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Sonic Generations
Uploads to this Game RSS Feed
Models 87
Hits 218,252
Sonic Generations
Sonic Generations
Playable Characters
[4]
Characters
[12]
Enemies
[4]
Bosses
[5]
Objects
[8]
Statues
[51]
Stages
[2]
Rival & Boss Stages
[1]
Console Genre Developers
PC / Computer Developer coming soon!
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Tagging is in the works and will be here soon!
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Mar 22, 2017, 5:28 PM
how do i open their eyes
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Feb 5, 2017, 10:42 AM
Could someone please resubmit the Sonics in OBJ format? My 3D modeling software can't open DAE's
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Nov 12, 2016, 7:28 AM
Alright thanks you just take your time and do you hav Skype please I'd like to contact you and show you my sonic fan game project please
You can add me at GalaxySoftware_
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Nov 8, 2016, 7:12 AM
so, about the level ripping, that's gonna have to wait
from then to now, i planned a game, my cpu cooler fried my cpu and motherboard and i recently got it fixed, i've been busy making remixes for a fangame i am part of the staff for and other reasons
so, instead, i will be ripping models from Minecraft for now until i have the free time to rip the levels of SG
have a nice day
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Oct 15, 2016, 8:42 AM
Someone can add the eggmobile please ?
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Sep 18, 2016, 12:02 PM
@roket333 Pretty cool thanks you ;)
Looking forward to see your work
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Sep 14, 2016, 8:34 PM
i'm going to try to rip all of the stages and make them available in FBX 2010
Even boss, rival and hub
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Aug 31, 2016, 8:51 AM
@DatHax do you think you can do it ?
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Aug 31, 2016, 8:49 AM
And me Seaside Hill for a Sonic fangame :)
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Aug 28, 2016, 5:54 PM
I need rooftop run
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Aug 20, 2016, 4:41 PM
Can someone please rip Seaside Hill Stages Act 1 and Act 2 ?
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Jul 20, 2016, 1:09 PM
Don't forget the "Perfect Time Eater".
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Jul 13, 2016, 5:54 PM
Perfect Chaos is very problematic and troublesome when ripping the model but hopefully we can figure it out.
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Jul 12, 2016, 1:37 AM
And is it possible to upload the Perfect Chaos model?
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Jul 9, 2016, 2:53 AM
Is it possible to upload the Sonic characters in their white stone lookin form, whenever you had to complete a stage?
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Jun 15, 2016, 3:03 PM
@Yarcaz
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?
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Jun 12, 2016, 1:05 PM
Someone should upload the character models in .obj format.
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Jun 6, 2016, 3:24 PM
From this.
http://vignette1.wikia.nocookie.net/sonic/images/7/7a/SonicGenerations_2015-01-15_23-09-48-642.png/revision/latest?cb=20150115202814
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Jun 5, 2016, 3:22 PM
Laser blocks? What on earth are you talking about?
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Jun 5, 2016, 11:59 AM
Although I know it is a weird question, but does the lasers blocks found in challenge acts has a model as well?. If it does, please someone post it as I like to use it.
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May 31, 2016, 8:31 AM
As far as I know, i've been working on decompiling all the pieces of the road used in Stardust Speedway, including the streetlamps, still trying to learn how to get the whole level instead of just the basic background stuff. I mean, for example, when I ripped Metal Sonic's Rival Battle level, the area where the roadpieces should be didn't come out, instead, only the pipes and streetlamps did, strangely enough. Even though there's only some exported for some odd reason. As for the Death Egg, looking into it a bit, found some trains in there for some reason, can't get the bombs and platforms for some weird reason.
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May 31, 2016, 3:29 AM
So, does anyone have any updates on the Perfect Chaos, Death Egg, GUN Hunters, Eggrobos, or anything really?
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May 12, 2016, 10:10 AM
Plain chao model please
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Mar 21, 2016, 3:44 PM
I want the Death egg models!
Good job with Green hill zone 1, I hope more zones!
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Mar 14, 2016, 11:30 AM
Well, I'm thinking of returning to porting these, but I might need a lesson on the collision models like Stardust Speedway's road that you actually use (The ones available in the zip file are actually just background roads, not the real deal) in the battle as well as the Death Egg's platforms too.
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