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Mario
Category Nintendo 64
Game
Section
Playable Characters
Submitter FluffaLuigi
Size 156.71 KB
Format ZIP (application/zip)
Hits 222,605
Comments 106

Download Zip Archive
Download Zip Archive
Zip Contents[38]
  • blue.png
  • hair.png
  • mario.dae
  • mario.fbx
  • mario_colors.png
  • mario_eyes_center.png
  • mario_eyes_center_edit.png
  • mario_eyes_closed.png
  • mario_eyes_closed_edit.png
  • mario_eyes_dead.png
  • mario_eyes_dead_edit.png
  • mario_eyes_down_unused.png
  • mario_eyes_down_unused_edit.png
  • mario_eyes_half_closed.png
  • mario_eyes_half_closed_edit.png
  • mario_eyes_left_unused.png
  • mario_eyes_left_unused_edit.png
  • mario_eyes_right_unused.png
  • mario_eyes_right_unused_edit.png
  • mario_eyes_up_unused.png
  • mario_eyes_up_unused_edit.png
  • mario_logo.png
  • mario_logo_edit.png
  • mario_metal.png
  • mario_metal_wing_tip_unused.png
  • mario_metal_wing_unused.png
  • mario_mustache.png
  • mario_mustache_edit.png
  • mario_overalls_button.png
  • mario_overalls_button_edit.png
  • mario_sideburn.png
  • mario_sideburn_edit.png
  • mario_wing.png
  • mario_wing_tip.png
  • red.png
  • shoe.png
  • skin.png
  • white.png
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Dec 29, 2022, 2:34 PM *
@EpicAnimeKid You can, but someone will tell you.
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Dec 28, 2022, 12:56 PM
When I import this model into Blender, the textures on the face are kinda messed up. They keep repeating the eye textures on the face. Can I fixe this?
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Dec 19, 2022, 11:11 AM *
@marioandme64 You should use Blender to fix those textures, plus go to the textures and change these from Repeat to Extend.
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Dec 18, 2022, 1:00 PM
His face is transparent where the textures are, I need help (It's the Same with All of his textures)
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Oct 1, 2022, 9:02 AM *
"Let's-a go."
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Sep 20, 2022, 4:11 PM
@GlitchyBoi64 Pretty sure you just turn roughness all the way up
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Sep 13, 2022, 3:11 PM
@Donowa I think it's because of the way the original MIPS processor worked. My best guess for this would be that the model's armature poses were angled like that when developing the game, so the developers had to improvise when trying to modify the model after the first draft.
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Sep 10, 2022, 9:20 AM
I never understood why the sm64 armatures were so screwed up, like why does mario have all his limbs clipping into his torso in the rest pose? wouldn't it save space to put the rest pose into a T or A pose?
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Aug 20, 2022, 5:54 AM
NEW MARIOOO!!
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Aug 19, 2022, 3:14 AM
@Random Talking Bush I don't know how to rip 3D models.
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Aug 18, 2022, 10:31 AM
@Cavan Ashton me too.
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Aug 12, 2022, 6:39 PM
I miss Mario's Classic A-Pose now
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Aug 11, 2022, 6:11 AM
"Mamma Mia!"
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Jul 28, 2022, 4:19 PM
Glad that Mario finally has a proper rip.
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Jul 26, 2022, 6:03 PM *
about time this was revised
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Jul 26, 2022, 3:55 AM
how do you make the accurate lighting and shading
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May 12, 2022, 6:20 PM *
I've submitted a more complete revision for the model with Mario's other hand models, wings and his capless head, the original textures and a proper armature ripped from the game's ROM data rather than a plugin capture of Mario's "stunned" pose.
Edit: I got Mario's Mid and Far distance models ripped too now! also prepped the model a bit more for ease of use while still providing the original textures.
Currently waiting to swap my revision with a newer one, hoping to contact a moderator for help in that regard.
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Apr 14, 2022, 4:06 PM
Is this model still in need of an update? It's listed on the wiki as in need of one, but the issues it mentions don't seem to be present based on the textures in the current revision.
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Apr 8, 2022, 11:03 PM
Mama F#cker!
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Jan 11, 2022, 9:28 AM
@MarioFan2324 It's because the model uses Material Colors in Blender.
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Jan 1, 2022, 10:33 AM
i tried editing him and most of his colors don't change
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Dec 4, 2021, 6:04 PM
is there a way to edit the main colors?
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Nov 15, 2021, 2:17 PM
Ha Woo Ya Yahoo Ya Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Ya-Yahoo (BLJ)
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Oct 26, 2021, 12:53 AM
mario
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Oct 8, 2021, 8:58 PM
This is tMR history right here!
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