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Map
Category PC / Computer
Game
Section
Map
Submitter BillyBnMOfficial
Size 183.21 MB
Format ZIP (application/zip)
Hits 417
Comments 1

Download Zip Archive
Download Zip Archive
Zip Contents[76]
  • Map/Bench_01_AO.png
  • Map/Bench_01_C.png
  • Map/Bench_01_Detail_01.png
  • Map/Bench_01_MS_a.png
  • Map/Bench_01_MS_g.png
  • Map/Bench_01_MS_r.png
  • Map/Bench_01_N.png
  • Map/Bench_02_C.png
  • Map/Bench_02_MS_a.png
  • Map/Bench_02_MS_g.png
  • Map/Bench_02_MS_r.png
  • Map/Bench_02_N.png
  • Map/Concrete_Tiling_01_C.png
  • Map/Concrete_Tiling_01_MS.png
  • Map/Concrete_Tiling_01_N.png
  • Map/Concrete_Trim_01_AO.png
  • Map/Concrete_Trim_01_C.png
  • Map/Concrete_Trim_01_MS_a.png
  • Map/Concrete_Trim_01_MS_g.png
  • Map/Concrete_Trim_01_MS_r.png
  • Map/Concrete_Trim_01_N.png
  • Map/Concrete_Trim_02_C.png
  • Map/Concrete_Trim_02_MS_a.png
  • Map/Concrete_Trim_02_MS_g.png
  • Map/Concrete_Trim_02_MS_r.png
  • Map/Concrete_Trim_02_N.png
  • Map/Guardrails_01_AO.png
  • Map/Guardrails_01_C.png
  • Map/Guardrails_01_MS_a.png
  • Map/Guardrails_01_MS_g.png
  • Map/Guardrails_01_MS_r.png
  • Map/Guardrails_01_N.png
  • Map/Guardrails_02_C.png
  • Map/Guardrails_02_MS_a.png
  • Map/Guardrails_02_MS_g.png
  • Map/Guardrails_02_MS_r.png
  • Map/MAP.mtl
  • Map/MAP.obj
  • Map/Rails_Trim_01_AO.png
  • Map/Rails_Trim_01_C.png
  • Map/Rails_Trim_01_MS_a.png
  • Map/Rails_Trim_01_MS_g.png
  • Map/Rails_Trim_01_MS_r.png
  • Map/Rails_Trim_01_N.png
  • Map/Rails_Trim_02_C.png
  • Map/Rails_Trim_03_C.png
  • Map/Rails_Trim_04_C.png
  • Map/Ramps_Trim_01_AO.png
  • Map/Ramps_Trim_01_C.png
  • Map/Ramps_Trim_01_Detail_01.png
  • Map/Ramps_Trim_01_MS_a.png
  • Map/Ramps_Trim_01_MS_g.png
  • Map/Ramps_Trim_01_MS_r.png
  • Map/Ramps_Trim_01_N.png
  • Map/Ramps_Trim_02_C.png
  • Map/Ramps_Trim_02_MS_a.png
  • Map/Ramps_Trim_02_MS_g.png
  • Map/Ramps_Trim_02_MS_r.png
  • Map/Ramps_Trim_02_N.png
  • Map/Ramps_Trim_03_C.png
  • Map/Ramps_Trim_03_MS_a.png
  • Map/Ramps_Trim_03_MS_g.png
  • Map/Ramps_Trim_03_MS_r.png
  • Map/Ramps_Trim_03_N.png
  • Map/Sign_01_AO.png
  • Map/Sign_01_C.png
  • Map/Sign_01_MS_a.png
  • Map/Sign_01_MS_g.png
  • Map/Sign_01_MS_r.png
  • Map/Sign_01_N.png
  • Map/Skateboard_01_AO.png
  • Map/Skateboard_01_C.png
  • Map/Skateboard_01_MS_a.png
  • Map/Skateboard_01_MS_g.png
  • Map/Skateboard_01_MS_r.png
  • Map/Skateboard_01_N.png
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Jul 6, 2024, 9:05 AM
From what I'm able to piece together from the "_MS" maps in the game:

R - Metallic
G - Ambient Occlusion(?)
B - TBA (likely Specular?)
A - Smoothness
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