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Rover
Game
Section
Special Characters
Filesize 17.41 KB
Submitter TheMorningFlash15
Format ZIP
Hits 746
Comments 4

Download Zip Archive
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Zip Contents[18]
/
- b0.png
- b1.png
- e.png
- e1.png
- e2.png
- e3.png
- e4.png
- e5.png
- e6.png
- m.png
- m1.png
- m2.png
- m3.png
- m4.png
- m5.png
- rover.mtl
- rover.obj
- w.png
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Aug 18, 2018, 4:58 PM
@Centrixe it is clamping, it wouldn't make sense to be mirrored
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Aug 12, 2018, 6:41 PM
The textures are simply supposed to be mirrored, which is something that practically any 3D modeling program is capable of. Nintendo uses texture mirroring in the majority of their games too. Don't know how this "clamping" business came about.
Avatar
Aug 11, 2018, 2:44 AM
The textures in game are are set up to "clamp" to the last pixel of each corner. Most 3d modeling programs we have access to don't support texture clamping and instead just loop, so that's why he looks incredible creepy.
Avatar
Jul 29, 2018, 1:25 AM
Who knew Rover had a face on every side of his head. o_0
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