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The Legend of Zelda: Breath of the Wild
Uploads to this Game RSS Feed
Category Wii U
Models 277
Hits 1,054,822
Comments 157
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Playable Characters
Leg Gear
Non-Playable Characters
Bows and Arrows
Map Objects
Console Genre Developers
Wii U Action-Adventure Developer coming soon!
Pending Models: 1
  • Links House
Tagging is in the works and will be here soon!
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Sep 30, 2021, 9:58 AM
Man, I loved this game. Though it's a bit weird that it's on the console Wii U, even though I would think people played it more on switch.
Sep 30, 2021, 6:13 AM
yes its been updated! but wait it says there's only 1 model pending but when i checked a couple of days ago there was so much more like guardian axe ++ and so on, what happened to the rest of the models?
Jul 25, 2021, 8:27 PM
honestly i cant wait until the divine beasts get ripped
Jul 21, 2021, 7:44 PM
me gustaría que sacaran el tridente de escamas y la armadura de caballero xd
Jun 26, 2021, 12:38 PM
It's possible to rip materials as such monster's spoils like bokoblin guts and alikes?
Jun 4, 2021, 9:37 AM
something i never thought about is, could someone upload the character models of the 3 dragons? I would love to rip them myself but i am not sure how to unless there is a youtube video that walks you through how to set up the emulator and stuff, then i can figure out from there how to get the models, would be much appreciated!
May 28, 2021, 4:49 PM
My favorite playable character is the default trousers
May 6, 2021, 1:03 AM
OMG yes! i can finally comment! I am so glad i found these models as it saves me the trouble of getting them myself as i have no idea where to even begin, dose anyone know when the 109 models will be added? the last post about it was Mar 31st of this year, i would very much like to have the ancient weapon set as its perfect for the dioramas i am making.
Apr 2, 2021, 11:14 AM
Thk U 4 the modelz.
I have trouble with their bones' orientation when having them imported in 3DS Max. Could sb help me pls?
Mar 31, 2021, 10:20 AM
there is 109 models pending, and none have yet to be approved.
Mar 16, 2021, 2:49 PM
Too bad there are only unique NPC models added, not generic NPCs like Magda and the rest that are made of generic pieces.
Mar 10, 2021, 6:03 PM
While awesome, it does beg the question if anyone will get the model of the Blupee.
Feb 7, 2021, 11:42 AM
when will the list of models be updated?
Feb 2, 2021, 4:14 PM
Switch Toolbox and Blender don't get alone well at times. Blender's .dae/Collada import plug-in has character limitations and Switch Toolbox will save .dae files over this limit and this means when you load models in Blender that are over character limit you get models that have no UV Mapping and/or no Vertex coloring in Blender.

I reported this problem to Switch Toolbox's github page but nothing yet. I have a way to rename the UV Mapping and Vertex coloring with Notepad++ so I can get those models that where over character limit into Blender with UV Mapping and/or Vertex coloring intact but after that you still need to do more renaming work to get things under character limit and can make a new save.
Feb 1, 2021, 3:32 PM
I assume you already have the rom dumped, you just need Switch Toolbox and Blender
Feb 1, 2021, 2:19 PM
(If I'm allowed to ask) Anyone know how I could extract the model files myself? I'd like to upload models / update this page more for you guys.
Jan 25, 2021, 1:51 AM
They never claimed they "discovered" it, they just brought it up due to figuring out how to mod miis into the game's places.
Jan 9, 2021, 5:27 PM
@Red Comet: Wait. I guess you could try going to the Requests part of the forum and hope that the uploader see it and is willing to DM you a off site download link.
Jan 8, 2021, 8:05 PM
Someone recently claimed that they had "discovered" that BotW NPCs used an evolved Mii format.

Scroll down this very comment section to see why I put quotes around "discovered".
Jan 6, 2021, 7:59 PM
Is there a way to get at the pending models before they're released, or do we just have to wait?
Jan 4, 2021, 7:17 AM
im gonna post this here. i found it but i know very little about this thing. maybe someone here can help?
Jan 3, 2021, 11:02 PM
No more having to split UV maps when diffuse, normal and/or specular use different UV mapping or now have to have models for both?
Jan 3, 2021, 6:40 PM
It's been decided that we should start including models with merged UV Maps in Breath of the Wild submissions, woo! Gotta update my old uploads, but future rips from me will definitely have both of 'em – split and unsplit.
Dec 22, 2020, 11:48 PM
@Centrixe: I stumbled my way around with Switch Toolbox tell I found what I was looking for LOL. I was not able to make any since of the faces as it felt like I was missing parts so I just found one that fit the body and did a head swap.

Posted Image

It would be nice to have the Mii NPCs assembled but just having them in parts could be useful to others too.
Dec 19, 2020, 5:20 AM
@AJD-262: If I remember correctly, I had to find the ID file specific to a Mii Hylian and determine what each value represented (hair, body, face, etc.) My example was actually a quick mockup of Karson – my favourite Mii. :P
Posted Image
I'm still figuring out how to go about with the facial positioning and scaling, as well as utilising more than one skin detail at once since characters like Karson have multiple. I'd vastly prefer not to upload the Hylian stuff separately in favour of having each person "pre-built" instead, but, I may eventually do so for the sake of finally having 'em on here.
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