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Paper Mario: The Thousand-Year Door
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Category GameCube
Models 253
Hits 134,920
Comments 39
Playable Characters
[8]
Bobbery
Flurrie
Goombella
Koops
Mario
Ms. Mowz
Vivian
Yoshi Kid
Non-Playable Characters
[90]
Black Chest Demon
Bob-omb NPC
Bob-omb Sailor
Bootler
Bow
Bub
Bub-ulb
Charlieton
Cheep Cheep
Chef Shimi
Chet Rippo
Crow
Dazzle
Don Pianta
Doogan
Dupree
Fahr Outpost Bob-ombs
Flavio
Francesca
Frankie
General White
Glitz Pit Security
Goldbob
Goomba NPC
Grifty
Grubba
Hayzee
Heff T.
Herb T.
Ishnail
Jabbi
Jabble
Jerry
Jolene
Jolene (X)
Koopa Troopa NPC
Koopie Koo
Koopley
Kroop
Lahla & Peeka
Lakitu Cameraman
Lakitu NPC
Lucky
Luigi
Mayor Dour
Merlee
Merlon
Merluvlee
Mr. Hoggle
Mystery Merchant
Pa-Patch
Parakarry
Parrot
Pennington & Bumpty
Pianta Mobster
Pig
Podley
Prince Mush
Princess Peach
Professor Frankly
Pungent
Pungry
Puni
Puni Elder
Puniper
Ratooey
Reporter
Screamy
Silvia
Squeek
Toad (Female)
Toad (Male)
Toad Child
Toad Innkeeper
Toad Waitress
Toadette
Toadsworth
Toodles
Torque
The Traveling Sisters 3
Twilighter Child
Twilighter Husband
Twilighter Man
Twilighter Shopkeeper
Twilighter Woman
Whacka
Wonky
Yoshi
Zess T.
Zip Toad
Enemies
[33]
Bandit
Bill Blaster
Blooper (Enemy)
Bob-omb
Boo
Bristle
Bulky Bob-omb
Bullet Bill
Buzzy Beetle
Chain Chomp
Cleft
Craw
Crazy Dayzee
Dry Bones
Fuzzy
Goomba
Hammer Bro
Koopa Troopa
Koopatrol
Lakitu
Lava Bubble
Magikoopa
Nibbles
Pider
Piranha Plant
Pokey
Ruff Puff
Spinia
Spiny
Swooper
Wizzerd
X-Naut
Yux
Bosses
[16]
Atomic Boo
Beldam
Blooper (Boss)
Bowser
Cortez
Doopliss
Grodus
Hooktail
Kammy
Lord Crump
Macho Grubba
Magnus von Grapple
Marilyn
Rawk Hawk
Shadow Queen
Smorg
Objects
[23]
Big Blocks
Black Chest
Blocks
Coral
Crystal Stars
Goal Pole
Golden Treasure Chest
Ground Pound Panel
Heart Block
Lock
Magical Map
Magical Map (Cutscene)
Moving Blocks
Pipes
Riverside Station Switches
Save Block
Shine Block
Spike Trap
Switch
Switch Block
Trampoline
Treasure Chest
X-Naut Fortress Chest
Effects
[20]
Basin
Blue Ring Effect
Boggly Woods Flower
Bowser Statue
Bucket
Clock Out
Electrified
Explosion
Fire Effects
Magical Map Light Beam
Meteor
Mystery?
Petal Meadows Grass
POW Block
Shadow Queen Tornado
Sleepy Sheep
Spell Circle
Stage Light
Text Box Star
Thousand-Year Door Spiral Effect
Locations
[28]
Boat Cutscenes
Boggly Woods
Bowser Stages
Bowser's Castle
Creepy Steeple
Excess Express
Fahr Outpost
Glitzville
The Great Tree
Hooktail Castle
Keelhaul Key
Mario's House
The Moon
Palace of Shadow
Petal Meadows
Petalburg
Pianta Parlor Games
Pirate's Grotto
The Pit of 100 Trials
Poshley Heights
Rawk Hawk's Training Room
Riverside Station
Rogueport
Rogueport Sewers
Shhwonk Fortress
Twilight Town
Twilight Trail
X-Naut Fortress
Battle Stages
[24]
Boggly Woods Backgrounds
Creepy Steeple Backgrounds
Excess Express Backgrounds
Fahr Outpost Backgrounds
Glitzville Backgrounds
The Great Tree Backgrounds
Hooktail Castle Backgrounds
Keelhaul Key Backgrounds
The Moon Backgrounds
Palace of Shadow Backgrounds
Petal Meadows Backgrounds
Pirate's Grotto Backgrounds
The Pit of 100 Trials Backgrounds
Poshley Heights Backgrounds
Riverside Station Backgrounds
Rogueport Backgrounds
Rogueport Sewers Backgrounds
Shhwonk Fortress Backgrounds
Stage (A-List Star)
Stage (B-List Star)
Stage (Rising Star)
Stage (Superstar)
Twilight Trail Backgrounds
X-Naut Fortress Backgrounds
Unused
[11]
Bombette
Breakable Rock
c_lp_hannya
Early Bobbery
Early Excess Express Rooms
Early Stage
Goombario
Kooper
Lakilester
Sushie
Watt
Console Genre Developers
GameCube Turn-Based RPG Developer coming soon!
Tagging is in the works and will be here soon!
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Avatar
Oct 3, 2020, 2:48 PM
i hope the ttyd sprites in spriters don't move
that would be really sad
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Sep 19, 2020, 11:31 AM
I can't rip stages yet, sadly. They seem to use a different format than characters.
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Sep 19, 2020, 11:13 AM
wait... THE REST OF THE PARTNERS FROM PAPER MARIO 1 WERE IN THIS GAME TOO?!
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Sep 19, 2020, 11:12 AM
question, can stages be ripped?
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Sep 11, 2020, 10:22 AM
I've been waiting on someone to do this for FOREVERRRR. Thank you so much! :)
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Sep 5, 2020, 11:13 PM
I mean, even Color Splash and Origami King's sprites are technically models. To exist in 3D space i'm pretty sure they have to be, even if they're visually just sprites.
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Sep 2, 2020, 2:29 AM
Never realized these were actually models rather than collections of sprites (something like the Hookbill sprites in Yoshi's Island). By RII, you mean Retriever II?
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Aug 31, 2020, 12:01 PM
SPM uses the exact same model format so it should.
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Aug 30, 2020, 10:25 PM
Maybe. I haven't tried yet.
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Aug 30, 2020, 9:08 PM
@Peardian, does it work with Super Paper Mario models?
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Aug 29, 2020, 10:15 PM
I wrote a custom script which piggybacks on RII's old model viewer, using the source code to organize the debug data into a structure I can import. The process is very complex and involves a lot of manual effort. I really hope that someone creates a better, fully-automated tool sometime soon.
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Aug 29, 2020, 10:10 PM
nintendo toolbox i assume
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Aug 29, 2020, 9:32 PM
Woah! what tools were used for ripping these? previously I had to get each vertex of a model manually in hex.
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Aug 29, 2020, 8:33 PM
Wow.
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