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Mortal Kombat (2011)
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Category PC / Computer
Models 4
Hits 78,407
Comments 13
Mortal Kombat (2011)
Mortal Kombat (2011)
Console Genre Developers
PC / Computer Fighting Developer coming soon!
Tagging is in the works and will be here soon!
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Mar 5, 2023, 12:00 PM
UE viewer works, you just have to disable "Animations" so it works
Mar 5, 2023, 9:20 AM
What are you use to get charakters from this game? UE viewer crashed every time.
Nov 23, 2022, 2:36 AM
I sent Flesh Pit Mileena, it took way too long to figure out the texture mapping
Apr 11, 2021, 6:20 AM
No Mileena?
Nov 15, 2020, 5:36 PM
Mortal Kombat -- IN-KOMPLETE Edition!


Well... _I_ thought it was funny.
Jun 4, 2019, 7:47 PM
I was having issues using Ninja Ripper. I can only find the low poly, bad looking models. Not quite sure where the rest are, might have to use a different software
Mar 4, 2019, 1:02 AM
Yeah at this point I'm giving up
Dec 26, 2018, 8:37 AM
Just so you know, the damage meshes and default meshes come out in the same psk. So they have to be manually separated.
Dec 26, 2018, 8:12 AM
@lemurboy12, Damn, but yeah I was just wondering if my submission even meets standards or not, I mean I converted a mesh and tga textures into an obj with png textures by using XNALara's 'export scene as obj' feature
Dec 23, 2018, 8:39 AM
i've had stuff pending since august, it's gonna be awhile
Dec 23, 2018, 3:26 AM
Three days, still pending? Have I done something wrong or is it normal for pending models to take a few days?
Dec 20, 2018, 10:38 PM
Trying to convert Shao Kahn but it's not saving with all his textures for some reason :/
I can convert the mesh itself to an obj but I can't get all the textures to save with it
Dec 20, 2018, 8:04 PM
Hey I managed to convert Skarlet to an obj format should I upload it here?
Welp, it's pending ._.

I have no idea how the image code thing works, so all I have is a link
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