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Pokémon Sun / Moon
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Category 3DS
Models 238
Hits 1,610,739
Comments 120
Pokémon Sun / Moon
Pokémon Sun / Moon
Playable Characters
[1]
Trainer Customization
[7]
Pokémon (6th Generation)
[1]
Pokémon (7th Generation)
[48]
Pokémon (Overworld)
[38]
Pokéride
[6]
Unique NPCs
[30]
Unique NPCs (Overworld)
[5]
Trainer Classes
[45]
Trainer Classes (Overworld)
[5]
Props
[25]
Map Objects
[10]
Battle Effects
[5]
Z-Moves
[1]
Festival Plaza
[3]
Maps
[3]
Unused Models
[5]
Console Genre Developers
3DS Turn-Based RPG Developer coming soon!
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Dec 16, 2016, 6:33 AM
I want Nihilego, Buzzwole, Pheromosa, Xurkitree, Kartnana, Celesteela, Guzzlord and Necrozma
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Dec 16, 2016, 2:12 AM
Will there be more pokémon? Hopefully so I can start a pokémon series.
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Dec 15, 2016, 9:04 PM
Just a question, is Lusamine's model coming soon?
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Dec 14, 2016, 7:36 PM
@rrrrrraven: Psst, Magearna isn't a spoiler. It was revealed before Sun/Moon were.
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Dec 14, 2016, 7:19 PM
Spoiler:now that magearna has been released, will its model be posted?
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Dec 14, 2016, 5:15 AM
Not done yet
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Dec 13, 2016, 11:10 AM
@colossalcake Thanks!
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Dec 13, 2016, 6:32 AM
Can you upload more overworld pokemon and pokerides?
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Dec 11, 2016, 12:43 PM
@xSuperMario64x if you are in Blender, click this to change your display method: http://prntscr.com/di9d9c
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Dec 11, 2016, 4:32 AM
@Hallowpape Are you viewing that model in render? If not how can you see its textures when it's not rendered?
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Dec 9, 2016, 10:14 PM
zygard 100%
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Dec 9, 2016, 1:35 PM
@WatchfulComa24 Im also learning the odds and ends of Blender, but I can't really get the eye things to work. Do you mind going into a little more detail?
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Dec 9, 2016, 12:45 PM
Thank you so much. Your help is very appreciated
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Dec 8, 2016, 4:52 PM
@WatchfulComa24 Mess with these settings
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Dec 8, 2016, 4:08 PM
Sorry if this is a bother, but how do I use the different eyes in blender. I want a pokemon to have a different expression but the eyes always just go back to normal when I try to edit them.
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Dec 7, 2016, 3:49 PM
@FrAn4Ever It's in the queue
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Dec 7, 2016, 12:15 PM
@Random Talking Bush: I haven't played Sun/Moon so I was unaware that Zygarde got new forms.

Also, thanks for clarifying why the legendaries look so weird in Blender. I was very disappointed when I couldn't get Lunala to look right. I figured I'll just stick with using the model as a base design for drawing, without using the colors.
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Dec 7, 2016, 2:41 AM
Great works! Really useful! Hope to see stages too! ALSO I LOVE THAT LAPRAS THANK YOU
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Dec 6, 2016, 6:44 PM
Hope to see Tsareena here soon, or Steenee
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Dec 6, 2016, 7:34 AM
Hey! A small question, Will they add the Red Trainer Model?
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Dec 6, 2016, 5:13 AM
Is anyone working on getting all the levels? I would really appreciate having scenes to make renders in.
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Dec 6, 2016, 2:37 AM
@Ultimatestopgame: No, that's actually just how their models are. The game uses those textures and a bunch of material/shader effects to get the appearances you see in-game.
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Dec 6, 2016, 1:54 AM
Do I need 3Ds Max in specific to properly open the models? Solgaleo and Lunala have some weird texture errors when I open them in other programs like Cinema 4D and Blender.
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Dec 4, 2016, 5:17 PM
@ZChem If it's like some of the others, try looking at the other files in the garc. 000 and 001 are probably the animations.
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Dec 4, 2016, 2:23 PM
is there any possibility that we will eventually get the player models? when i try to rip them for myself a cube with strange animations is all i get.
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