Category Saturn
Submitter Chris Senn
Size 344.60 KB
Format ZIP (application/zip)
Hits 68,979
Comments 34

Download Zip Archive
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Zip Contents[6]
  • Readme.txt
  • SXC_Sonic/SXC_Sonic.3ds
  • SXC_Sonic/SXC_Sonic.DAE
  • SXC_Sonic/SXC_Sonic.mtl
  • SXC_Sonic/SXC_Sonic.obj
  • SXC_Sonic/SXC_Sonic2.max
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Apr 5, 2024, 10:46 AM
Was this used in-game?
Feb 21, 2024, 7:40 AM
This is my favorite low poly Sonic model.
Oct 10, 2023, 12:35 PM
nah bro i can't belive that blender keeps crashing in the 3d model
Jul 4, 2021, 10:30 AM
@TitoShroom The game was leaked. It wasn't released, but there are builds of it available to play.
Jun 3, 2021, 4:14 PM

This can't be real right? I thought the game was unreleased.
Apr 2, 2021, 6:48 PM
the shoe cuffs arent the same but this is probably just slightly ealier before that image
Mar 29, 2021, 5:45 AM *
I believe this model was made either for use in cutscenes or to be downscaled into a low-poly model for use in-game. This model was probably made sometime around mid-late 1996, as that's the timeframe when Ofer Alon's engine was dropped in favor of Christina Coffin's boss engine, where it was decided to use models instead of sprites.

EDIT: Apparently, this is an alteration of a model made when the game was still on the 32x. Likely a precursor to the Ross Harris models. The OG version can be seen here in addition to some of the 32x sprites:

Posted Image
Mar 5, 2021, 11:29 PM
Oh, man. That gradient
Dec 24, 2020, 8:40 PM
I think this is the model used for Sonic Mars's sprites
Sep 23, 2020, 11:19 AM
I found this picture of the model from the game, and it seems to be the exact same model as this.
Jun 13, 2020, 7:55 AM
@Alzter this is clearly an early version of the final model. Due to the troubled development, it'd be no surprise that multiple models would've been made during said development with game design constantly changing
Nov 17, 2019, 2:44 AM
At first I thought there was no merit to people saying this model is fake, or at the very least not the one used in the X-treme sprites, but it doesn't seem to match up with this image of the official model much at all:
Oct 12, 2019, 10:40 PM
Wait...he's the real Chris Senn or the fake Chris Senn?
Sep 14, 2019, 10:24 PM
@Doc von Schmeltwick This is definitely not the model used to create the sprites. It's noticeably rougher, with sharper edges and simpler geometry.
Mar 19, 2019, 6:06 AM
Well i would think that this model was either a place holder or a low poly model like sm64
Mar 18, 2019, 11:09 PM
@Parappa So I'm right, then?
Mar 18, 2019, 8:37 PM
@Doc von Schmeltwick
Dec 8, 2018, 5:18 AM
even in 2000 era standards i'd say this is a great model (obviously, it was not used for the actual game because it would be laggy/not work ever)
Dec 6, 2018, 12:24 AM
Sonic... Ya don't look okay...
Nov 12, 2018, 3:23 AM
@GameJosh Where are you getting that "from the cutscenes" information? From what I understand, this was just the base for the prerendered sprites; if they had the model in the game itself for any purpose, surely they'd have used it for the levels instead?

Suppose it might have put strain on the system to do so, but Sonic R was certainly fine with models....
Nov 11, 2018, 8:38 PM
@SONICKABOOM This was made around 1995-1996 and was going to be used in the cutscenes, by those standards it looked very good back then.
Nov 18, 2017, 10:48 AM
this is actually GOOD! the guy who modeled this is good.
Oct 9, 2017, 7:51 AM
i think this was probably taken from the 32x version
we need to get our hands on the saturn/schoolhouse model
Sep 3, 2017, 3:10 AM
Oh wow, Chris Senn himself submitted this. Good to finally see it here, though I still wish we could somehow get our hands on the other model used for Sonic X-Treme and Sonic Schoolhouse's sprites.
Aug 22, 2017, 2:00 PM
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