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Five Nights at Freddy's VR: Help Wanted
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Category PC / Computer
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Five Nights at Freddy's VR: Help Wanted
Five Nights at Freddy's VR: Help Wanted
Console Genre Developers
PC / Computer Horror Developer coming soon!
Tagging is in the works and will be here soon!
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Jul 8, 2019, 6:31 AM
@Random Talking Bush Cool, thanks! Some parts of rigs in game are broken (For example, rotating some of the characters eyes makes them come off center, hence why those character’s eyes never move in-game) but as far as I’m aware, no entire rigs are broken, so I think that’s in the clear. Thanks for the help!

EDIT: Some other small bits like eyelids and Balloon Boy’s propeller. Not much else as far as I’m aware. Classics have no issues as far as I’m aware, some Toys (BB/Mangle) have eye issues, and I think some Funtimes have finger issues. (Funtime Foxy, maybe others.) Nothing else as far as I’m aware.

EDIT 2: Hold up. I submitted Freddy using my Blender port and I exported it as a .dae and put the textures in, but I actually removed doubles and turned the triangles into normal square surfaces. Does that mean Modelers Resource has to deny it? If so, I can re-submit the completely raw model.
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Jul 7, 2019, 4:55 PM
@Taylor F: If a model actually has broken rigging in-game and it's not a fault of the exporting method (e.g. Uxie's model in Super Smash Bros. Ultimate), just be sure to mention it in the submission notes. But on a similar note if a model's rigging is completely busted though, that's another case.
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Jul 7, 2019, 4:43 PM
To any mods, some of the rigs are broken in that sense that specific parts do not move correctly, but this is actually part of the ingame rigs themselves. I'm assuming you can't post models with those broken rigs here?
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Jul 7, 2019, 4:39 PM
Just sent in Freddy. Pretty sure I did everything right. First time uploading a model. LOL
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Jun 22, 2019, 9:41 PM
@Smakkohooves Yes.
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Jun 22, 2019, 7:33 AM
It is official?
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Jun 16, 2019, 11:12 PM
@Ziella Woop! Must've missed that part. Sorry!
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Jun 16, 2019, 5:52 AM
@ThomasTheHedgehog888 there's already some SFM ports in the SFM workshop
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Jun 16, 2019, 3:22 AM
Awesome!
Once these are converted to work on Source Filmmaker and/or GMOD, then they'll no longer have to use the fan made ones!
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Jun 15, 2019, 7:56 PM
@texticks Patience please, its barely been two weeks. As stated in the last update:

"The number of submissions has shattered previous records and now sits at over 2200....

....With this in mind, please understand that it could be several weeks or months before we get a chance to review new submissions."
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Jun 15, 2019, 7:34 PM
Can the pending models be fully uploaded, please? :V
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Jun 13, 2019, 11:05 AM
I’ll be posting Springbonnie man soon

I’m still working on the icons tho...
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Jun 13, 2019, 8:36 AM
Wow thanks! :)
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Jun 8, 2019, 5:34 PM
@Nevets5: And we won't be accepting that considering your submission was stolen from RodaAnimation!
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Jun 8, 2019, 5:17 AM
Considering, that the previous FNAF games were using pre-rendered images( so that it likely works better on lower end computers as well), it is great to see, that this game is actually using 3D Models instead. However I should mention, that this is a VR Game, so using Pre-Rendered Assets would feel very cheap( e.g. lack of visual depth, would look weird if not looked at from specific angles, etc), especially if you can rotate the Camera by turning Head freely.(I don't know if the previous games were using fixed camera angles though)
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Jun 8, 2019, 4:46 AM
Where is my man freddy teddy
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Jun 4, 2019, 2:44 PM
If you were wondering, of course, the old games used models, but their animations were rendered into frames, and they were basically sprites.
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Jun 3, 2019, 8:48 PM
i thought fn00f's long dead
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Jun 3, 2019, 7:58 PM
Wait it's not over? It's never truly ogre.
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Jun 3, 2019, 4:36 PM
*waves the smoke off* damn son, this was fast
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Jun 3, 2019, 1:20 PM
Oh damn, this is sweet
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Jun 3, 2019, 12:29 PM
Ah yes, the OFFICAL models
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Jun 3, 2019, 10:13 AM
Totally here for this. Excellent work Ziella!
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Jun 3, 2019, 9:55 AM
@coonfoot Every other game in the series uses prerendered 2D images
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Jun 3, 2019, 8:46 AM
I'm almost entirely sure these are models used in the original games with minor touchups.
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