Posted | By | On | Comment |
---|---|---|---|
Jun 2, 2025, 7:03 AM | BillyBnMOfficial | Model: Obi-Wan Kenobi |
Where'd you move here from? Dumbsville? |
Jun 2, 2025, 2:43 AM | Magic Mike Matei | Model: Reptile |
Reptile in purple and in red seemed like surprising outfit palette choices outside of his signature green. |
Jun 2, 2025, 2:40 AM | DJFox11 | Model: DS Yoshi Falls |
@Peardian: Got it, thanks! |
Jun 2, 2025, 1:55 AM | Dummy Lee | Game: Pokémon Scarlet / Violet |
I'm kinda surprised that the Pokeballs haven't been done yet. Great work to those that do find the time and energy to do this stuff anyway! |
Jun 2, 2025, 1:36 AM | BulbXML | Game: Wild Animal Racing |
He clearly likes it! |
Jun 2, 2025, 1:27 AM | SpyrotheDragon2021 | Model: GCN Baby Park |
Is this park in MK8 still close by DK Mountain?? |
Jun 1, 2025, 11:48 PM | Mr_Blobdude | Model: Megaballs Rabbid |
B a l l |
Jun 1, 2025, 10:51 PM | Medio.Mark | Model: Johnna |
How in the hell does the model look so good??? |
Jun 1, 2025, 9:46 PM | GlowDonk | Model: Mighty Athena Cutlass |
Wait, There's a gold variant of the Athena's Might Cutlass?? |
Jun 1, 2025, 9:46 PM | GlowDonk | Model: Travelling Companion |
him |
Jun 1, 2025, 8:40 PM | Vern-Von-Trertnert | Game: Speed Racer: The Videogame |
oh! HOAH! OOHH! WOAH! AUGH! OOOOHH! |
Jun 1, 2025, 8:07 PM | Peardian | Model: DS Yoshi Falls |
@DJFox11: I wasn't able to preserve them, so yes. However, the fixed version just tweaks the UVs, so you could carry over the fixes from there to the colored version. |
Jun 1, 2025, 8:00 PM * | ExoDendrite | Game: Mario Kart Wii |
@ShadowWolf2279 You're correct, the LOD model is used at far-away distances. And yes, the CPU model is used for CPUs and non-central racers, but only in split-screen multiplayer. In single-player, the CPUs and non-central racers also use the normal model. |
Jun 1, 2025, 7:56 PM | Abubis | Game: The Legend of Zelda: Tears of the Kingdom |
I wonder if there will ever be an Animation's Resource. It would be pretty cool! |
Jun 1, 2025, 5:38 PM | Rando.Dando | Model: Grug |
IN A MINUTE!!! |
Jun 1, 2025, 5:18 PM | DR3AD | Model: Amy |
Damn, i love this style ngl |
Jun 1, 2025, 4:15 PM | John_Smith | Model: Dante |
Poundland Dante |
Jun 1, 2025, 2:17 PM | gamerpcx | Model: Save Icon |
The only model |
Jun 1, 2025, 12:27 PM | KoolLeo11 | Model: Iggy Koopa |
@Luigi Y Compañía nope. this model has 339 less polygons. |
Jun 1, 2025, 10:49 AM | DerpBox | Update: This looks like a good place to find some triangles! |
Here before Centrixe does it again |
Jun 1, 2025, 10:09 AM | LotgamegamingkidYT | Game: Mega Man Customs |
They look like gmod models, thats a compliment |
Jun 1, 2025, 10:08 AM | LotgamegamingkidYT | Model: OVER-1 |
Its over one..... what? Expected me to say thousand? It's like, 3 numbers more than 1 |
Jun 1, 2025, 10:07 AM | LotgamegamingkidYT | Model: Green Biker Dude |
Rip |
Jun 1, 2025, 9:03 AM | CrownGamer901 | Game: Splatoon |
Happy 10th anniversary! |
Jun 1, 2025, 9:01 AM | KirbyDreamLand | Model: Coffee Clerk |
Seems he is missing his open eyes textures. |
Jun 1, 2025, 8:27 AM | BillyBnMOfficial | Model: Mario |
Awful model, feels so off compared to Mario 64 or Mario Tennis/Golf |
Jun 1, 2025, 8:12 AM | Friskinn | Model: Big Koopa |
He looks... weird. |
Jun 1, 2025, 7:58 AM | Friskinn | Model: Kamek |
mfw kamek got in before e gadd: |
Jun 1, 2025, 7:44 AM | Friskinn | Model: Goomba (Low-Poly) |
why is face so low resolution, it looks like they censored it maybe he's a criminal and they wanted to hide his identity, you never know... |
Jun 1, 2025, 7:40 AM | Friskinn | Model: Goomba |
gomba |
Jun 1, 2025, 7:39 AM | Friskinn | Model: Bowser (Intro Cutscene) |
"Why did they make a separate Bowser model for the intro?" (clicks) "Oh." |
Jun 1, 2025, 7:25 AM * | Friskinn | Model: Koopa Troopa Car |
I just imagined the "Gorillaz" album cover with this as the car and a Goomba, a Koopa, a Hammer Bro and a Magikoopa / Kamek. Edit: Made it and posted it on Threads! |
Jun 1, 2025, 7:22 AM | Friskinn | Model: Skeletal Minion |
Glad to know I'm not the only one who thinks he looks like Sans Undertale. |
Jun 1, 2025, 7:08 AM | Friskinn | Model: Birdo |
actually what the hell is this |
Jun 1, 2025, 6:11 AM | GlowDonk | Model: Captain Flameheart |
Also how do I make the Ashen portions of him glow? |
Jun 1, 2025, 5:48 AM | GlowDonk | Game: Sea of Thieves |
I did NOT expect this game to have a page |
Jun 1, 2025, 5:47 AM | GlowDonk | Model: Captain Flameheart |
huhah, more like Captain FlameFART, amiright fellas? |
Jun 1, 2025, 2:42 AM | DJFox11 | Model: DS Yoshi Falls |
Is the fixed course model meant to have its vertex colours missing? |
Jun 1, 2025, 2:20 AM | Friskinn | Model: DS Tick-Tock Clock |
Where is this located in the Mario universe? Do they just send the racers to a pocket dimension? HOW DOES IT WORK!? |
Jun 1, 2025, 1:47 AM | WarGrey | Model: Porter (Righteous Blade) |
@VGTurtle came to say that as well lmao |
May 31, 2025, 9:54 PM | SmashBrosFan97 | Model: 051 Twerkey |
EXTRA THICC~! Hey, somebody had to do it. |
May 31, 2025, 9:53 PM | SmashBrosFan97 | Model: Jimmy Neutron (Early) |
This kinda looks like the Attack of the Twonkies model. Perhaps they used this model as a base for that one when developing that game? |
May 31, 2025, 9:52 PM | SmashBrosFan97 | Model: Axel / Lea |
Got it memorized? |
May 31, 2025, 8:12 PM | WeegeepieYT | Model: Yoshi Trophy (Classic) |
yeah I agree with all comments this is so weird, nose IS small, and somehow uses modern design when it's labeled as "classic" |
May 31, 2025, 8:03 PM | Draco Rex | Model: Hoverbike Racer |
oh hi there |
May 31, 2025, 8:03 PM | Draco Rex | Model: Angela Cross |
i forgot she existed.... |
May 31, 2025, 7:58 PM | WeegeepieYT | Model: Yoshi (Low-Poly) |
interesting people still associate this with smg4, even I associate it with kaze lol |
May 31, 2025, 6:31 PM * | Marshi64 | Game: System BIOS (N64DD) |
Actually, fun fact about Mario in this case: I looked in the ROM itself for this BIOS, and Mario has fewer textures included with him compared to SM64 and his materials are different. Usually in SM64's case, Mario's skin, hair and clothes are all colored in via light sources with the textured portions masked from the lighting, resulting in them always being fully lit. The BIOS version of his model however uses primitive colors with the lighting applied on top of both the colors AND textures, resulting in him being fully shaded with no glowing textures. It's also worth mentioning that in SM64 Mario's lower right leg has sharp edges marked, in the 64DD BIOS this is fixed. This is also the case with his model during the earliest stages of SM64's development. In a sense, it's a similar model but not the exact same setup as SM64. It's also worth mentioning that Mario's skin tone present in retail SM64 appears a lot brighter than on the N64DD System BIOS, which ended up being what was carried over to later games on the N64. Mario Golf, Mario Tennis, and Super Smash Bros. all have Mario using a similar skin tone to that of what Link and many of the Hylian NPCs in Ocarina of Time used, just something I thought I'd share. |
May 31, 2025, 6:14 PM | JeraldAnimator23 | Model: SpongeBob (Early Models) |
@spongebob-baseball It’s due to limited rotations and front mouth drawn SpongeBob didn’t exist yet |
May 31, 2025, 5:55 PM | Crash-Ichimonji | Model: Dodo Bird |
DOOM ON YOU...! |