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Super Mario Odyssey
Uploads to this Game RSS Feed
Category Nintendo Switch
Models 259
Hits 1,645,860
Comments 340
Super Mario Odyssey
Super Mario Odyssey
Playable Characters
[56]
Playable Characters (2D)
[6]
Non-Playable Characters
[32]
Enemies
[30]
Enemies (2D)
[8]
Bosses
[11]
Items
[11]
Items (2D)
[7]
Objects
[25]
Objects (2D)
[12]
Map Objects
[14]
Souvenirs
[26]
Locations
[16]
Miscellaneous
[1]
Unused
[4]
Console Genre Developers
Nintendo Switch Platformer Developer coming soon!
Pending Models: 15
  • Cappy Eyes
  • Fossil Falls
  • Invincible Sparkles (2D)
  • Mario (Hariet, 2D)
  • Mario (Mini, 2D)
  • Mario (Peach, 2D)
  • Mario (Skeleton, 2D)
  • New Donk City Band Members
  • P Switch
  • Sea of Clouds
  • Shiverian Elder
  • Shiverian Racer
  • Shiverians
  • Torkdrift
  • Warp Pipe (2D)
Tagging is in the works and will be here soon!
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Apr 6, 2018, 11:00 AM
Lovin that 3D Prototype model...
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Apr 5, 2018, 2:00 PM
Hooray! i have a account now
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Apr 4, 2018, 10:00 AM
I found a model of Pauline on DeviantArt for Xnalara, but unfortunately, it seems like it has a few textures missing, mainly the sparkles on her dress. Hopefully any missing texture will be included in the TMR release, whenever Pauline's model is uploaded.
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Apr 3, 2018, 10:07 PM
@FroggoTheDoggo yeah, but I thought it worked like pending games.
Then again, I'm pretty new to this...
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Apr 3, 2018, 5:32 PM
Submitted Uncle Amiibo
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Apr 3, 2018, 1:48 AM
@AegisCamra they do need to get approved ya' know...
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Apr 2, 2018, 4:00 AM
@FroggoTheDoggo: that doesn't surprise me.
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Apr 1, 2018, 2:44 PM
@FroggoTheDoggo I'm not seeing the Pokio...
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Mar 31, 2018, 10:33 PM
Submitted the Pokio model a few minutes ago.
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Mar 30, 2018, 8:05 PM
@Machow8 the Japanese name isn't an indicator of what it's called in the files. For example the members of the band. They are all called 'BandMan[instrument]' or Pauline who is 'CityMayor'.
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Mar 30, 2018, 3:16 PM
@FroggoTheDoggo: thx! I'll check about this model later.
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Mar 30, 2018, 3:11 PM
@FroggoTheDoggo & @EmRuHire: i have shown everyhting needed for extraction.

I just forgot about this 3ds max script.
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Mar 30, 2018, 11:18 AM
@EmRuHire he uses 3DSMax, his BFRES importer MaxScript, a BNTX extractor, embed extractor, and Noesis (this is just assumption from how I've been ripping them myself).
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Mar 30, 2018, 11:15 AM
@Random Talking Bush: What program do you use to extract these models & sprites?
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Mar 30, 2018, 11:14 AM
@MisterMike and @Machow8 the Ruined Kingdom dragon is called BossRaid if you want to have a look for yourselves.
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Mar 30, 2018, 10:48 AM
Oops, forgot to mention last night that I'd also updated practically every Mario model, plus Luigi's (not the unused one though), as it was pointed out to me that the right glove had inverted polygons on two of the bumps. That's been fixed now.
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Mar 30, 2018, 4:21 AM
@Doc von Schmeltwick: who wanna help must provide some first.

It's him who wanna the model of that boss, so, he provide me it's japanese name and i'll search in files i ripped.
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Mar 30, 2018, 1:21 AM
Added the Baseball and Satellaview outfits now.

@SpaceAnimal: You're in no position to ask that kinda question, considering most of your comments were requests, and you haven't even attempted to submit anything yourself. Models take time to rip properly, and if you can't wait for others to do so, try doing so yourself.
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Mar 30, 2018, 12:30 AM
Well I imagine there'd be a lot of extraction, compiling, checking that everything is correct, and with complex models like with this game, that'd take a while, no?
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Mar 29, 2018, 10:13 PM
Why does it take so long to upload the models?
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Mar 29, 2018, 8:19 PM
Anyways, what MarioWiki could use a rip of is Bitefrost, which will be filed under "Gabuzō" or some such thing. It didn't have Prima artwork apparently, so we're stuck with screenshots of it for now as our images....
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Mar 29, 2018, 7:45 PM
@Machow8 Look on MarioWiki, all the SMO "Names in other languages" sections are full at the bottoms of their respective pages.
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Mar 29, 2018, 5:53 PM
@MisterMike: if you can tell me it's japanese name, i can take a look about that (since all game files are named in japanese - example: Warp Pipe is Dokan, in japanese).
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Mar 29, 2018, 5:50 PM
@alteredillusion: What you'll need:

- .xci file of the game (good luck finding one, since it's illegal to share it);

- Hactool program;

- A bunch of switch keys (master key, package key and so on - note: they are copyrighted, so, no one here can share them without getting banned);

- BFRES Embedded Files Extractor program;

- BFRES_TexDump program;

- BNTX Extractor v0.4 (or newer) program;

- Noesis program (this is to convert .dds files to png, so, you'll be able to upload your ripped files on this site);

- SARCExtract v0.5 (or newer) program;

- A full_keyset.txt which contains all switch keys inside of the hactool folder;

Some useful codes for use with hactool program (note: change paths to be accurate with ones on your pc, or code will fail badly):

- hactool -k E:\SMO\full_keyset.txt -txci E:\SMO\SMO.xci --outdir E:\SMO\SMO_NCA

- hactool -k E:\SMO\full_keyset.txt -tnca E:\SMO\nca\secure\08c1d23a902a841b497f7be217c8ad6d.nca --romfsdir E:\SMO\SMO_romfs

Little tutorial for those who know how to use cmd (so, can be used to rip all files needed):

Put hactool on your C: Drive somewhere.

Put the odyssey XCI which you have extracted into the root of the Hactool folder.

Now open CMD and type cd C://[insert directory]/Hactool
then
hactool -k E:\SMO\full_keyset.txt -txci E:\SMO\SMO.xci --outdir E:\SMO\SMO_NCA
then
hactool -k E:\SMO\full_keyset.txt -tnca E:\SMO\nca\secure\08c1d23a902a841b497f7be217c8ad6d.nca --romfsdir E:\SMO\SMO_romfs

and now you have your files!
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Mar 29, 2018, 7:11 AM
Not sure what the pending models are
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