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Mario (High-Poly)
Category Nintendo Switch
Game
Section
Playable Characters
Submitters Random Talking Bush, SciresM
Size 22.65 MB
Format ZIP (application/zip)
Hits 57,366
Comments 29

Download Zip Archive
Download Zip Archive
Zip Contents[58]
  • Super Mario Odyssey/Mario (High-Poly)/images/CapThrowerSphere_emm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioBodyHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioBodyHighMesh_mtl.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioBodyHighMesh_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioBodyHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_alb.00.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_alb.01.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_mtl.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_rgh.00.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioCapHighMesh_rgh.01.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyeBall_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyeBall_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyeHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyeHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyeHighMesh_sss.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_emm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_left_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_mtl.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioEyePupil_right_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioFaceHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioFaceHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairFaceHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairFaceHighMesh_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairFaceHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairHighMesh_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHairHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHandHighMesh_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHandHighMesh_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHandHighMesh_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHighHeadHairLayer_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHighHeadHairLayer_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHighHeadHairLayer_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioHighHeadSphere01_emm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioMustache_alb.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioMustache_nrm.png
  • Super Mario Odyssey/Mario (High-Poly)/images/MarioMustache_rgh.png
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly.FBX
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPolyCapThrow.FBX
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPolyCapThrow.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPolyCapThrow_OpenCollada.DAE
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_Cap.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_CapOnly.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_CapOnly_NoEmblem.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_Cap_NoEmblem.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_Hair.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_LEyelid.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_LEyelidClose.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_OpenCollada.DAE
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_REyelid.SMD
  • Super Mario Odyssey/Mario (High-Poly)/MarioHighPoly_REyelidClose.SMD
  • Super Mario Odyssey/Mario (High-Poly)/Materials.txt
  • Super Mario Odyssey/Mario (High-Poly)/Placement Notes.txt
  • Super Mario Odyssey/Mario (High-Poly)/Tag.txt
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May 31, 2022, 6:01 AM
my switch would explode if the models were so good looking through out the entire game
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May 5, 2022, 7:27 PM
This is the cleanest looking Mario model I've ever seen
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Jul 2, 2021, 6:26 PM
RTX on
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Feb 12, 2021, 9:23 AM
I wouldn't care if they used this for promotoinal art
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Feb 12, 2021, 9:19 AM
It's amazing that 20 years ago, this would take a few minutes to render on any computer, and an underpowered 2015 low-power underclocked mobile SoC can render this at 900p60 with no problem
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Jan 14, 2021, 12:12 PM *
The skin color looks weird in blender except for the eyelids
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Dec 4, 2020, 9:58 AM
@MrGuy I experienced this problem too. In blender, I find it easier to go into the shading menu, and edit and remove textures there. Since Mario has a ridiculous amount of submeshes, for this one at least.
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Oct 27, 2020, 11:24 PM
JakoNintenCraft, the low poly hair is for the realistic hair effect.
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Sep 17, 2020, 6:32 AM
Most "cinematic" grade models are made first, and then a copy is made that is downgraded and optimized for rasterization. This is that copy. They had to make lots of changes though. I'd be surprised if it wasn't entirely re-topologized. Things like the hair and overalls had to have a lot of detail sapped from them in order for the game to rasterize the model quickly (Changing the hair simulations into transparent textures and converting the detailing on the overalls into texture work and normal maps.)
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Jul 24, 2020, 10:15 AM
Wouldn't be shocked if this is the cinematic grade model used in the advertisements with vertex smoothing on.
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Jun 12, 2020, 12:50 AM
Mario if he real
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Apr 24, 2020, 6:49 AM
That is a beautiful render.
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Dec 27, 2018, 10:10 AM
hes high poly
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Jul 10, 2018, 11:10 AM
this model is 27,000+ polys! 15,000 polys more than the playable
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Jun 3, 2018, 1:30 PM
MrGuy it works better in professional model viewers like Blender.
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May 4, 2018, 8:37 PM
Whenever I open this is a model viewer, the textures are all messed up in his face. Fix pls?
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Apr 28, 2018, 10:07 AM
I noticed when I downloaded this model, there are 3 models for the hair. One is for when he doesn't have his hat on, one is for when he does (so his hair can be seen while his cap bobs up and down) and a third model that appears to be his low-poly hair from the gameplay model. If this is the cut scene model, which I assume wouldn't need the level of detail since none of the other parts of the model have any such LoDs, why would it have one specifically for the hair?
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Apr 20, 2018, 9:03 PM
How am I able to close his mouth in blender?
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Apr 8, 2018, 11:37 PM
@NokNokShell.

True. Too bad Nintendo hates them.
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Feb 27, 2018, 10:01 AM
The best model for fangames.
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Feb 26, 2018, 3:13 PM
Was this used for cutscenes?
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Feb 16, 2018, 11:28 AM
This has got to be my favourite texture work on a Mario model ever.
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Feb 10, 2018, 9:31 AM
why do all these models look like they've seen the face of god
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Feb 7, 2018, 10:04 AM
NaluigiRocks, It's not.
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Feb 3, 2018, 2:33 PM
easily the highest poly mario model ever
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