Follow Us!
# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
The Legend of Zelda: Breath of the Wild
Uploads to this Game RSS Feed
Category Wii U
Models 191
Hits 1,020,789
Comments 150
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Playable Characters
Leg Gear
Non-Playable Characters
Map Objects
Console Genre Developers
Wii U Action-Adventure Developer coming soon!
Pending Models: 109
  • Ancient Arrow
  • Ancient Shield
  • Ancient Short Sword
  • Arrow
  • Blizzard Rod
  • Boko Club
  • Boko Shield
  • Bokoblin Arm
  • Bomb Arrow
  • Boomerang
  • calamity ganon
  • calamity Ganon
  • Crab
  • Daybreaker
  • deleted weapon-lamp post
  • Demon Carver
  • Dragonbone Boko Club
  • Dragonbone Boko Shield
  • Eightfold Blade
  • Emblazoned Shield
  • Fang and Bone
  • Feathered Edge
  • Fire Arrow
  • Fire Rod
  • Fireblight Ganon
  • Fisherman's Shield
  • Flameblade
  • Forest Dweller's Shield
  • Forest Dweller's Sword
  • Frostblade
  • Gerudo Scimitar
  • Gerudo Shield
  • ghost-light
  • Goddess Sword
  • Guardian
  • Guardian Shield
  • Guardian Shield+
  • Guardian Shield++
  • Guardian Sword
  • Guardian Sword+
  • Guardian Sword++
  • Hateno Ancient Tech Lab
  • Hero's Shield
  • Hunter's Shield
  • hylian sheild
  • Ice Arrow
  • Ice Rod
  • Kite Shield
  • Knight's Broadsword
  • Knight's Shield
  • Lightning Rod
  • Links House
  • Lizal Boomerang
  • Lizal Forked Boomerang
  • Lizal Shield
  • Lizal Tri-Boomerang
  • Lizalfos Arm
  • Lookout Post
  • Lynel Shield
  • Lynel Sword
  • major mini guardian
  • Master Cycle Zero
  • Meteor Rod
  • Mighty Lynel Shield
  • Mighty Lynel Sword
  • Moonlight Scimitar
  • Moose
  • Octorok
  • Pot Lid
  • Radiant Shield
  • Reinforced Lizal Shield
  • Rhino
  • rough master sword
  • Royal Broadsword
  • Royal guards claymore
  • Royal guards claymore
  • Royal Shield
  • Rusty Broadsword
  • Rusty Shield
  • savage lynel crusher
  • savage lynel sheild
  • Scimitar of the Seven
  • Sea-Breeze Boomerang
  • Shield of the Mind's Eye
  • Shock Arrow
  • Silver Shield
  • Soldier's Broadsword
  • Soldier's Shield
  • Soup Ladle
  • Spiked Boko Club
  • Spiked Boko Shield
  • Spring-Loaded Hammer
  • Stalnox
  • Stalnox
  • Steel Lizal Shield
  • Sword
  • Thunderblade
  • Thunderblight Ganon
  • Thunderstorm Rod
  • Torch
  • travelers sheild
  • Tree Branch
  • Vicious Sickle
  • Waterblight Ganon
  • Windblight Ganon
  • Windcleaver
  • Wooden Shield
  • Yiga Blademaster
  • Zora Sword
Tagging is in the works and will be here soon!
You must be logged in with an active forum account to post comments.
May 6, 2021, 7:03 AM
OMG yes! i can finally comment! I am so glad i found these models as it saves me the trouble of getting them myself as i have no idea where to even begin, dose anyone know when the 109 models will be added? the last post about it was Mar 31st of this year, i would very much like to have the ancient weapon set as its perfect for the dioramas i am making.
Apr 2, 2021, 5:14 PM
Thk U 4 the modelz.
I have trouble with their bones' orientation when having them imported in 3DS Max. Could sb help me pls?
Mar 31, 2021, 4:20 PM
there is 109 models pending, and none have yet to be approved.
Mar 16, 2021, 8:49 PM
Too bad there are only unique NPC models added, not generic NPCs like Magda and the rest that are made of generic pieces.
Mar 11, 2021, 1:03 AM
While awesome, it does beg the question if anyone will get the model of the Blupee.
Feb 7, 2021, 6:42 PM
when will the list of models be updated?
Feb 2, 2021, 11:14 PM
Switch Toolbox and Blender don't get alone well at times. Blender's .dae/Collada import plug-in has character limitations and Switch Toolbox will save .dae files over this limit and this means when you load models in Blender that are over character limit you get models that have no UV Mapping and/or no Vertex coloring in Blender.

I reported this problem to Switch Toolbox's github page but nothing yet. I have a way to rename the UV Mapping and Vertex coloring with Notepad++ so I can get those models that where over character limit into Blender with UV Mapping and/or Vertex coloring intact but after that you still need to do more renaming work to get things under character limit and can make a new save.
Feb 1, 2021, 10:32 PM
I assume you already have the rom dumped, you just need Switch Toolbox and Blender
Feb 1, 2021, 9:19 PM
(If I'm allowed to ask) Anyone know how I could extract the model files myself? I'd like to upload models / update this page more for you guys.
Jan 25, 2021, 8:51 AM
They never claimed they "discovered" it, they just brought it up due to figuring out how to mod miis into the game's places.
Jan 10, 2021, 12:27 AM
@Red Comet: Wait. I guess you could try going to the Requests part of the forum and hope that the uploader see it and is willing to DM you a off site download link.
Jan 9, 2021, 3:05 AM
Someone recently claimed that they had "discovered" that BotW NPCs used an evolved Mii format.

Scroll down this very comment section to see why I put quotes around "discovered".
Jan 7, 2021, 2:59 AM
Is there a way to get at the pending models before they're released, or do we just have to wait?
Jan 4, 2021, 2:17 PM
im gonna post this here. i found it but i know very little about this thing. maybe someone here can help?
Jan 4, 2021, 6:02 AM
No more having to split UV maps when diffuse, normal and/or specular use different UV mapping or now have to have models for both?
Jan 4, 2021, 1:40 AM
It's been decided that we should start including models with merged UV Maps in Breath of the Wild submissions, woo! Gotta update my old uploads, but future rips from me will definitely have both of 'em – split and unsplit.
Dec 23, 2020, 6:48 AM
@Centrixe: I stumbled my way around with Switch Toolbox tell I found what I was looking for LOL. I was not able to make any since of the faces as it felt like I was missing parts so I just found one that fit the body and did a head swap.

Posted Image

It would be nice to have the Mii NPCs assembled but just having them in parts could be useful to others too.
Dec 19, 2020, 12:20 PM
@AJD-262: If I remember correctly, I had to find the ID file specific to a Mii Hylian and determine what each value represented (hair, body, face, etc.) My example was actually a quick mockup of Karson – my favourite Mii. :P
Posted Image
I'm still figuring out how to go about with the facial positioning and scaling, as well as utilising more than one skin detail at once since characters like Karson have multiple. I'd vastly prefer not to upload the Hylian stuff separately in favour of having each person "pre-built" instead, but, I may eventually do so for the sake of finally having 'em on here.
Dec 18, 2020, 2:06 AM
@Centrixe Any more insight on how to assemble the NPCs?
Dec 8, 2020, 6:59 PM *

I just deleted all my botw files and am redownloading them.

Also I was wondering, are the code files important to the models?

and where are the update files stored?

found em

I found the horse model... There is to many to put here
Dec 8, 2020, 12:39 AM
@zedex200: Do you have both the base game files and the update files? They're split between the two.
Dec 7, 2020, 4:43 AM *

So I got switch toolbox, and ripped ganon. But I cant find all of the models in the /model/ folder. Is there another folder with models in it?

there is every single texture but almost no models
Dec 2, 2020, 4:59 AM
@zedex200 using Switch Toolbox. You can use it to convert to DAE which you can then convert to OBJ, FBX, etc. using another program like Blender.
Nov 16, 2020, 10:35 PM
I'm new to the website so I don't know if this is a request, but how do I convert SBFRES to OBJ?
Nov 6, 2020, 3:22 PM
i need DAE files or Fbx so pls dont change format
<<First <Prev Page of 6 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!