Posted | By | On | Comment |
---|---|---|---|
Feb 23, 2018, 6:10 AM | Trikeboy | Game: The Legend of Zelda: Breath of the Wild |
@Starwarsrepublic: I'm sorry, how would you like the icons done? What special bells and whistles would you like? The icons are the the models like nearly every other model uploaded to the site. |
Feb 23, 2018, 3:27 AM | Dolphman | Model: Miles "Tails" Prower (Xmas) |
"WHY WEREN'T YOU AT ELF PRACTICE?!?!" |
Feb 23, 2018, 1:04 AM | SonicUnderground316 | Model: ECM |
Remind me of the Dark Legion (a Frost Legionnaire) from the Archie's Sonic Comic series:https://vignette.wikia.nocookie.net/archiesonic/images/3/37/DarkLegiontroop.jpg/revision/latest?cb=20100214202545 |
Feb 22, 2018, 10:47 PM | Pik | Model: Luigi (Unused) |
@NaluigiRocks I think because he's an NPC, he is lower poly than the playable Mario models are. We'll have to compare it to the finished Luigi model of course, just to be sure. |
Feb 22, 2018, 9:54 PM | D0ct0r | Model: Star |
Yo, the stars had feet? Bro... |
Feb 22, 2018, 8:52 PM | Exvoskii | Model: Phonogram Man |
Are you planning on making any future zelda models? I am new to model resource and came across your models. I love them and was just wondering! I use them for VRchat, there really cool! :D |
Feb 22, 2018, 4:58 PM | Untitled-1 | Model: Mario (Space) |
Pikmin 4 (2019) |
Feb 22, 2018, 4:57 PM | Untitled-1 | Model: Mario (Peach) |
What bro?! You got married and didn't tell me?! |
Feb 22, 2018, 4:13 PM | Untitled-1 | Model: Bowser |
@StupidMarioBros1Fan Wait really? How many times was it reused? |
Feb 22, 2018, 2:33 PM | WesternGamerRedemption | Model: Sunshine Isles |
I must correct this |
Feb 22, 2018, 2:20 PM | robowil | Model: Chip |
Reminds me of one of those low-poly DS models |
Feb 22, 2018, 1:19 PM | NaluigiRocks | Game: Super Mario Odyssey |
Can't wait for the finished Luigi model now that the update's out. |
Feb 22, 2018, 12:50 PM | GANONdork123 | Game: Sonic Forces: Speed Battle |
I'm hoping someone rips Chaos since his model isn't in Forces itself. |
Feb 22, 2018, 11:02 AM | ElPatron036 | Game: Super Mario Odyssey |
Can't wait for the Broodals and Pauline |
Feb 22, 2018, 9:20 AM | Machow8 | Game: Super Mario Odyssey |
@JustPichi Happy or cappy? xD |
Feb 22, 2018, 9:03 AM | Starwarsrepublic | Game: The Legend of Zelda: Breath of the Wild |
@Random Talking Bush: Well, okay. But how come the icons for the models suck? They don't look very convincing...that's kinda why I thought there was a difference between the Wii U version and the Switch version. |
Feb 22, 2018, 12:57 AM | shadowman44 | Model: Beginner Stages |
Holy crap I thought Petie added the "Game Boy Advance" section to test something, I knew it could handle AMV's but I had no idea it could handle 3D rendered models. |
Feb 21, 2018, 9:09 PM | Peardian | Model: Bowser |
Any advanced image editor can do it, but I made a custom program called Texture Remix for exactly this purpose. |
Feb 21, 2018, 8:53 PM | KartMakerBrosU | Model: Bowser |
So how do you run the alpha channels to separate textures? |
Feb 21, 2018, 6:01 PM | MiniMoar | Game: Pokémon X / Y |
I'm hoping to see execute and exeggutor in here soon. |
Feb 21, 2018, 5:27 PM | 11042zyw19 | Model: Noodle (Gorillaz) |
Why the hell does this model have so many polygons and can not put it in the vr chat poxa could do with less please |
Feb 21, 2018, 4:30 PM | Sope | Model: Mario (N64 Era) |
This was the first model I've made in Maya, so I knew if I rigged it it would come out horribly and since obj's are more universal I decided that would be a good enough way to export the model |
Feb 21, 2018, 3:53 PM | MatiasNTRM | Model: Power Moon |
I really like this model! |
Feb 21, 2018, 2:49 PM | Random Talking Bush | Model: Bowser |
@TheLEGOGamer: The transparency is because for whatever reason Nintendo made the specular textures for the models as the alpha channels instead of separate textures (which are split accordingly in this upload). |
Feb 21, 2018, 2:40 PM | Centrixe the Dodo | Game: Tomodachi Life |
Actually, looking back at why some of my 2016 submissions were rejected I think now I can re-rip them properly (Hats/accessories among others, but clothes still no luck.) Here's a few of the old icons :P |
Feb 21, 2018, 2:31 PM | yousss98 | Model: Isaac Netero |
someone knows how to use him? |
Feb 21, 2018, 2:21 PM | MaxiGamer™ | Model: Mario (N64 Era) |
>only obj I will never understand modelling a character and not rigging it afterwards, unless it's for a specific artwork where the model will only be used once. |
Feb 21, 2018, 1:50 PM | ninetalescommander | Model: Globe & Pin |
Isn't this also used in Mario Kart 7's Online? |
Feb 21, 2018, 1:49 PM | KartMakerBrosU | Model: Bowser |
That's weird, when I found the model on the game's files, the textures were transparent and sometimes overlapped each other, what gives? |
Feb 21, 2018, 1:16 PM | Nitwitsworld | Model: Waluigi (N64 Era) |
Looks just like him. Right down to his long legs. |
Feb 21, 2018, 1:15 PM | Nitwitsworld | Model: Mario (N64 Era) |
Feels like this model should belong in an advance N64 console. (Like the Switch before the Switch was born) |
Feb 21, 2018, 1:14 PM | Nitwitsworld | Model: Chip |
Chip Skyler died for our sins. |
Feb 21, 2018, 12:19 PM | Balrogchar | Game: Portal 2 |
@TryyalAzureboarder I don't own either game. I just like them. |
Feb 21, 2018, 11:55 AM | DatHax | Model: Demo Test Model |
Jup, that model is from a demo included with the 3DS SDK |
Feb 21, 2018, 7:14 AM | lemmingscanfly | Game: Sphinx and the Cursed Mummy |
You waited 14 years until a PC version came out just to rip the models from the Gamecube? |
Feb 21, 2018, 5:23 AM | lightwolfx122 | Model: Rainbow Road |
I Picture This In Sonic Generations |
Feb 20, 2018, 8:43 PM | Nintega Dario | Model: Mario (N64 Era) |
I Just choked on my own spit when I saw this. XD There seems to be an issue with the geometry and UVs in this OBJ format, maybe if you would include an FBX, .blend, or even a DAE with the model fixed, that would be great. |
Feb 20, 2018, 7:49 PM | Deep Weeb | Model: Mario (Voxel) |
brown bricks |
Feb 20, 2018, 4:04 PM | Parappafan89 | Model: Waluigi (N64 Era) |
W A H H H H H H H H H H H H H H |
Feb 20, 2018, 2:55 PM | Tsunamods | Game: Mobius Final Fantasy |
Alright i'll give it a go. I think they come rigged, not too sure. The work i do in Blender is very different to most people. So im not entirely sure how to use it.But i do wanna try give back a little as i do use quite a lot of models you have provided here |
Feb 20, 2018, 1:23 PM | Untitled-1 | Model: Splat Dualies |
Oh, heh. |
Feb 20, 2018, 11:07 AM | sonic65101 | Model: Corrin (Nohr Princess) |
Isn't it funny how it's only when you see the monitor outside of the game that you realize the low quality of the textures? |
Feb 20, 2018, 10:52 AM | benjibrat | Model: Waluigi (N64 Era) |
Too bad, Waluigi Time! |
Feb 20, 2018, 9:30 AM | ZenShadow | Game: Hyrule Warriors |
Has anybody figured the models out yet? The program I use can either rip the model with textures and no bones, or with bones and no textures. I can't seem to find any middle ground. |
Feb 20, 2018, 8:39 AM | magictoad354 | Model: Mario |
Actually Mario's "Hack Start" model is an earlier version of Mario's model. You can tell by the textures of the model and the overalls. |
Feb 20, 2018, 8:19 AM | KurainoOni | Game: Final Fantasy XV: Pocket Edition |
This 3d Style kind of reminds me of the one they used in Theatrythm |
Feb 20, 2018, 7:25 AM | Nomok | Model: Wii Remote + Nunchuck |
neat |
Feb 20, 2018, 4:16 AM | Hallow | Game: Mobius Final Fantasy |
I've got her too, but her hair won't cooperate for an icon render. You don't have to follow exactly how I upload them, you must include a DAE or OBJ preferably a rigged dae since it's ez pz with MobiusFF and split the mask texture (_M01), and for splitting the textures is simple, just drag and drop them into Texture Remix's box as such set an output folder (Browse button in the bottom right) and click the circled button, you can just click the C+A button for the normal map. If texture remix doesn't work for you or you still can't figure it out, try using XnView or XnConvert they should have an option to "Extract Channel" make sure to deselect the "Delete Original" option in the output settings for XnConvert. |
Feb 20, 2018, 4:05 AM | Hallow | Game: Sonic Runners |
It's already been explained how, and I've linked you to the external files already which can be gotten from this thread >>> HERE |
Feb 20, 2018, 3:24 AM | Gamerz31w | Game: Sonic Runners |
So how did you extract these models if I can't find external data of model files?Is unity able to import .apk files or not?Is it working in different way? |