Posted | By | On | Comment |
---|---|---|---|
Nov 11, 2022, 7:20 PM | koopatroopa9931 | Model: Mr. Grizz (Bear #03) |
"It's not always about the money, Cuttlefish." |
Nov 11, 2022, 2:21 PM | freyacantsleep | Model: Lucas (1996) |
This is super nit-picky, but wasn't the N64 version's name Lucca? |
Nov 11, 2022, 1:49 PM | Gnocchi_Boss | Model: Fire Crab |
Yeah, looks like a crab to me. |
Nov 11, 2022, 1:42 PM | Keltoi | Game: Pokémon Masters EX |
Made a tutorial for ripping Masters Assets to hopefully beef up the number of submissions for this game: https://youtu.be/M7giAPObM3k Also see the main thread for this game's ripping section here: https://www.vg-resource.com/thread-35845-post-675327.html#pid675327 |
Nov 11, 2022, 1:27 PM | BillyBnMOfficial | Model: B Dasher |
What do you mean? @JBGamer |
Nov 11, 2022, 12:17 PM | KoaPlay | Model: Phoenix Wright |
What's the matter, Wright? Has the cat got your tongue? |
Nov 11, 2022, 12:13 PM | JBGamer | Model: B Dasher |
How do I fix the UV Map of this when Imported into blender? |
Nov 11, 2022, 12:13 PM | SpyrotheDragon2021 | Model: Amy (Classic, Sonic Generations-Style) |
@QuadFactor If the speedway is endlessly looping, then where'd SEGA would have put her? :/ Just a curiosity |
Nov 11, 2022, 11:39 AM | Mugen64 | Model: Flint Lockwood |
Flint Lockwood! |
Nov 11, 2022, 11:03 AM | HuntForRichard | Model: Hector |
He is here |
Nov 11, 2022, 10:33 AM | Chilgt | Model: WALL-E |
YES |
Nov 11, 2022, 10:16 AM | Mugen64 | Model: Burger |
Basically took what i was about to say. |
Nov 11, 2022, 9:54 AM | HarmonyBunny | Model: Bat Bomb |
Isn't this from Sonic Battle? |
Nov 11, 2022, 9:43 AM | Jasper7438 | Model: Mr. Grizz (Bear #03) |
I can set up the body material, but I don't really know how to do the RFT mapping. Here is the basic body material setup. It looks like the textured fur uses a parallax effect, which gives it a layered 3D look. I haven't tried to figure that out yet. As for the fuzz around the model, it looks like fur cards are used on every edge of the model. A texture or vertex color is used to limit where the fur is. The fur is only around the edges of the model from where you're facing it. This probably easy to do in blender, but I don't know how to use particle systems that well... |
Nov 11, 2022, 9:26 AM | dribbleondo | Model: Edna Mode |
ED-NA-MODE....and guest. |
Nov 11, 2022, 9:19 AM | BillyBnMOfficial | Model: Edna Mode |
No capes! |
Nov 11, 2022, 7:35 AM | jcactus | Model: Mr. Grizz (Bear #03) |
...ew this is why i just make still renders... I can't even figure out grizz's fur, I'm not even going to try this today haha |
Nov 11, 2022, 6:03 AM | R7CrazyCanucks | Model: Burger |
"Woah dude! My burger's in 3D!" |
Nov 11, 2022, 12:24 AM | SupaDupaAlien22 | Model: Witch Switch |
Forget the Nintendo Switch this is better |
Nov 10, 2022, 11:31 PM | KirbyDreamLand | Model: Opa Opa |
Opa Opa never worked as an mascot, because it was weird and emotionless. He did appears in other media as such Zillion. |
Nov 10, 2022, 11:04 PM | Syogren | Update: Ploaj's Pokémon Parade |
What an incredible update. Not only did you all rip so many models, but I've needed a ton of them for my projects. Good work! |
Nov 10, 2022, 9:08 PM | SSK02 | Model: Pac-Boy |
this is basically pac-junior in disguise in my eyes. also eyyy a Pac-Man World repac model rip! |
Nov 10, 2022, 8:31 PM | Superstar_GGY | Model: Wario |
Most likely since this isn't rigged |
Nov 10, 2022, 6:46 PM | supadupasmart | Model: Marshmello |
its the guy from fortnite |
Nov 10, 2022, 6:33 PM | Danielcrash | Model: Pepsiman |
PEPSIMAAAAAAAAN |
Nov 10, 2022, 6:12 PM | CuteTheRig | Model: Tails (Classic) |
toei tails! |
Nov 10, 2022, 5:45 PM | MegaPokéSonicX | Game: Pokémon Battle Revolution |
Let's go!! I really wanted to use these for a very long time! |
Nov 10, 2022, 5:23 PM | W!nter | Model: Diddy Kong |
Diddy kong if real (2013) |
Nov 10, 2022, 3:44 PM | Ryen-Orco | Model: Mr. Grizz (Bear #03) |
Yeah, that's definitely a decent way to do it in Blender. I cut out the spots using Blender's knife tool since unfortunately an alpha mask wouldn't work for what I'm doing, but for general posing/animating that'd definitely be more than satisfactory. Also, it seems like the gradient (RFT texture) slowly rotates as it scrolls through, which is gonna be a pain to do in a game that doesn't support texture rotation... (pay attention to his chest here: https://youtu.be/DusFYO9ToJk?t=314) |
Nov 10, 2022, 3:29 PM | shadowman44 | Model: Target Dummy (Spy) |
The map "Monster Bash" has a ton of these things in the out of bounds area to make an illusion of a mob near the castle doors. Pretty neat use of them. |
Nov 10, 2022, 3:00 PM | THiNGYBOBinc | Model: Storm |
In case anyone was wondering, those statues are of various enemies from the game "SlashOut" |
Nov 10, 2022, 1:44 PM | Mr.Goofball | Model: Baseball Cap |
Ness |
Nov 10, 2022, 1:00 PM | TymeoTrap | Game: Pokémon HOME |
how do i change the animations ? |
Nov 10, 2022, 12:34 PM | Tristen Timberwolf | Model: Goku (Nintendo 64) |
Imagine if this was in smash 64 remix |
Nov 10, 2022, 12:31 PM | Tristen Timberwolf | Model: Mega Man (N64) |
Imagine if Megaman was the next fighter in Smash 64 remix. |
Nov 10, 2022, 12:28 PM | Tristen Timberwolf | Model: Luigi (Mario is Missing) |
WEEGEE |
Nov 10, 2022, 12:27 PM | Tristen Timberwolf | Model: Mario (Hotel Mario) |
Luigi, look! It’s from Bowser! |
Nov 10, 2022, 11:09 AM | jcactus | Model: Mr. Grizz (Bear #03) |
By the way, I'm new to blender, so chances are I did multiple things wrong, but it works decently enough? |
Nov 10, 2022, 11:08 AM | jcactus | Model: Mr. Grizz (Bear #03) |
To both of you, I *kind of* made the ink scroll work (with the RFT texture)?? It took some adjustments of the textures in an external art program, it's super messy, though. This drive link has photos of my nodes (I can upload a full screenshot if you'd like) and a gif of what it looks like (I don't think i animated the ink correctly haha) https://drive.google.com/drive/folders/1RZAFivWpg8RFhJSRO4icFvx9RMPCFWlY?usp=sharing |
Nov 10, 2022, 10:44 AM | aquaskull64 | Model: kug |
kug |
Nov 10, 2022, 10:22 AM | RedYoshiKart | Game: Formula Cartoon All-Stars |
Fixed Skips and Uploaded Ben 10 |
Nov 10, 2022, 9:56 AM | justsomerandomdude | Model: Timmy Turner |
Nice |
Nov 10, 2022, 8:26 AM | engiSonic | Model: Parabolic Antenna |
....wait, what use would parabolic antennae serve in an UNDERGROUND DOME? |
Nov 10, 2022, 7:46 AM | RedYoshiKart | Model: Rigby |
@Weed66942 Is AssetStudio only made for ripping models from unity games? If so, where can I find this game for unity? |
Nov 9, 2022, 11:44 PM | Mr.Goofball | Model: The Postal Dude |
@lappytoppy The middle finger is larger so flipping people off looks more visible to people when it happens in multiplayer. |
Nov 9, 2022, 11:00 PM | Dolphman | Model: Garfield |
@Pixel3r And that is why people avoid using the name when making characters. Even Beast Boy is rarely ever referred to his real name because of it. (Which is also Garfield) |
Nov 9, 2022, 9:38 PM * | DJFox11 | Game: Super Mario Odyssey |
Just submited the final Mario outfit model. (I think) Can't wait for them all to be approved! |
Nov 9, 2022, 9:36 PM | BillyBnMOfficial | Game: Super Smash Bros. for Nintendo 3DS |
Yeah, Villager took too long to rip lmao. |
Nov 9, 2022, 8:51 PM | AndroNerd | Model: Mr. Grizz (Bear #03) |
Does anyone know how to use the RFT texture? I kinda got the shading to work and that's all I need to get it to look right. |
Nov 9, 2022, 8:22 PM | BillyBnMOfficial | Model: Rigby |
I've been usuing Assetstudio |