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Splatoon
Uploads to this Game RSS Feed
Category Wii U
Models 67
Hits 489,736
Comments 115
Playable Characters
[3]
Inkling Boy
Inkling Girl
Squid
Clothing (Shirts)
[3]
Round-Collar Shirt
Splatfest Tee
Testfire Layered LS
Clothing (Sets)
[10]
Armor Set
Basic Set
Hero Set
Octoling Set
Power Set
Samurai Set
School Set
The Squid Girl Set
Squid Research Labs Set
Traditional Set
Non-Playable Characters
[10]
Annie & Moe
Callie
Cap'n Cuttlefish
Crusty Sean
Jellyfish
Jelonzo
Judd
Marie
Sheldon
Spyke
Enemies
[4]
Octoball
Octoling
Octopus
Squee-G
Bosses
[1]
DJ Octavio
Main Weapons
[9]
.52 Gal
Dynamo Roller
Forge Splattershot Pro
Hero Roller
Luna Blaster
Luna Blaster Neo
Splattershot
Splattershot Pro
Tentatek Splattershot
Sub/Special Weapons
[6]
Inkstrike
Inkzooka
Killer Wail
Kraken
Point Sensor
Squid Beakon
Objects (Octo Valley)
[6]
Armor Pickup
Rainmaker
Special Pickup
Sunken Scroll
Zapfish
Zapfish (Fake)
Map Objects
[11]
Air Dancer
Amiibo Box
Arcade Machine
Cap'n Cuttlefish's House
Credits Board
DJ Octavio's Cage
Judd's Box
Miiverse Postbox
Respawn Platform
Speaker
Train
Unused
[4]
Clt_Invisible (White Tee E3 2014)
Hed_Invisible (Rabbit Prototype Visor)
Shs_Invisible (Early Blue Slip-Ons)
Warrior Headdress
Console Genre Developers
Wii U Shooter Developer coming soon!
Pending Models: 27
  • Aerospray
  • Bamboozler Mk I
  • Bamboozler Mk II
  • Blaster
  • Carbon Roller
  • Chair
  • Cone
  • Custom Blaster
  • Custom Splattershot Jr.
  • Disruptor
  • Flounder Heights
  • N-Zap
  • Neo Splash-O-Matic
  • Neo Sploosh-o-matic
  • Obj_Sphere
  • Octosniper
  • Rapid Blaster
  • Rapid Blaster Deco
  • Seesaw
  • Splash-O-Matic
  • Splattershot Jr.
  • Splattershot Jr.
  • Sploosh-o-matic
  • Sponge
  • Trees
  • Urchin Underpass (Version 2.0)
  • Zapfish Pedestal
Tagging is in the works and will be here soon!
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Aug 4, 2023, 11:00 AM
omgomgomgomg finally
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Aug 3, 2023, 1:06 PM
Nintendo fixed the issue that was the reason they had to close them back in March(?), so they're back open now
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Aug 2, 2023, 1:03 PM
WAIT WHAT
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Aug 2, 2023, 11:29 AM
Splatoon 1 servers are back! \o/
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Jul 20, 2023, 2:29 PM *
can't re-rip the plaza yet, blender is having serious performance issues in the shader tab

also i think i might have sparked a wave of new submitters, there's 9 models pending now
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Jun 8, 2023, 1:21 PM
Ayo someone else ripping Splatoon 1? Earlier I submitted the Point Sensor and Squee-G.
Also better stick to just asking requests on the Discord
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Jun 8, 2023, 11:36 AM
Ripping the bosses now. Any other requests?
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Jun 7, 2023, 10:25 AM *
omg
Posted Image
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Jun 7, 2023, 10:06 AM
That must've been it. I just used 3rd party 3DS tools.
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Jun 4, 2023, 2:56 PM
Don't know where you're looking
When I looked with Switch Toolbox, I was able to see the Dynamo Roller and Octavio just fine
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Jun 4, 2023, 1:04 PM
@Ethonic I extracted the SZS files. and again, all i got was KCL collision maps and a BFRES texture file
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Jun 3, 2023, 10:04 AM
HAHA JUST DUMPED THE GAME
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Mar 28, 2023, 9:18 AM
RIP eShop, you will be missed :(
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Mar 27, 2023, 4:24 PM
*sniff*
The E-Shop... is...







dead.
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Mar 22, 2023, 9:11 PM
@Jasper7438 Ill try that! Thanks! I forgot what i used to extract the files...
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Mar 21, 2023, 4:22 PM
@DragonsHidden More than likely, all you have to do is make the blue channels white.
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Mar 21, 2023, 4:14 PM
Ive extracted the HUB model of inkoplois, but the normal maps are all yellow, will have to research a way to reverse this
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Mar 17, 2023, 7:58 PM
Question, were most of the clothing items reused in the next 2 games?
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Mar 8, 2023, 4:06 PM
@DerpBox Oh cool! It looks very nice!
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Mar 8, 2023, 3:14 PM
yeah that was me, it didn't show gameplay.
also ancho-v nooooo
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Mar 7, 2023, 2:42 PM
The Splatoon thumbnail got updated :o
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Mar 4, 2023, 11:25 AM
ah ok
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Mar 2, 2023, 6:49 PM
@DerpBox The map files are in Splatoon\content\Model and the ones that are maps start with Fld like Fld_EasyHide00.szs which is the first level in story mode.
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Mar 2, 2023, 3:32 PM
Does anyone have a guide on how to texture the Kraken in Blender? I'd really appreciate it
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Feb 28, 2023, 11:53 AM
Where were they? All i found was the collision data.
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