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Marie
Game
Section
Non-Playable Characters
Filesize 6.28 MB
Submitter Centrixe
Format ZIP
Hits 5,299
Comments 5

Download Zip Archive
Download Zip Archive
Zip Contents[100]
  • Marie/images/eyeshadow_alb.0.png
  • Marie/images/eyeshadow_alb.1.png
  • Marie/images/eyeshadow_alb.2.png
  • Marie/images/eyeshadow_alb.4.png
  • Marie/images/Kimono/eyeshadow_alb.5.png
  • Marie/images/Kimono/m_clothes_alb.png
  • Marie/images/Kimono/m_clothes_fxm.png
  • Marie/images/Kimono/m_clothes_mtl.png
  • Marie/images/Kimono/m_clothes_nrm.png
  • Marie/images/Kimono/m_clothes_rgh.png
  • Marie/images/Kimono/m_earrings_alb.png
  • Marie/images/Kimono/m_earrings_emm.png
  • Marie/images/Kimono/m_earrings_nrm.png
  • Marie/images/Kimono/m_eyelid_alb.5.png
  • Marie/images/Kimono/m_eyelid_alb.6.png
  • Marie/images/Kimono/m_eyelid_trm.0.png
  • Marie/images/Kimono/m_eyelid_trm.4.png
  • Marie/images/Kimono/m_eye_alb.1.png
  • Marie/images/Kimono/m_eye_nrm.1.png
  • Marie/images/Kimono/m_hairaccs_alb.png
  • Marie/images/Kimono/m_hairaccs_mtl.png
  • Marie/images/Kimono/m_hairaccs_nrm.png
  • Marie/images/Kimono/m_hairaccs_rgh.png
  • Marie/images/Kimono/m_hairaccs_trm.png
  • Marie/images/Kimono/m_hair_alb.png
  • Marie/images/Kimono/m_hair_nrm.png
  • Marie/images/Kimono/m_hair_rgh.png
  • Marie/images/Kimono/m_hair_thc.png
  • Marie/images/Kimono/m_hair_trm.png
  • Marie/images/Kimono/m_skin_alb.png
  • Marie/images/Kimono/m_skin_nrm.png
  • Marie/images/Kimono/m_skin_rgh.png
  • Marie/images/Kimono/m_skin_trm.png
  • Marie/images/Kimono/m_umbrella_2cl.png
  • Marie/images/Kimono/m_umbrella_alb.png
  • Marie/images/Kimono/m_umbrella_mtl.png
  • Marie/images/Kimono/m_umbrella_nrm.png
  • Marie/images/Kimono/m_umbrella_rgh.png
  • Marie/images/Kimono/m_umbrella_trm.png
  • Marie/images/m_chargebody_alb.png
  • Marie/images/m_chargebody_emm.png
  • Marie/images/m_chargebody_mtl.png
  • Marie/images/m_chargebody_nrm.png
  • Marie/images/m_chargebody_rgh.png
  • Marie/images/m_clothes_alb.png
  • Marie/images/m_clothes_nrm.png
  • Marie/images/m_clothes_rgh.png
  • Marie/images/m_clothes_tcl.png
  • Marie/images/m_earrings_alb.png
  • Marie/images/m_earrings_emm.png
  • Marie/images/m_earrings_hlt.png
  • Marie/images/m_earrings_nrm.png
  • Marie/images/m_earrings_rgh.png
  • Marie/images/m_earrings_thc.png
  • Marie/images/m_eyelid_alb.0.png
  • Marie/images/m_eyelid_alb.1.png
  • Marie/images/m_eyelid_alb.2.png
  • Marie/images/m_eyelid_alb.3.png
  • Marie/images/m_eyelid_alb.4.png
  • Marie/images/m_eyelid_nrm.png
  • Marie/images/m_eyelid_rgh.0.png
  • Marie/images/m_eyelid_rgh.4.png
  • Marie/images/m_eyelid_trm.0.png
  • Marie/images/m_eyelid_trm.4.png
  • Marie/images/m_eye_alb.0.png
  • Marie/images/m_eye_mlta.png
  • Marie/images/m_eye_mltb.png
  • Marie/images/m_eye_nrm.0.png
  • Marie/images/m_hair_alb.png
  • Marie/images/m_hair_nrm.png
  • Marie/images/m_hair_rgh.png
  • Marie/images/m_hair_tcl.png
  • Marie/images/m_hair_thc.png
  • Marie/images/m_hair_trm.png
  • Marie/images/m_ring_alb.png
  • Marie/images/m_ring_nrm.png
  • Marie/images/m_ring_rgh.png
  • Marie/images/m_ring_tcl.png
  • Marie/images/m_ring_thc.png
  • Marie/images/m_ring_trm.png
  • Marie/images/m_skin_alb.png
  • Marie/images/m_skin_nrm.png
  • Marie/images/m_skin_rgh.png
  • Marie/images/m_skin_trm.png
  • Marie/images/m_spangles_alb.png
  • Marie/images/m_spangles_fxm.png
  • Marie/images/m_spangles_hlt.png
  • Marie/images/m_spangles_mfk.png
  • Marie/images/m_spangles_mtl.png
  • Marie/images/m_spangles_nrm.png
  • Marie/images/m_spangles_rgh.png
  • Marie/Npc_IdolB.dae
  • Marie/Npc_IdolB.fbx
  • Marie/Npc_IdolB_Kimono.dae
  • Marie/Npc_IdolB_Kimono.fbx
  • Marie/Npc_IdolB_Kimono_Umbrella.dae
  • Marie/Npc_IdolB_Kimono_Umbrella.fbx
  • Marie/readme.txt
  • Marie/Wmn_Charge_Mission.dae
  • Marie/Wmn_Charge_Mission.fbx
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Jul 5, 2019, 1:26 PM
i ended up editing the albedo texture to include the colors, if anyone wants to know here's a quick way to do it: open the tcl texture in an image editing program, put a completely white layer with the "difference" effect over it, merge the layers, then do luminescence to transparency (this is usually under the layer tab). copy paste the transparent tcl you just created onto the alb texture and put a clipping mask over the tcl layer with the color you want.
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Jul 5, 2019, 12:39 PM
It's alright! I said it on a different model. I'm not sure how you'd be able to use them in Unity, though.
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Jul 5, 2019, 10:54 AM
ah i didn't see that, sorry.
thanks
Avatar
Jul 4, 2019, 5:14 PM
Quote: "She has textures called tcl which tells the Switch what parts to colour on."
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Jul 4, 2019, 4:02 PM
does anyone know how to change the colors (in unity or in general)? what should be green is grey for me
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