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Spectrobes Origins
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Category Wii
Models 227
Hits 257,111
Comments 60
Spectrobes Origins
Spectrobes Origins
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Feb 1, 2017, 7:50 PM
This looks like Pokemon and Digimon (both series I fav) since these monsters designs got to me.
Apr 1, 2016, 5:44 PM
Awesome there are a lot more models than i expected. I really hope Shakoblad (Shakablad in Origins) and Optoger get uploaded soon.
Mar 27, 2016, 7:02 PM
Here's a toughie - between Spectrobes Origins and Metroid Other M, which do you (anyone seeing this) think has the better graphics? Which has the better art style to you?
Nov 3, 2015, 5:19 AM
wait......Models from Specrtrobes were extracted. Why i wasnt informed about this. I must of been under a rock then. I wanted to extracted this game for a long time. But im glad it has been done and i cant wait until i do some fun pictures,comics, and/or videos using these models
Oct 27, 2015, 6:42 AM
@Hallowpape See, this kind of artwork as shown on this card

I think it may be in the game as the same artwork is shown when using the card input system. Is it possible to extract these images?
Oct 23, 2015, 7:34 AM
@Hollowpape can you post a .blender project file with a model completely loaded & displayed in blender? & I will use it to try to export it to other programs & I will report back with my progress...

I recommend doing it with Optoger because it has so many texture parts.
Oct 22, 2015, 5:12 PM
@jpeg both.

@tmason101 I've tested them all in Blender, Maya 2016, and Unity they all work fine on my end, so I'm not sure.
Oct 22, 2015, 5:01 PM
most of the files are broken, the only program I have that can open them up is maya. Other programs cant open the files.
Oct 22, 2015, 4:40 PM
Yes I know that... but I asked 2 questions so which 1 of my 2 questions are you saying no to?
Oct 22, 2015, 11:35 AM
Oct 22, 2015, 11:25 AM
to which question are you saying no?
Oct 22, 2015, 5:11 AM
Nope, sorry.
Oct 21, 2015, 7:12 PM
Or is no one else having this problem?
Oct 21, 2015, 7:11 PM
does anyone know how to fix the problem i mentioned above?
Oct 20, 2015, 7:26 AM
can you do it for me please? just this once?
Oct 20, 2015, 3:34 AM
Same difference, You just need brawlbox to open the file and convert it to png

Here are the files Layout folder
Oct 20, 2015, 3:20 AM
@Hollowpape I dont know how to rip. Are they just files in a folder or do I have to do some coding stuff and technical stuff? They aren't sprites, they are official artwork renders.
Oct 19, 2015, 3:02 PM
some of these .dae models won't load & just give this error message...

Flamerex is one .dae model that won't load, but the Cosmolink does load...

anyone know how to fix whatever the problem is?
Is anyone else having this problem?
Oct 19, 2015, 6:52 AM
eh, I don't have much interest in ripping sprites, I can send you the folder with them if you want to rip them, I only ripped those because I might redo my renders using those poses.
Oct 19, 2015, 1:43 AM
Thank you, are the images for the card input system extractable?
Oct 19, 2015, 1:22 AM

Spectrobe Large Data Renders I uploaded these to the sprites resource
Oct 18, 2015, 2:55 PM
Also in the cosmo menu there is artwork for Rallen and Jeena, can you rip those too? ohhh ohhh and in the card unput system the same artwork on the cards are displayed in the game. I'm not sure if its one piece of artwork or separate pieces. Is it possible to rip all the images for the legendary spectrobes? Flamerax, Bombzar, Optoger, Mizuzar and Scarazook?
Oct 18, 2015, 2:51 PM
Yeah those were the images I was looking for, in the first link you sent the last picture at the bottom was the type of image I was looking for. Is it possible that you could rip the images for all the spectrobes?
Oct 18, 2015, 1:12 PM
The files are named e0xx_x IE : E00A_1 is Kurag, there are no references to actual names. I found these in the files for the cosmo menu any of them the one you're looking for?

some of the bigger spectrobes look like this
Oct 18, 2015, 11:54 AM
@hollowpape The squid tentacle krawl is either called Bleva, Ibleva or Izbleva. (I think)
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