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Sonic Lost World
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Models 15
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Comments 68
Sonic Lost World
Sonic Lost World
Console Genre Developers
Wii U Platformer Developer coming soon!
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Mar 28, 2020, 11:57 PM

I can do that, though I'll need to find time to be able to rip NiGHTS.
Nov 19, 2019, 8:34 PM
@dlfon99 & @robowil If you're asking bout all the Badnik models, there's an interesting discussion u can contribute to: &
Jun 4, 2019, 10:12 AM
@ItsMeGamerAndBFDIer7 and @Kandi she replaces the weird yellow ball thing that the first boss uses in the NiGHTS DLC, so yes, she's technically in the game. Surprised no one has ripped the NiGHTS model from Lost Worlds, really, considering they're the ones that look the best compared to all the other games.
May 9, 2019, 1:18 PM
@ItsMeGamerAndBFDIer7 I think so, because coming to think of it I think I might've saw her in the PC version, but I'm no too sure.
Mar 21, 2019, 4:52 AM
The only place you can request is in the requests forum. Requesting anywhere other than that is warnable.

Also, is NiGHTS even in this game?
Jun 6, 2018, 8:28 AM
Please add NiGHTS. Especially Puffy pretty please?
Mar 27, 2018, 11:17 PM
Hmm, what about NiGHTS?
Feb 28, 2018, 12:18 PM
@TokyoDrift456 You may find wisps also from Sonic Colors Wii, but they have a lower polycount.
Dec 8, 2017, 5:55 AM
Could someone please rip the Wisps and Sonic's Wisp forms?
Nov 18, 2017, 9:43 PM
Just a couple questions regarding to texture abbreviation: I know a good chunk of the abbreviations for textures (ex: diff=diffuse, nrm=normal, spc=specular, fal=fresnel ambient lighting, etc.) but what does the "e1" texture abbreviation stand for? My guess is either emissive or exponent but I'm not sure.

This second question is relevant if the "e1" textures are exponent textures: Is it phong exponent textures or what?

Thanks to whoever answers this.
Aug 18, 2017, 2:12 PM
What is weird is that most of the models don't work on my 3D builder, yet they work on my 3D Viewer.
May 23, 2017, 10:21 PM
Why do people make requests when they are specifically told not to?
Nov 16, 2016, 1:06 AM
Slicers? Clawmeat? Badniks?
Aug 6, 2016, 8:19 PM
Can someone please rip Super Sonic?
Jun 14, 2016, 3:46 PM
Can anyone extract enemies' models from the PC version of the game? As I see its files very similar to Sonic Generations. And the CPK can be extracted with Quickbms.
May 22, 2016, 11:38 PM
@Chriz: There's a Rise of Lyric model thread on VG Resource where there already are models that you can even download.
I don't know why they aren't uploading any models of that game on The Models Resource but... yeah, that thread has some Rise of Lyric models.
Apr 30, 2016, 11:24 AM
Any chance of models from Sonic Boom: Rise of Lyric?
Apr 18, 2016, 8:18 AM
@Nathbusia cutscenes are pre rendered, so it's impossible to rip models from it.
Mar 13, 2016, 10:49 AM
Thanks for zones
Feb 16, 2016, 2:33 PM
Where Knuckles?
Feb 5, 2016, 6:12 PM
Wonder if we'll be seeing double mouthed Super Sonic anytime soon. :P
Jan 17, 2016, 3:51 PM
Don't know if it's against the rules to post DL links here instead of uploading them but

Windy hill zone 4

Desert ruins zone 2, the one with the mach speed

Windy hill zone 2- the one with the caves

Blend file for frozen factory zone 1

Tropical coast zone 1

Silent forest zone 1

I also don't know if i needed to pack all the textures with the fbx files but you guys can test that out
Oct 28, 2015, 11:42 PM
That's good, but we need a (alot alot alot fastest paced) rise of lyric port too.
Oct 18, 2015, 8:44 AM
You are right and it's a very good news.
There are also other games from Sega will be available on PC :
Oct 17, 2015, 12:03 PM
You don't need to, it's being ported to Steam. Coming out on November 2nd of this year.
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