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The Legend of Zelda: Tears of the Kingdom
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Category Nintendo Switch
Models 266
Hits 83,229
Comments 67
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom
Playable Characters
Non-Playable Characters
UMii Character Parts
Bows and Arrows
Zonai Devices
Map Objects
Console Genre Developers
Nintendo Switch Action-Adventure Developer coming soon!
Tagging is in the works and will be here soon!
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May 31, 2024, 7:31 PM
what i mean by "dragons uv's are the weirdest things to ever exist" was that theres like 3 uv's, 1 for the main diffuse, 1 for the scale emission texture, and the 3rd one i dont know, all in 1 singular mesh (refering to the main body)
May 31, 2024, 12:54 AM
alright great to know! (proceeds to destroy pc because dragons uv's are the weirdest things to ever exist)
May 30, 2024, 3:22 PM
@CharlesRBLX: Don't worry about material settings. Common model formats don't preserve most of the settings, and different programs interpret them differently anyway. All that matters for the site is that the textures are correctly assigned and the UV maps are intact. (See some of the models on this page for examples.)
May 30, 2024, 3:01 PM
ok so the main problem with last dragon is not of extracting it, but with its materials, secret stone materials are weird, and im not too sure if someone is gonna make the most complex nodes that were ever created to just make a cool looking rock
May 30, 2024, 2:56 PM
Submitted the Light Dragon! I'll eventually do the other one (not telling which one bc spoilers for people who haven't even finished the game yet)
Apr 5, 2024, 12:23 PM
@Dark_Ansem They probably had Sturdy Wooden Stick, Sturdy Thick Stick, Long Stick, and weapons with Gloom markings on them such as Eightfold Blade and Eightfold Longblade, yet dropped the ball because of life.
Mar 23, 2024, 1:21 PM
I thought there were pending models here, what's happened?
Mar 1, 2024, 10:58 PM
Has anyone attempted to rip Link's Fursona the Hero's Aspect outfit yet? I've been itching to get a closer look at it cause it always looked strange compared to Rauru & Mineru...
Feb 11, 2024, 2:08 PM
Big thanks to whoever uploaded the UMii assets! I'm trying to use them in blender to put some characters together, but I'm running into a bit of trouble regarding how the textures work. My main goal is to get them into SFM or just animate with them in Blender, does anybody have some advice for the workflow?
Jan 26, 2024, 5:15 PM
comedy is subjective
Jan 26, 2024, 4:25 PM
Jokes are supposed to be funny. Nobody is laughing.
Jan 26, 2024, 3:57 PM
i hope you realize what a joke is
Jan 26, 2024, 3:50 PM
@squfiykid: I hope you realize that a single message takes less than a minute to compose whereas reviewing a single model takes several minutes apiece. That's not a fair assessment to make.
Jan 26, 2024, 3:38 PM
they respond faster then they accept submissions ill give them that
Jan 26, 2024, 3:26 PM
@Williams @squfiykid: Would you prefer we just let everything in, with no filter? With faulty bones, JPG images, half the textures missing, missing UV maps, stolen from a decade-old MMD port, only available in a model format specific to older versions of Blender? I understand that several months is far too long to wait for model submissions, and I am truly sorry about how far behind we are, but trust me, you do not want to see what the site would be like if we opened the floodgates and let in all 5300+ of our current submissions as-is.
Jan 26, 2024, 2:55 PM *
@williams yea i find that kinda annoying im tempted to just find another site that lets me upload without having to do 300 diff things just to upload it that and the horrid wait times
Jan 23, 2024, 4:26 PM
@LaserPenguin It's just cause no one has uploaded it yet, I have it ripped but if I tried to upload it, it would prolly get shot down seeing how needlessly strict TMR is with their models
Jan 19, 2024, 10:40 AM
I've noticed the Spoiler:Seized Construct is missing. Is it hard to rip like the Talus or is it just because no one's uploaded it? By no means a sneaky request just curious.
Jan 8, 2024, 12:13 AM
Never actually made those Talus. Sorry @hendolph
Dec 17, 2023, 7:38 AM
@Nolanfly If you follow the tutorial properly, you'll get it working.
Dec 16, 2023, 12:05 PM
@Thejudsub I've been trying to shade the Moth Gibdo and regular Bokoblin models on Blender, yet I can't get the perfect Vector Sunlight results, since I want to make these look exactly like how they're supposed to be ingame.
Dec 15, 2023, 11:08 PM
Might as well put this here too so people can put the shaders together for Blender:
Dec 2, 2023, 8:29 PM
@MobMaster The word "The" is often ignored. I have no idea why, but it just is, even for stuff like books at libraries (at least in the system they're registered into).
Dec 1, 2023, 9:53 AM
Should be under T
Nov 22, 2023, 8:58 AM
@Laser Penguin thanks for that
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