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Kei / Satoru
Category PlayStation 2
Game
Section
Playable Characters
Submitter andreelikesplantsvszombies
Size 525.88 KB
Format ZIP (application/zip)
Hits 616
Comments 2

Download Zip Archive
Download Zip Archive
Zip Contents[50]
  • charselect/pl_b_nrm_arm.png
  • charselect/pl_b_nrm_face2.png
  • charselect/pl_b_nrm_gear1.png
  • charselect/pl_b_nrm_gear3.png
  • charselect/pl_b_nrm_gear4.png
  • charselect/pl_b_nrm_goggle.png
  • charselect/pl_b_nrm_hair01.png
  • charselect/pl_b_nrm_hair02.png
  • charselect/pl_b_nrm_hand.png
  • charselect/pl_b_nrm_huku01.png
  • charselect/pl_b_nrm_out.mtl
  • charselect/pl_b_nrm_out.obj
  • charselect/pl_b_nrm_pant_r2.png
  • charselect/pl_b_nrm_shirt.png
  • charselect/pl_b_nrm_shoes.png
  • charselect/pl_b_nrm_slc_face.00.png
  • charselect/pl_b_nrm_slc_face.01.png
  • charselect/pl_b_nrm_slc_face.02.png
  • charselect/pl_b_nrm_slc_face.03.png
  • charselect/pl_b_nrm_slc_face.04.png
  • charselect/pl_b_nrm_slc_face.05.png
  • charselect/pl_b_nrm_slc_face.06.png
  • charselect/pl_b_nrm_slc_face.07.png
  • charselect/pl_b_nrm_slc_face.08.png
  • charselect/pl_b_nrm_sode.png
  • player/pl_b_nrm_arm.png
  • player/pl_b_nrm_face2.png
  • player/pl_b_nrm_face_exp00.png
  • player/pl_b_nrm_face_exp01.png
  • player/pl_b_nrm_face_exp02.png
  • player/pl_b_nrm_face_exp03.png
  • player/pl_b_nrm_face_exp04.png
  • player/pl_b_nrm_face_exp05.png
  • player/pl_b_nrm_face_exp06.png
  • player/pl_b_nrm_face_exp07.png
  • player/pl_b_nrm_face_exp08.png
  • player/pl_b_nrm_gear1.png
  • player/pl_b_nrm_gear3.png
  • player/pl_b_nrm_gear4.png
  • player/pl_b_nrm_goggle.png
  • player/pl_b_nrm_hair01.png
  • player/pl_b_nrm_hair02.png
  • player/pl_b_nrm_hand.png
  • player/pl_b_nrm_huku01.png
  • player/pl_b_nrm_out.mtl
  • player/pl_b_nrm_out.obj
  • player/pl_b_nrm_pant_r2.png
  • player/pl_b_nrm_shirt.png
  • player/pl_b_nrm_shoes.png
  • player/pl_b_nrm_sode.png
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Avatar
Jun 7, 2022, 5:50 PM
@CardboardLuigi
I modified a .mdl file from Rule of Rose to replace one of it's .i3d files with the .i3d file from Ape Escape 3 and I then used Murugo's mdl2obj.py to convert it to .obj.
I'll probably update this model with actual in-game bones and rigs as soon Murugo updates the Rule of Rose tools or someone makes another .i3d importer tool.
Avatar
May 28, 2022, 6:46 PM
I'm curious, how did you rip these models?
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