Posted | By | On | Comment |
---|---|---|---|
Mar 5, 2020, 11:02 PM | ZTO | Model: Meat Field |
Pokemon: Uhh don't worry about where the meat comes from.... Digimon: The meat comes out of the ground, deal with it. |
Mar 5, 2020, 8:30 PM | Gaming Fan | Model: Piranha Plant |
Piranha Plants with feet isn't odd, refer to Stalking Piranha Plants. |
Mar 5, 2020, 8:20 PM | Gaming Fan | Model: Mega Mushroom |
chonk |
Mar 5, 2020, 8:17 PM | Gaming Fan | Model: Sennyu Suit |
m fancy |
Mar 5, 2020, 5:00 PM | Gaming Fan | Game: A Hat in Time |
OOOOH YES. |
Mar 5, 2020, 1:00 PM | kirbstar | Model: Mid-Boss Arena Background |
from how the name is, it most likely stands for GameCube Kirby, so it's probably a background from Kirby Adventure before getting scrapped in Kirby's Return to Dreamland |
Mar 5, 2020, 10:45 AM | lemurboy12 | Game: The Simpsons Game |
it uses a weird version of renderware that nothing can read currently |
Mar 5, 2020, 10:16 AM | airmodels97 | Model: Ring |
the ring that ruins dreams |
Mar 5, 2020, 9:46 AM | MADVAL2 | Model: Noodle (Gorillaz) |
Now We Need The Rest Of The Gang 2D Murdoc and Russell |
Mar 5, 2020, 8:32 AM | ChickenNugget | Game: Sonic Adventure 2: Battle |
im also currently trying to add knuckles |
Mar 5, 2020, 8:08 AM | Arturmsbr2 | Game: Super Mario 64 DS |
wheres normal mario and metal wario, fire spitting(i think) yoshi and vanish luigi? |
Mar 5, 2020, 8:03 AM | Arturmsbr2 | Model: Arwing |
ah yes, the airwing its so funny they used that for making the movement for that fire dragon boss thing |
Mar 5, 2020, 5:59 AM | mercono aexotic | Game: Super Mario 64 |
specular can you give me the file of it pls and i want it as obj |
Mar 5, 2020, 12:54 AM | Hell Inspector | Game: The Simpsons Game |
Wait really? How easy is it to rip from renderware? |
Mar 5, 2020, 12:53 AM | Hell Inspector | Model: Homer Simpson |
Thats not the right texture for the model. Thats the texture used for the characters in Hit & Run. TSG has more detailed textures. |
Mar 4, 2020, 9:25 PM | Meme Guy | Model: Mii |
yeah, it looks good |
Mar 4, 2020, 8:05 PM | ChickenNugget | Game: Sonic Adventure 2: Battle |
so many pending models lmao |
Mar 4, 2020, 7:29 PM | Peardian | Model: #010 Caterpie |
On that same note, models are more than just the polygons and texturing. New effects such as Dynamax require new bones to control those effects. If you compare the bone structure of this Caterpie with the one from XY, you'll see that this model has a lot of new "effect" bones added. |
Mar 4, 2020, 7:10 PM | Hell Inspector | Game: Wallace & Gromit: The Curse of the Were-Rabbit |
I got a rip of the Were-Rabbit but its not very good. I'll get a better rip and upload it soon. Still hoping my next couple of rips get approved. |
Mar 4, 2020, 5:16 PM | dald22 | Model: Queen Vanessa |
less scary without the manor |
Mar 4, 2020, 5:15 PM | dald22 | Model: Tourist |
Darn STEVE |
Mar 4, 2020, 5:13 PM | dald22 | Game: A Hat in Time |
BOIIIIIIIIIIIIIIIIII |
Mar 4, 2020, 2:01 PM | TheBestNSMB | Model: Rainbow Road (SNES, Mario Kart DS-Style) |
yes |
Mar 4, 2020, 2:00 PM | TheBestNSMB | Model: George |
#totallynotdonkeykong |
Mar 4, 2020, 8:01 AM | phillcypher | Model: TestMateria |
Chibi cloud |
Mar 4, 2020, 7:57 AM | phillcypher | Game: A Hat in Time |
about time! |
Mar 4, 2020, 6:08 AM | ThePastTimeline | Model: #010 Caterpie |
Noone seems to realize that they're *supposed* to use the same models, as that was what they're made for ever since XY. Animation re-usage is what's the bigger problem. |
Mar 4, 2020, 5:56 AM | Rokku-D | Model: Spider-Man |
I'm Already at full Health! |
Mar 3, 2020, 10:47 PM | Fire9Ball | Model: #001 Bulbasaur |
@Kiromitsu There is a file called "pm0001_00_Eye1_Merged.png" replace it with the "pm0001_00_Eye1.png" and remove the iris (Material and vertices) Sorry for being late. :( |
Mar 3, 2020, 10:24 PM | sitkinator | Game: A Hat in Time |
yes |
Mar 3, 2020, 10:06 PM | CaramelPuffpuff | Model: Dr. Wario |
The first time Dr. Wario is back since WarioWare! |
Mar 3, 2020, 8:45 PM | Poudink | Model: Crab Bucket |
My favorite way to fly into outer space. |
Mar 3, 2020, 7:52 PM | 1337gamer15 | Model: Shish kabob |
The BBQ at Hop's after the starter battle I think. |
Mar 3, 2020, 6:05 PM | Draco Rex | Model: Conductor Cap |
is that a jojo refrence? |
Mar 3, 2020, 4:19 PM | dcv060604 | Model: Helmaroc King |
BIRD UP! |
Mar 3, 2020, 4:10 PM | dcv060604 | Model: Egg |
would you care for a nice egg in this trying time? |
Mar 3, 2020, 4:04 PM | dcv060604 | Model: Safari Zone Warden |
literally |
Mar 3, 2020, 3:56 PM | MegaPokéSonicX | Model: Silver |
One of my favorite Sonic characters who is greatly misunderstood |
Mar 3, 2020, 3:43 PM | Jasper7438 | Game: Splatoon 2 |
I am good with the basic maps and tcl/2cl. It's the ones like mlta/hlt, trm, thc, rft, and fxm that confuse me because I don't know how to set up the nodes for those. I will try to look up tutorials for thc and trm, I thought none existed before, glad to be wrong! I'll be honest and say I never used the forums, but if I need more help I'll try figuring that out too. Thank you both! |
Mar 3, 2020, 2:28 PM | Yan | Game: Splatoon 2 |
@Inferry These are indeed color mask textures They are used for the inkspots on the surface of the model The Teamcolortextures are for the colorvariation - because Nintendo cant make 1000 textures for only one model Textures they i would count as difficult are .fxm textures, because every model use them on a different way |
Mar 3, 2020, 2:00 PM | Inferry | Game: Splatoon 2 |
@Jasper7438 I am to assume you are not very experienced with materials and textures/maps? Albedo, Normal, Roughness, Metalness, Emission and Ambient Occlusion maps are all very common type of textures used quite commonly by many games, you should have no problem finding tutorials on how they work or how to make/use them in Blender or other software if you google the name and add Blender to your search query Thickness and Transmission Maps are less common, but tutorials do exist for Blender on how to use them or make them. Inked(2cl) and Team Color Maps sound like color masks to me, you use them to indicate which parts should be colorized by the color parameter in the material's options, they are quite common too. The only odd ones are the Effects, Multi Texture(which seems to be in part detail textures, common as well) and Lightwarps; these seem to vary from case to case. I would have to look at the model in question in-game to try and see how they work, but they don't seem that complicated from the description on the page you gave. Edit: It seems like Yam beat me to the punch, still if you need help, send me a pm in the forums. |
Mar 3, 2020, 1:04 PM | Yan | Game: Splatoon 2 |
of course :D You helped me with the animations and I think it's only fair if I try to help with the textures as best I can But I will need some time for And possibly with a few grammatical errors because I am a German and do not speak the English language well yet I think I will divide up the tutorials So you have enough time to try out the new information and I can make new tutorials during the process The first tutorial should be the use of the usual textures (.alb .mtl .spm .rgh .nrm) and a Splatoon texture like cl2 ( the cl2 /cl3 textures looking really weird but are usefull if you know how tu use them ) |
Mar 3, 2020, 12:24 PM | garc302 | Model: Overworld (Horizontal) |
Is there a way to be able to change the background color in Blender? |
Mar 3, 2020, 12:00 PM | bulletbillgamer18 | Game: Mario Kart Arcade GP DX |
Fans And Model Rippers... I Did It, Check This Out, I Finally Ripped The Models From The Bin Files https://www.deviantart.com/bbgofficial/art/W-I-P-Mario-Kart-Arcade-GP-DX-Model-Rip-1-832527486 |
Mar 3, 2020, 8:41 AM | PlasticMilkMachine | Model: Moai Statue |
Get it? It's a JoJo reference hahahaha. You have to have 100IQ plus to understand the reference hahahaha. |
Mar 3, 2020, 8:41 AM | PlasticMilkMachine | Model: Moai Statue |
Yo, Angelo. |
Mar 3, 2020, 8:00 AM | CharmanderCharm | Model: Curry Ingredients |
Best model I've ever seen in a nintendo game. This model should win an oscar award. |
Mar 2, 2020, 10:01 PM | Peardian | Model: iga_kuribo |
No, this is not from the DS. A lot of models in this game have a low quality due to how small everything is, and the original NSMB uses even lower quality. In fact, the original NSMB just uses sprites for Goombas. |
Mar 2, 2020, 9:06 PM | SirEnergy9 | Game: Mario & Sonic at the Olympic Games Tokyo 2020 |
My best character is Blaze the Cat (Swimming) is the best and sexiest. |
Mar 2, 2020, 9:02 PM | Master_Max_500 | Model: Megaman.EXE |
pretty good model for ds, not gonna lie |