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Uploads to this Game RSS Feed
Models 23
Hits 157,987
Comments 20
Playable Characters
Gameplay Objects
Creature Pieces
Unused Models
Console Genre Developers
PlayStation 3 Platformer Developer coming soon!
Pending Models: 20
  • Barnacle
  • Beta Test Vest
  • Bird Wing
  • Butter Fly
  • Drumstick
  • Eye Glasses
  • Gold Ring
  • Human Ear
  • Leg
  • Paintinator
  • Pause Menu
  • Peacock Feather
  • Qore Cap
  • Quetzal Feather
  • Ringmaster Top Hat
  • Scuba Gear
  • Sonic The Hedgehog
  • Toy Car Exhaust
  • Toy Car Spoiler
  • Walker
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Jun 17, 2020, 11:26 PM
Jun 13, 2020, 10:55 PM
@Cavan Ashton Do you know how to rip the models? Also there is a program called Farctool v2 for the games
Jun 8, 2020, 2:20 PM
I'm gonna try ripping costumes. For example, i'm ripping the spacesuit costume, but the textures are messed up.
May 30, 2020, 6:30 AM
@Cavan Ashton, there is textures that the pod uses which are somewhere in the texture_library. It uses these textures also the text beside them helps you put them together
cardboard_diffuse -Main
cellotape_stains_diffuse -Main
cellotape_stains_specular -Main
cellotape_stains_bump -Main
pod_dirt_map -Whole model
cardboard_edges_diffuse - Edges
cardboard_edges_bump - Edges
tissue_paper_diffuse -Windows
tissue_paper_bump -Windows
May 29, 2020, 6:21 PM
I want to rip the pod but i've got one problem. the only textures i could find was a white dirt map of the pod textures.
May 16, 2020, 12:20 AM
Posted Image My model Submissions for this game
May 13, 2020, 1:14 PM
Ok about the Pod, that has been now properly ripped.
The pause menu model is coming too.
May 7, 2020, 11:45 PM
I have almost of the mesh_library ripped.
Apr 29, 2020, 7:43 AM
Been chipping away at ripping Sackboy's costume pieces, wanted to ask a question for what format would be most preferred for uploading these in, Sackboy and his costume pieces for example have multiple UV maps stored in their models with multiple layering textures which wouldn't be easy to preserve in an .obj, would FBX be preferred even though these models aren't ripped with their original skeletons and rigging? or .blend?
Apr 27, 2020, 11:26 AM
Yes, the moon has already been properly ripped (although not with the ambient occlusion model), and the Pod has been for the most part ripped (the UVs haven't all been extracted, only the dirtmap UV channel)
Apr 19, 2020, 8:51 PM
Is it possible to rip the moon or pod?
Mar 1, 2020, 2:06 AM
finally some good news
Feb 22, 2020, 4:45 PM
Finally, we have Sackboy's UVs for stitching and the zipper. I had to ask my master,
shakotay2 to help us out. Posted Image
Feb 20, 2020, 9:37 PM
Yes I have taught him alot of things.
Feb 20, 2020, 9:18 AM
This page is gonna be seeing an increase in uploads soon, sonicdude143 taught me how to rip models from this game myself, So I'm currently working with him to upload all sorts of costume pieces for Sackboy! Including an update for Sackboy himself!
Oct 24, 2019, 2:50 PM
This has been bugging me for awhile, can someone rename this page to LittleBigPlanet and not Little Big Planet?
Oct 4, 2019, 10:30 PM
Haha, finally after so, long i upload my first model extracted myself. I'll see if it will pass the queue.
Nov 17, 2018, 2:04 PM
Hey i have some rares like crown i was wondering if you can change them?
Jan 21, 2017, 12:35 PM
Any chance of there being a rigged model of Sackboy?
Nov 12, 2016, 5:51 PM
Maybe the background models? Those would be useful.
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