016, 4:08 PM
will someone add the Bonne family, megaman with helmet, and roll?
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