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Mario Kart 8
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Category Wii U
Models 295
Hits 1,813,384
Comments 292
Mario Kart 8
Mario Kart 8
Racers
[40]
Mii Costumes
[4]
Karts
[23]
Tires
[5]
Gliders
[6]
Items
[17]
Course Objects
[131]
Able Sisters
Able Sisters Zip Archive
Airplane
Airplane Zip Archive
Aqua Cup Ride
Aqua Cup Ride Zip Archive
Automatic Barrier
Automatic Barrier Zip Archive
Balloon
Balloon Zip Archive
Basic Ramp
Basic Ramp Zip Archive
Bell Rock
Bell Rock Zip Archive
Bird's Nest
Bird's Nest Zip Archive
Blathers
Blathers Zip Archive
Block of Cheese
Block of Cheese Zip Archive
Blooper Space Shuttle
Blooper Space Shuttle Zip Archive
Boat
Boat Zip Archive
Boo
Boo Zip Archive
Boomerang / Hammer Bros.
Boomerang / Hammer Bros. Zip Archive
Boost Ring (Mount Wario)
Boost Ring (Mount Wario) Zip Archive
Bouncing Note
Bouncing Note Zip Archive
Bowser Monument
Bowser Monument Zip Archive
Bus
Bus Zip Archive
Cable Car
Cable Car Zip Archive
Car
Car Zip Archive
Carrier Truck
Carrier Truck Zip Archive
Cats
Cats Zip Archive
Chandelier
Chandelier Zip Archive
Cheep Cheep
Cheep Cheep Zip Archive
Cyrus
Cyrus Zip Archive
Dining Table
Dining Table Zip Archive
Disco Ball
Disco Ball Zip Archive
DK Barrel
DK Barrel Zip Archive
Dolphin
Dolphin Zip Archive
Donut Cannon
Donut Cannon Zip Archive
Dry Bones
Dry Bones Zip Archive
Fake Bush
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Fake Goomba
Fake Goomba Zip Archive
Fish Bone
Fish Bone Zip Archive
Freezie
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Frogoon
Frogoon Zip Archive
Fruit
Fruit Zip Archive
Gingerbread Cookies
Gingerbread Cookies Zip Archive
Golden Banana Statue
Golden Banana Statue Zip Archive
Goomba (Small)
Goomba (Small) Zip Archive
Group of Toads
Group of Toads Zip Archive
Hammer Knight
Hammer Knight Zip Archive
Hawk
Hawk Zip Archive
Helicopter
Helicopter Zip Archive
Hot Air Balloon (Mario Circuit)
Hot Air Balloon (Mario Circuit) Zip Archive
Hot Air Balloon (Sweet Sweet)
Hot Air Balloon (Sweet Sweet) Zip Archive
Jack-in-the-Box Koopa Clown Car
Jack-in-the-Box Koopa Clown Car Zip Archive
K.K. Slider
K.K. Slider Zip Archive
Koopa Paratroopa
Koopa Paratroopa Zip Archive
Large Red Flower
Large Red Flower Zip Archive
Little Bird
Little Bird Zip Archive
Manta Ray
Manta Ray Zip Archive
Marine Coaster
Marine Coaster Zip Archive
Mario Kart Monument
Mario Kart Monument Zip Archive
Master Sword
Master Sword Zip Archive
Maw-Ray
Maw-Ray Zip Archive
Mecha Cheep
Mecha Cheep Zip Archive
Mechakoopa
Mechakoopa Zip Archive
Mini Toad
Mini Toad Zip Archive
Mining Shy Guy
Mining Shy Guy Zip Archive
MKTV Satellite
MKTV Satellite Zip Archive
MKTV Truck
MKTV Truck Zip Archive
Monty Mole
Monty Mole Zip Archive
Moo Moo
Moo Moo Zip Archive
Mr. Resetti
Mr. Resetti Zip Archive
Mute City Ship
Mute City Ship Zip Archive
Noki
Noki Zip Archive
Oil Puddle
Oil Puddle Zip Archive
Parrot
Parrot Zip Archive
Pendulum
Pendulum Zip Archive
Pianta
Pianta Zip Archive
Pickup Truck
Pickup Truck Zip Archive
Pile of Leaves
Pile of Leaves Zip Archive
Piranha Plant (Sweet Sweet)
Piranha Plant (Sweet Sweet) Zip Archive
Pokey
Pokey Zip Archive
Propeller Guide
Propeller Guide Zip Archive
Question Block (Rainbow Road)
Question Block (Rainbow Road) Zip Archive
Rabbits
Rabbits Zip Archive
Reese
Reese Zip Archive
Ribbon Road
Ribbon Road Zip Archive
Sailboat
Sailboat Zip Archive
Sand Geyser
Sand Geyser Zip Archive
Satellites & Stations
Satellites & Stations Zip Archive
Screaming Pillar
Screaming Pillar Zip Archive
Seagull
Seagull Zip Archive
Seashell
Seashell Zip Archive
Shy Guy
Shy Guy Zip Archive
Sidestepper
Sidestepper Zip Archive
Skating Shy Guy
Skating Shy Guy Zip Archive
Snowboarding Shy Guy
Snowboarding Shy Guy Zip Archive
Snowboy
Snowboy Zip Archive
Snowman
Snowman Zip Archive
Soldier
Soldier Zip Archive
Speaker
Speaker Zip Archive
Spotlights
Spotlights Zip Archive
Squirrels
Squirrels Zip Archive
Star Speaker
Star Speaker Zip Archive
Star Thwomp
Star Thwomp Zip Archive
Steam Train
Steam Train Zip Archive
Subway Train
Subway Train Zip Archive
Swan Boat
Swan Boat Zip Archive
Swoop
Swoop Zip Archive
Thwomp
Thwomp Zip Archive
Tiki Airship
Tiki Airship Zip Archive
Tiki Goon
Tiki Goon Zip Archive
Tire
Tire Zip Archive
Toad (Pit Crew)
Toad (Pit Crew) Zip Archive
Toad (Snow Suit)
Toad (Snow Suit) Zip Archive
Toad (Space Suit)
Toad (Space Suit) Zip Archive
Toad (Swim Goggles)
Toad (Swim Goggles) Zip Archive
Toads
Toads Zip Archive
Tom Nook
Tom Nook Zip Archive
Town Flag
Town Flag Zip Archive
Traffic Cone
Traffic Cone Zip Archive
Traffic Cone (Electrodrome)
Traffic Cone (Electrodrome) Zip Archive
Traffic Cone (Sweet Sweet)
Traffic Cone (Sweet Sweet) Zip Archive
Train
Train Zip Archive
Truck
Truck Zip Archive
W Wheel
W Wheel Zip Archive
Wafer Bar Windmill
Wafer Bar Windmill Zip Archive
Wario Stadium Start Sign
Wario Stadium Start Sign Zip Archive
Warp Pipe
Warp Pipe Zip Archive
Warp Pipe (Electrodrome)
Warp Pipe (Electrodrome) Zip Archive
Warp Pipe (Sweet Sweet)
Warp Pipe (Sweet Sweet) Zip Archive
Water Park Toll Gate
Water Park Toll Gate Zip Archive
Water Park Yacht
Water Park Yacht Zip Archive
Weather Vane
Weather Vane Zip Archive
Windmill
Windmill Zip Archive
Windmill (Small)
Windmill (Small) Zip Archive
Wolves
Wolves Zip Archive
Yoshis
Yoshis Zip Archive
Courses
[32]
DLC Courses
[19]
Trophies
[10]
Miscellaneous
[5]
Unused
[3]
Console Genre Developers
Wii U Racing Developer coming soon!
Pending Models: 13
  • Bone Rattler
  • Fire Snake
  • Gold Glider
  • Mach 8
  • Mii (Peach)
  • Sports Coupe
  • Standard & Blue Standard
  • Standard ATV
  • Standard Bike
  • Steel Driver
  • Streetle
  • Tanooki Kart
  • Tri-Speeder
Tagging is in the works and will be here soon!
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Mar 10, 2024, 3:48 PM
In about 2 months and 19 days, this game turns 10 YEARS OLD. FUCK, I'm old!
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Feb 9, 2024, 5:25 AM
@Neema Nannoki? I don't know but I assume it like how Blender works with the rendered mode, where its not applied to an object but that's a good question, maybe on Textures Resource and ask if they know since they ripped the textured
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Jan 27, 2024, 10:05 PM
This may be a stupid question, but I wanted to ask how the skybox is applied if none of the track models contain it individually? Is it a (set of) separate model(s) applied variably, or something else? I'm not sure myself because the skybox textures are on TTR but I haven't seen word of a corresponding model anywhere.
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Jan 20, 2024, 10:18 AM
@NolanSuperman if you only imported the .mtl file then it won't work, try importing the .obj file specifically and see if it works
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Jan 16, 2024, 10:00 PM
Also I wonder if there could be a .DAE file for each track model
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Jan 13, 2024, 11:43 PM *
Hey, I downloaded every single track model, and when I was trying to look at them, they don't show up (except for Toad Harbor without any textures showing up). Is there a way to view them?
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Jan 1, 2024, 1:27 PM
@PeachesCastle, okay, thank you very much for your help, I appreciate it, (btw I found a solution to the trees problem, the solution being to just open Baby Park and Big Blue because they had all I need)

Again, thank you and have a good day
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Dec 19, 2023, 1:23 AM
@GalPal101 sorry only seeing this now

Can't know for sure without access to the game files but either (a) the people ripping these models just forgot about Piranha Plant or (b) the game uses the exact same model for the track Piranha Plants and the item Potted Piranha Plant which would be possible but pretty surprising as I always thought items had a smaller poly count than track objects
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Dec 15, 2023, 2:11 AM *
@PeachesCastle, okay, thanks...

one more question before I go quiet, am I just dumb or is there no regular Piranha Plants in the track objects? I just find this a bit strange since the Sweet Sweet Canyon ones are there, maybe there's some reason for this idk, which is why I'm asking...

thanks and have a good day
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Dec 2, 2023, 1:18 PM
Hey @GalPal101 welcome to the Videogames Resource. If you're looking for the tree models, chances are they're part of a course model, that's how Mario Kart 8 handles its tracks. You could also ask on the Discord in the #requests channel to see if someone with access to the source files could help you out
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Dec 2, 2023, 1:05 PM
hello there, I'm kind of new around here and I was wondering if anyone knew where to find all the tree models from the game? I've tried looking everywhere but I can't find them, thanks in advance
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Nov 15, 2023, 10:45 AM
@DerpBox, @CrownGamer901. The bake maps are applied to a separate UV map from the main texture. Then, using parameters from the material in the original model file, it transforms and scales the UV map to fit to the correct parts of the texture. In terms of the operation of how to blend the colors, I'm not entirely sure yet, as Mario Kart 8 shaders are pretty complex.
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Sep 22, 2023, 5:53 PM
They're lightmaps, but I don't really know how to use them either...
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Jul 9, 2023, 12:45 PM
@Centrixe the Dodo How do you use the Bake textures?
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Mar 13, 2023, 8:47 AM
Yesterday I was at someone's stream and while their main game crashed on them, on PC, they decided they switch to this game instead. One map (or two) I glanced over from time to time looked like it comes from a Sonic game and I was 'wtf' about it ... to which some others said don't worry there is nothing original in any Mario games and could blend in with anything else ... To which I was like yeah true XD Just was still confused about it. For a moment I thought they switched to a Sonic racing game XD

So coming here trying to find the map in question I realized this game actually have crossovers and for some reason have Sonic too XD

However I couldn't recognize the track among these files. Could be Toad Harbour but no clue really ... some of them look alike. I remember it had palms, beach theme and city of sorts surrounding it. Looking at the files and the in-game graphics it's kinda night and day in comparison too
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Mar 10, 2023, 4:20 PM
I sure am glad I already sent the Rosalina revision
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Mar 10, 2023, 2:59 PM
Happy MAR10 Day, you all! Since as far back as 2021, I've been working on a solo project to revise all of the Racer models here to be updated within tMR's more recent standards, plus some additional bonuses I'd also like to share with our userbase!

Here's an overview of what's been in the works:
• Ambience Occlusion Maps
• Missing Textures (MTL, OP, etc.)
• Missing UV Maps
• Proper / Centered Rigging
• SMD Animations (Hopefully!)
• And of course, new icons to showcase the previously-lost shading!
Posted Image

A huge, huuuuge thank you to Random Talking Bush for helping me figure out how MK8's bake maps work – as well as formulating a way to generate 'em into fully functional textures! Even before I started this project, I'd always wondered how the game seemingly rendered extra shadowing onto the characters and environment without the usage of special lighting or some such... while I did suspect that the bake maps were key, I hadn't managed to get any further than that. (Well, aside from very stressful attempts at manually re-building entire Course shadow maps, let alone for a single Racer.) For this graphical mystery to finally be solved and even salvaged was absolutely incredible! With personal life and other stuff in the way, I'm hoping I can fully complete this update sooner rather than later.
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Dec 3, 2022, 7:14 AM
P-Wing got rejected so I decided I'd fix some of those I had pending. Y'all gona split the uvs on everything else?
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May 31, 2022, 4:07 PM *
Happy belated-eighth anniversary Mario Kart 8! :D
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Apr 22, 2022, 3:34 PM
i would love to use the tracks for my roblox game but they probably have too many vertices
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Mar 25, 2022, 11:35 PM
sadly none of the mercedez cars, but i can probably find a dump of mk8 and get them myself after a while lol
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Feb 23, 2022, 5:20 PM
all tracks are ripped already? nice
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Feb 23, 2022, 9:13 AM
This Mario Kart has the best trophies in the series.
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Feb 18, 2022, 1:29 PM
@CosmicFoxYT Yeah, but they won't be on this page.
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Feb 9, 2022, 3:59 PM
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