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Spectrobes Origins
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Category Wii
Models 227
Hits 296,999
Comments 64
Spectrobes Origins
Spectrobes Origins
Characters
[16]
Spectrobes
[71]
Fossils
[28]
Enemies
[20]
Bosses
[10]
Weapons
[47]
Effects
[15]
Objects
[9]
Planets
[5]
Maps
[6]
Console Genre Developers
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Pending Models: 14
  • Butobasu
  • Dongora
  • Gokazoa
  • Ketobasu
  • Leozar
  • Mayarex
  • Optoger
  • Rygazelle
  • Shakoblade
  • Spiko
  • Totemo
  • Totemoon
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Oct 15, 2015, 12:53 PM
I could do a few every now and then when I have time, I think I just uploaded a 4k res pic of drilzon to the wiki, not sure if it worked or not as I'm new to contributing to wikis.
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Oct 15, 2015, 9:58 AM
@Hallowpape can you make some 4K renders for the spectrobes wiki please? PNG?
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Oct 15, 2015, 9:55 AM
@Hallowpape Thanks so much man!
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Oct 11, 2015, 5:46 AM
@Halllowpape have you had any luck recently getting any new models?
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Oct 4, 2015, 12:18 PM
I wish all the classic planets were in origins like Daichi, Genshi, Nessa, Kollin and Ziba. And the classic sectrobes... Danawa, Grildragos, Gikikro...
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Oct 4, 2015, 12:13 PM
@Hallowpape Thanks. I'm guessing its true than, the ultimate form Kaio isn't even in the game. It's only in a video clip cut scene. Thats a shame.
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Oct 3, 2015, 2:44 PM
@tmason101, I didn't see any unused fossils/Spectrobes, everything that was on the wiki was in the files and nothing more, there are some test fossils, but they use the same model as Komainupod, I'm not as familiar with the npcs/krawl/bosses/planets to know if any of them are unused or not, I uploaded all the model files to My Current Projects if you want to take a look for yourself.
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Oct 3, 2015, 1:24 PM
@Hallowpape I think .dae format is better than obj. When I use .obj I have problems with the textures and stuff.
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Oct 3, 2015, 1:22 PM
@Hallowpape Thanks so much! I'm a very active user on the spectrobes Wiki. The kraw in origins are strange. The one you uploaded looks like swar but its a different color. Can you try seeing if you can find any unused fossils, characters or anything? I wonder if there is a physical model for Kaio. Or Maja
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Sep 28, 2015, 11:35 AM
@valforwing .dae retains the rigging, .obj doesn't support rigs

@Tmason101, For now the krawl will be labled by numbers, until I can figure out the actual names of them in origins, since origins doesn't mention them by name and just calls them all krawl(the Wiki doesn't help much), also some characters/spectrobes/krawl are somewhat broken when ripped, so they may take longer if I don't have any issues fixing them Kamtoga is one of them. I'll update My Current Projects when I have time to get everything together so others can start ripping and fixing the ones that haven't been uploaded yet.
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Sep 26, 2015, 1:33 PM
Can you do Kamtoga, Krux, Jado and see if there are any other hidden characters hidden in the files? Kay is very unlikely to be in the game as he is in a pre rendered cut scene. I wonder if the high krawl and aldous are hidden in the games files, probably not.
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Sep 26, 2015, 1:23 PM
Do more Krawl please!!!!
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Sep 26, 2015, 1:23 PM
THANK YOU SO MUCH!!!!!!!! I've been waiting for someone to do this for ages!! Thank you so much. Thank you! Spectrobes is the best!!!!
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Sep 26, 2015, 9:50 AM
how come these are all in .dae rather then .obj?
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