Posted | By | On | Comment |
---|---|---|---|
Apr 16, 2017, 2:06 AM | 394100809 | Model: Serena (NPC) |
thanks for share |
Apr 15, 2017, 9:39 PM | wolfranger568 | Game: Pokémon Sun / Moon |
ok, so after asking around on DeviantArt, I have got (most) textures working: http://imgur.com/a/xVUdW |
Apr 15, 2017, 12:08 PM | Kirby Star | Model: Shovel Knight (N64) |
This is really cool! |
Apr 15, 2017, 12:04 PM | Kirby Star | Model: New Nintendo 3DS |
Gotta love them low-res textures. |
Apr 15, 2017, 10:18 AM | CardboardLuigi | Model: SpongeBob SquarePants |
What a nice talking cereal box. |
Apr 15, 2017, 9:52 AM | Marigi245 | Model: Mario |
Why doesn't he have legs? |
Apr 15, 2017, 8:35 AM | ryohazukisan | Game: The Wonderful 101 |
any models for this game? besides what is here? |
Apr 15, 2017, 5:31 AM | wolfranger568 | Game: Pokémon Sun / Moon |
also, with some pokemon (like Genesect or Zygarde) the parts that are meant to be transparent don't really work well... For Genesect, it's eyes are gray when I put alpha onto them and with Zygarde, the Hexagons just make giant holes in the body... |
Apr 15, 2017, 5:30 AM | Kirby Star | Game: Mega Man: Powered Up |
Everything in this game is so cute! |
Apr 15, 2017, 5:27 AM | wolfranger568 | Game: Pokémon Sun / Moon |
-_- well... I am gonna have to figure out mapping... |
Apr 14, 2017, 1:13 PM | thescientist1996 | Model: Grimsley |
Yes!!! |
Apr 14, 2017, 12:59 PM | ninetalescommander | Game: Pokémon Sun / Moon |
@wolfranger568 I actually have someone doing that sort of thing for me, sadly it's not an easy process. According to the person that fixes them up, it's abit of a tricky process to getting them mapped correctly. I've tried having a crack at them as well and it's pretty hard. |
Apr 14, 2017, 7:52 AM | Ice God64 | Model: Master Ball |
You know, I always thought the pink spots on the Master Ball were either flush with the purple, or slightly sunken in like lights on the sides. They look weird like this. |
Apr 14, 2017, 7:49 AM | Ice God64 | Model: Smash Bill |
That's some bootleg currency there. Hilarious. |
Apr 14, 2017, 7:35 AM | 51PegasiStudios | Game: Scooby-Doo! Night of 100 Frights |
@Sonic Konga I stopped working on that project a while ago, but it'd still be cool to see the outside of mystic manor. I love that map |
Apr 13, 2017, 9:41 PM | Ayumi Shinto | Game: Donkey Kong Country: Tropical Freeze |
I... didn't even know these models were submitted until randomly going through the Wii U games. |
Apr 13, 2017, 7:42 PM | Ayumi Shinto | Model: Standard Kart |
What's hilarious is that Kamek was planned before for a Mario Kart and was scrapped back then too. I don't get why they even bother thinking on it and then just giving up on the idea. Just add Kamek if you at least thought about it for decades. |
Apr 13, 2017, 2:59 PM | rundas2 | Model: Old Chaos Shrine |
where's texture 23? The readme doesn't mention anything but the upside down UVs. |
Apr 12, 2017, 10:36 PM | Doc von Schmeltwick | Game: Frogger 2 |
@Xiron: Tad is his own model, slightly different from the blue baby frog. You can vaguely tell during gameplay. I think anyway? |
Apr 12, 2017, 8:18 PM | Umbreon1983 | Update: Four times the update, four times the fun! |
Thank you for keeping these resources alive. Especially this one. I love animating. So i come here to download models and get everything set up for my animations |
Apr 12, 2017, 7:16 PM | lonleyglobe0 | Model: Daffy Duck |
Daffy? You alright buddy... |
Apr 12, 2017, 6:14 PM | Sonikku A | Game: Sonic Riders: Zero Gravity |
Wait,how are you ripping this?The game uses GNO models,which are hidden in extensionless files |
Apr 12, 2017, 4:20 PM | //X-Gluon// | Model: Phlogus |
I'll never understand why only the Dark variant of this thing was used. |
Apr 12, 2017, 9:27 AM | Shilz | Game: Sonic Chronicles: The Dark Brotherhood |
Shade soon. |
Apr 12, 2017, 7:09 AM | TheRulerOfOats | Model: Stinky (High-Poly) |
If there's one thing I wish I knew how to fix, it's that horrid crease at the top right corner of his smile. |
Apr 12, 2017, 3:52 AM | wolfranger568 | Game: Pokémon Sun / Moon |
how do people get the texture mapping correct in Blender? When I export the models in Ohana3DS, the textures are screwed up... (that is literally the only thing stopping me from submitting models on this page) |
Apr 11, 2017, 9:09 PM | wolfranger568 | Game: Dungeon Defenders II |
@Hallowpape thanks anyways =) I will keep an eye on any updates with support for the current version so I can get the Terraria models |
Apr 11, 2017, 8:11 PM | Ayumi Shinto | Model: Haunted House |
I still can't not see the sign reading as "Drunk" |
Apr 11, 2017, 6:17 PM | Ayumi Shinto | Model: Velo's Citadel |
Looks more like an arena where you fight until your last balloon than a race track. |
Apr 11, 2017, 12:25 PM | Ayumi Shinto | Model: Donkey Kong |
I really don't like how his nose is at all. It looks awful. |
Apr 11, 2017, 11:17 AM | Random Talking Bush | Model: #385 Jirachi |
@DigitalDiamal: No, it's just a texturing error from the uploader not fixing the UV mapping... That's its eye texture wrapping around that you're seeing there. |
Apr 11, 2017, 10:58 AM | DigitalDiamal | Model: Patterned Poké Beans |
@Centrixe The blue bean should've been a circle shape, the white bean-a triangle, the yellow bean-a star, and the orange bean a flower. |
Apr 11, 2017, 10:55 AM | DigitalDiamal | Model: Used Held Berry |
Looks like a seed |
Apr 11, 2017, 10:54 AM | DigitalDiamal | Game: Pokémon X / Y |
In reply to Skructured: It doesn't matter how weird they look, I just want their models. |
Apr 11, 2017, 10:48 AM | DigitalDiamal | Model: #385 Jirachi |
Jirachi had a nose?... |
Apr 11, 2017, 10:47 AM | DigitalDiamal | Game: Pokémon Battle Revolution |
@lemurboy12 Hope you'll rip Probopass' model, I wanna see how derpy-looking they made it. |
Apr 10, 2017, 2:12 PM | Hallow | Model: Royal / Golden Rooster |
Updated with Golden Rooster Texture. |
Apr 10, 2017, 1:11 PM | shadowman44 | Model: Fred Flintstone |
Why does he have no legs. Why. |
Apr 9, 2017, 2:35 PM | Metal Mari0 | Game: Super Mario 3D Land |
@xSuperMario64x you could just rig them yourself, it's not that hard |
Apr 9, 2017, 1:53 PM | RobTheWrecker | Game: Inside Out Thought Bubbles |
@Smakkohooves He doesn't appear in the game. |
Apr 9, 2017, 1:48 PM | Hallow | Game: Pokémon Sun / Moon |
@dcybertron Material tab, and if you want to separate them into separate meshes, hit space then type separate then separate by material. |
Apr 9, 2017, 12:57 PM | pachunka | Model: Wario's Hamburger |
To whom it may concern, I believe this object represents, in fact, a cheeseburger, rather than a hamburger. To be fair, there are schools of thought that elect to categorise "cheeseburger" as a subset of a "hamburger", rather than vice versa; nonetheless, I thought it best for the future of this site that the issue be brought out in the open. |
Apr 9, 2017, 11:44 AM | dcybertron | Game: Pokémon Sun / Moon |
Hi, how do i load faces on the .smd models in blender? i can do it with the other formats since the meshes are separated, but how do i do this for .smd? |
Apr 9, 2017, 9:04 AM | CardboardLuigi | Model: Ike |
"I FIGHT FOR MY FRIENDS. ERROR: I HAVE NO FRIENDS." |
Apr 9, 2017, 7:49 AM | robowil | Model: Zavok |
This model did not work for me. Can someone convert it to a .obj file for me? |
Apr 9, 2017, 4:08 AM | tarkan809 | Model: Sonic (Fan Film Design, Sonic Generations-Style) |
but what about knuckles in fan film style? |
Apr 9, 2017, 4:04 AM | tarkan809 | Model: Fake Bush |
it kinda look like smb1 bush |
Apr 9, 2017, 3:52 AM | TheRulerOfOats | Game: Wonderland Customs |
I'm glad to finally see all 4 of my custom models up here. In my opinion, from best to worst they go Peegue>Loof>Qookie>Stinky. I of course tried very hard on all of them, but I do realize that some clearly look nicer than others. Anyway, I hope you all enjoy the use of these models for whatever you want! |
Apr 9, 2017, 3:15 AM | Sunny Cassette | Game: Mario & Sonic at the Sochi 2014 Olympic Winter Games |
Delfino Plaza looks good i hope someone put that stage :/ |
Apr 9, 2017, 12:17 AM | Hallow | Game: Dungeon Defenders II |
@wolfranger568 umodel I don't think the latest patch of Dungeon Defenders 2 is supported currently tho. |