Posted | By | On | Comment |
---|---|---|---|
Feb 23, 2023, 4:24 AM | ubern00bkye | Model: Boo |
man they looked way different here, i sorta like it |
Feb 22, 2023, 11:15 PM | ThatLazyBucket | Game: Five Nights at Freddy's VR: Help Wanted |
I added a bonnie model it's pending |
Feb 22, 2023, 9:46 PM | BillyBnMOfficial | Model: Phraud Hogslop |
Gold what? Hey man, there's no Gold Master here, there's not a Gold Master within a hundred miles. Vince is just crazy and insane. I never got any Gold Master and I'm definitely not running off copies, eh. Who said I was running off copies? Some damn liar Vince never returns my calls. I can't even get a call through to that guy, eh. Or a Gold Master, which I do not have on my desk, nope. |
Feb 22, 2023, 8:50 PM | SupaDupaAlien22 | Model: Leaky Eye Luca |
I like how he comes with his stand |
Feb 22, 2023, 8:41 PM | teh_supar_hackr | Model: Butterfly (Encanto) |
The greatest Disney villian, the butterfly from Enchanto! |
Feb 22, 2023, 8:34 PM | poyo20 | Model: A-Train |
I get messages from the stars |
Feb 22, 2023, 7:43 PM | CrumbsInBed | Model: Octoling |
@C2SB Ohhh alright! Do you mean like this? If thats the case, Plug "m_eyelids_alb.1.png" into base color, undo the alpha stuff i said and that should do the trick! If its still all black, select eyelids, go to UV editing tab, edit mode, select all, and then you can move the UV to fit the white lines. Like This |
Feb 22, 2023, 7:43 PM | Senhor Suíno | Model: The Thing |
The worst Thing I ever saw. This game sucked. |
Feb 22, 2023, 7:11 PM | MarioFan9238 | Model: Blue Speedster |
audi ripoff |
Feb 22, 2023, 6:18 PM | TheEmeraldSword | Model: Guido |
Oh the memories of constantly chucking this guy back into the tire shop. Likely kept spawning back there due to limitations of the Wii disk memory if I had to guess. |
Feb 22, 2023, 6:14 PM | TheEmeraldSword | Model: Lightning McQueen |
Shame we never got one of his NASCAR build in this style. The World Race looks fine, don't get me wrong, I actually like the design, but I like my nostalgia the way I was introduced to it. |
Feb 22, 2023, 5:42 PM | C2SB | Model: Octoling |
@CrumbsInBed i do that but the texture is fully black and it doesn't have the white lines like the S2 models do. Idk if i did it wrong but the only other texture i have is the albedo. |
Feb 22, 2023, 3:22 PM * | Reapersans2 | Game: LittleBigPlanet 2 |
I extracted most of the .mol (2,949 out of 3,010) files from the data.FARC and converted them into GLB files which can be opened by blender. I am having trouble converting GLB into OBJ or DAE because the conversion screws with the texture space and misaligns the textures. Every GLB file works flawlessly when imported into blender but most don't pull up in windows default 3d viewer, and the ones that do have the misaligned textures. I don't know if file sharing is allowed but if anyone wants to help sift through some of these and help convert them here is a link: [hyperlink blocked] Reminder- most of the files wont open with windows 3d viewer so you have to use blender or another 3d file viewer that supports glTF 2.0 file formats. view3dscene will open all of the files but has the problem with texture space being screwed up. I used https://github.com/ennuo/toolkit/releases to extract all the .mol files to GLB. |
Feb 22, 2023, 1:29 PM | RosiTheHuman | Model: Spencer |
literally me |
Feb 22, 2023, 1:23 PM | xPinkBoiYTx | Model: Heavy |
POOTISPESER HERE |
Feb 22, 2023, 1:08 PM | WF4123 | Model: Mort the Chicken |
Mort my man, I've been awaited for returnal. |
Feb 22, 2023, 12:39 PM | AMontyMoleFan | Model: Egg Robo |
Literally the only Badnik who has ever appeared in any Super Smash Bros. game. |
Feb 22, 2023, 12:30 PM | blackroo1967 | Model: Nora Fries |
The reason for Mr. Freeze lives: to revive and cure his wife. |
Feb 22, 2023, 9:37 AM | WarGrey | Model: Phineas |
Doritos |
Feb 22, 2023, 9:08 AM | itssamuelsmartedits | Game: Bluey Customs |
@Peardian according to what you said I can officially make a Thomas the tank engine customs/edited page so off I go |
Feb 22, 2023, 5:05 AM | GEEKFOREVER_on_VG_Ressources | Model: Vathek |
Where are his front legs? |
Feb 22, 2023, 1:57 AM | daemon-404 | Game: The Legend of Zelda: Breath of the Wild |
@Ethonic so it is possible to extract terrain! If you cut it up into parts it may be easier to use and possibly upload. Speaking of which... will you be uploading it somewhere? If not here (probably a good idea) then maybe on DeviantArt or hell a Google Drive or something? Does it export the proper textures as well? I would appreciate the hell out of it since I've been having a hard time hand-modeling things to make outside scenes. |
Feb 21, 2023, 11:23 PM | Peardian | Game: Sonic Colors |
@Gräpëjüïce: Yes, we already have it here. It's grouped together with the regular spring. |
Feb 21, 2023, 11:10 PM | Peardian | Game: Bluey Customs |
@itssamuelsmartedits: 1. There are some Bluey games, so it is allowed here. 2. It doesn't matter how popular (or not) the show is. 3. Being similar to Roblox models is not a problem. |
Feb 21, 2023, 10:07 PM | YiyaRoxie | Model: Donkey |
I'm making waffles! |
Feb 21, 2023, 10:04 PM | YiyaRoxie | Model: Puss in Boots |
Finally! |
Feb 21, 2023, 8:01 PM | gameman5804 | Model: Sonic vs. Shadow (Green Forest) |
"I'm the coolest!" |
Feb 21, 2023, 7:23 PM | SunJammer97 | Model: Hugh Neutron (Mummy) |
RIP Franklin Delano Roosevelt ? |
Feb 21, 2023, 7:21 PM * | BillyBnMOfficial | Game: Nickelodeon All-Star Brawl |
I actually sent Zim again. I fixed the rig on the head. It was especially hard since Gir has to be included AND PEOPLE: That Model Standardization Project on Gamebanana has broken rigs |
Feb 21, 2023, 7:02 PM | SunJammer97 | Model: Wild East Billy |
Welp, this model exists. |
Feb 21, 2023, 7:00 PM | SunJammer97 | Model: Miner |
Models without shading are really something else eh? |
Feb 21, 2023, 6:57 PM | SunJammer97 | Model: Horse |
Petah, the horse is here. |
Feb 21, 2023, 6:53 PM | SunJammer97 | Model: Squidward Tentacles |
Poor Squidward can't catch a break and became unused :sad: |
Feb 21, 2023, 6:51 PM | SunJammer97 | Model: Jimmy Neutron |
For those who are confused about the comments, the previous thumbnail + preview image for this particular model was horrifying and strange lookin', however it seems to have been changed recently. |
Feb 21, 2023, 6:38 PM | SunJammer97 | Model: Captain |
Me after drinking drinking 60 ounces of battery a cid |
Feb 21, 2023, 6:28 PM | CheddarVG | Model: Arwing (Title Screen / Ending) |
Now this is more like it, I'm glad we have our hands on the SNES Arwing model now. |
Feb 21, 2023, 6:21 PM | CheddarVG | Model: Buzzbomb |
It's surprisingly high poly for a model you only see from really far away. |
Feb 21, 2023, 4:50 PM | Ethonic | Game: The Legend of Zelda: Breath of the Wild |
I was messing around in the files for this game and it turns out that the entire map is separated between terrain which doesent have overhangs and then the models that get put upon the terrain that make those overhangs and caves. The great plateau has the terrain like the mountains and the hills, then the models like the big castle walls around the great plateau or the big cliff after the shrine of resurection. I extracted the entire terrain of hyrule and there were 91 million polygons and very hard to load in Blender, even using an RTX 3050ti so if I were to add all the models to it, it would be almost impossible to load in blender. I dont know too mutch about the technical side of breath of the wild so correct me if I'm wrong about any of this information. |
Feb 21, 2023, 4:44 PM | CrumbsInBed | Model: Inkling |
@Spletz47 For the eyes, you can move the UV. Select the eyes, go to UV Editing, Edit Mode, select everything and move it to where you want the eyes to point. As for the pants, are you moving the mesh or the armature? I would suggest moving the armature any time you want to move it. If that's not the issue, maybe check the Object Constraint Properties tab on the right? something in there might be causing that. |
Feb 21, 2023, 4:39 PM | toastedfoxx | Model: Boo |
weird fellows |
Feb 21, 2023, 4:33 PM | CrumbsInBed | Model: Octoling |
@C2SB Are you in blender? If so, select the Eyelids_Model, go to Shading tab and create an image texture, plug that into Alpha on your BSDF, and then select any of the "m_eyelids_opa" files. Then, go to the Material Properties tab on the right, scroll down to Viewport Display, find Blend Mode, switch it from Opaque to Alpha Clip. If not in blender, look up how to do Alpha Masks for what program you're in, and do that on the eyelids. |
Feb 21, 2023, 4:03 PM | BillyBnMOfficial | Game: Borderlands |
@Plague_cure: Thank you for getting this game up Anyways, I've sent Tannis and Roland with their rigs |
Feb 21, 2023, 3:45 PM | Gräpëjüïce | Game: Sonic Colors |
Wanted to point out there is an unused blue spring in the games files |
Feb 21, 2023, 3:14 PM | Rosejes1 | Model: Shovel Knight |
Fun fact:Yacht Club Games made the Shovel Knight model. |
Feb 21, 2023, 12:43 PM | YiyaRoxie | Model: Corneria |
Basically, is the Earth |
Feb 21, 2023, 12:40 PM | YiyaRoxie | Model: Peppy Hare |
DO A BARREL ROLL |
Feb 21, 2023, 10:15 AM | Tristen Timberwolf | Model: Jake the Dog |
Aw hell naw |
Feb 21, 2023, 10:14 AM | Tristen Timberwolf | Model: Johnny Test |
Head of fiery hair and a turbo charged backpack |
Feb 21, 2023, 10:02 AM | JKBowden | Model: Pocoyo |
what happened to him |
Feb 21, 2023, 8:44 AM | ZacharyBandicoot | Model: Skipper |
Skipper on crack |