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Conker's Bad Fur Day
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Models 20
Hits 40,529
Comments 32
Conker's Bad Fur Day
Conker's Bad Fur Day
Characters
[7]
Enemies
[1]
Bosses
[2]
Objects
[3]
Unused Models
[1]
Multiplayer Maps
[1]
Objects (Multiplayer)
[5]
Console Genre Developers
Nintendo 64 Platformer Developer coming soon!
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Sep 22, 2018, 3:17 AM
@MrPr1993 Oh, cool I guess!
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Sep 2, 2018, 8:20 PM
Unfortunately @Untitled-1 - Garnet abandoned ship along with the model links X-X fortunately his instructions for how he rips his models his way is in my model rip page
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Sep 2, 2018, 7:16 PM
@Garnet Will the conker model ever be posted somewhere else?
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Apr 28, 2018, 5:51 AM
More Bad Fur Day Models Here.
https://www.vg-resource.com/thread-32707.html
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Apr 26, 2018, 6:20 PM
@supersonicbros23 The pikachu tail was used in this removed cutscene.
https://www.youtube.com/watch?v=QvjAcjLAQXk
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Apr 26, 2018, 6:19 PM
Where is Conker? That's why we came here!
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Apr 25, 2018, 11:51 PM
Marvelous!
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Apr 23, 2018, 10:16 AM
I made some cool discovery's that make ripping CBF way easier. you will need a PAL copy of CBF. use these codes with Nemu64 Debugger. all credit to ConkerGuru for the codes! whether of not this stuff was known let me know.

Can Fix Level Lighting in some cases [ConkerGuru] "you may need to turn it off and on"
800DA240 0000

Turn Off Character Shadows [ConkerGuru]
800DD1AF 0000

Also while playing with a character model swaper I found that if you get shot by an enemy in multiplayer with a model that has that animation slot empty it can put your model into T pose! anyway I think that's how it works? try it out for yourself.

Neo Berri Player 1 [ConkerGuru]
8009D1A1 0097
800CC8B9 0002
810D255E 0005
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Apr 23, 2018, 12:09 AM
Conker's retouched not ripped, Berri just has UV corrections.
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Apr 22, 2018, 11:12 PM
@GarnetB

How did you get the vertex shading imported right? Unless it's a recreation like how I did it awhile back.
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Apr 21, 2018, 9:51 PM
Posted Image
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Apr 4, 2018, 1:46 AM
@Guywhosleeps Check the bottom of the comment stack. He has a ridiculous amount of polygons and such, particularly in the brow ridges (hence why emulators tend to to screw them up); he basically has an early-mid PS2 model. Which is very hard to rip correctly for the N64.
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Apr 4, 2018, 1:37 AM
no conker?
someone please explain
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Mar 31, 2018, 9:09 PM
S T U P I D L O G O
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Mar 31, 2018, 6:36 PM
According to info, both the paint brush and paint can have names; Reg (the Paint Brush) and Ron (the Paint Can)
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Mar 12, 2018, 1:35 PM
Conker*
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Mar 12, 2018, 1:35 PM
Where's Conke?!?! DD:
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Aug 21, 2017, 8:04 PM
@supersonicbros23 i think it is a reference in a cutscene where the gangster killed one of his minions, i think a pikachu came to annoy him.
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May 25, 2017, 5:57 PM
Pikachu tail? Wonder where that would have been used in if they left it in.
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Jan 18, 2017, 11:22 AM
and the conker model?
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Sep 5, 2016, 8:51 AM
Just submitted Conker.
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Jul 25, 2016, 1:25 PM
ok thanks we understand. do your best
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Jul 17, 2016, 4:58 AM
Models can only be extracted from emulator rips right now, and due to that. I would have to model each chunk the game loads, and merge them. Very time consuming.

I'm going to be getting the rest of the bosses ripped soon, been very slow with rips.
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Jul 16, 2016, 1:18 PM
how about the levels can you dump em?
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Jul 15, 2016, 9:54 PM
All the voice acting is in very compressed MP3s, and can easily be extracted from Subdrag's n64 decompressor.

The bleeps are actually a part of the voices themselves. As for the sounds, I have no idea.

Conker hacking has been documented, but is coming a-long VERY slowly. Maybe in a couple years, it'll be easier to do.
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