Posted | By | On | Comment |
---|---|---|---|
Nov 21, 2015, 1:52 PM | donovan | Game: Mario Kart 8 |
Tracks (courses) importing and some characters (in .obj file) doesn't works... The import is done, but it looks like nothing at all, espescially for tracks !! I'm using 3ds max, am I the only one who does not work? |
Nov 21, 2015, 1:43 PM | TeridaxXD001 | Game: Super Mario 64 DS |
Well, I was having trouble getting the textures right. Specifically, the model I was trying was Bowser. |
Nov 21, 2015, 12:42 PM | KillerButter2K | Game: Halo 2 |
Wow |
Nov 21, 2015, 12:36 PM | Shilz | Game: Sonic Rush |
Xoreos tools seems to have a herf unpacker. I was unable to use it, but they have 3 articles about the file formats and if the models aren't in the herf then it should be in one of the articles. worst-case scenario we have to ask him directly. |
Nov 21, 2015, 11:25 AM | Ice God64 | Model: World 1 |
That would be because the bushes are sprites. |
Nov 21, 2015, 7:11 AM | MajinBuuBigBadBuu | Model: Tails |
The models weren't actually used on the Saturn they made pre-rendered sprites with them. |
Nov 21, 2015, 4:03 AM | stephpage1976 | Game: New Super Mario Bros. Wii |
Download the model |
Nov 21, 2015, 4:02 AM | stephpage1976 | Game: New Super Mario Bros. Wii |
Download the model |
Nov 20, 2015, 7:34 PM | Scar7752 | Model: #658 Greninja |
WHY DOES IT HAVE A MOUTH |
Nov 20, 2015, 5:54 PM | powack081 | Game: Pokémon Omega Ruby / Alpha Sapphire |
Sorry, this tree cdn.bulbagarden.net/upload/7/73/Petalburg_Woods_Moss_Rock_ORAS.png and the shrub of the other image |
Nov 20, 2015, 4:56 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Wii U |
@T_HI2LO THANK YOU!!!!!!!! I WAS THINKING THE SAME THING!!!!! THANK YOU!!!!!! |
Nov 20, 2015, 10:25 AM | valforwing | Game: Yu-Gi-Oh!: The Falsebound Kingdom |
does anyone have anymore models? like charecters? |
Nov 20, 2015, 10:16 AM | valforwing | Game: Yu-Gi-Oh! 5D's Wheelie Breakers |
is it possible to rip more monsters? also any of the original charecters in this game? |
Nov 20, 2015, 5:12 AM | iyenal | Game: Mario Kart 8 |
@TomixNscale89 Upload it |
Nov 19, 2015, 9:35 PM | ClippyExpressKing2390 | Game: Mario Kart 8 |
Yo Ray, were you planning on uploading the Mercedes cars any time soon? Cause if not I was going to upload them. Just wanted to check in case any were in the current model queue. |
Nov 19, 2015, 6:27 PM | powack081 | Game: Pokémon Omega Ruby / Alpha Sapphire |
plz riping this tree and shrub of screenshot www.serebii.net/omegarubyalphasapphire/bases/secretislet.jpg |
Nov 19, 2015, 3:14 PM | nobody231 | Model: Sonic |
@Parappafan89 Well, game 3D models weren't very advanced at this time. |
Nov 19, 2015, 3:14 PM | nobody231 | Game: Sonic X-treme |
@TeridaxXD001 Seems to be, as Chris Senn uploaded them. |
Nov 19, 2015, 12:12 PM | bradleyangle123 | Game: Sonic Adventure DX: Director's Cut |
Hey guys. Can somebody rip the Angel Island model from this game please? |
Nov 19, 2015, 11:30 AM | Tenryuu | Game: Hyperdimension Neptunia Re;Birth 3: V Generation |
Thanks for reply,can i have another reqest? :) can you rip mages with makise costume and annonydeath,Thanks |
Nov 19, 2015, 9:41 AM | TeridaxXD001 | Model: Kevin |
Dorks... |
Nov 18, 2015, 5:40 PM | SuperMarioDaBom | Game: Super Mario Sunshine |
Any requests? I got Shine Sprite and Bianco Hills Episode 1 models waiting for approval now... |
Nov 18, 2015, 3:49 PM | Nightfox | Game: Super Mario 64 DS |
Why, what models are you looking for? I can export the models as .obj or .dae, just so long I can find it in the ROM. |
Nov 18, 2015, 1:37 PM | frk_14 | Game: .hack//Link |
yes, and xth form too, i dont interested in rip stages, there are simple and repetitive. im a little slow uploading, cuz i dont have gpu D: |
Nov 18, 2015, 8:16 AM | Yarcaz | Model: #0172 Spiky Eared Pichu (XY) |
Cool man! Wait... Could you do the ??? Arceus as well? |
Nov 17, 2015, 4:53 PM | zymoesh | Game: The Legend of Zelda: The Wind Waker |
I have already submitted one Bokoblin and one Moblin. Hope I did everything right and they're accepted. |
Nov 17, 2015, 3:55 PM | VirtualTurtle | Model: Chrom Trophy |
The hair is still bleached. I have this same issue and cannot find a solution for the moment |
Nov 17, 2015, 2:52 PM | Larry Koopa Is Awesome | Model: Larry |
Sorry, just realized that it works in blender, but not meshlab |
Nov 17, 2015, 2:08 PM | Larry Koopa Is Awesome | Model: Larry |
May I ask just what the heck did you do to your model, First time i downloaded it, everything was perfect, and the eyes were in the correct place and the file would open, then when i get a new operating system and download it again, the dae doesn't work, so i had to converted, I opened it and i saw the eyes facing the completely wrong direction stuck to his leg, and im like, what just happened? |
Nov 17, 2015, 12:09 PM | PRIMEmc | Model: The Ark |
Are there rooms inside? |
Nov 17, 2015, 10:07 AM | Ice God64 | Game: Sonic Unleashed |
Imagine if Sonic's model actually changed so he wore ALL of those shoe upgrades. |
Nov 17, 2015, 8:32 AM | Yarcaz | Game: Sonic Generations |
I can't wait until eventually we will have all the sprites, models, textures, and sounds for sonic generations all on this website, it will make things a tone easier for the sonic community to do things with it. |
Nov 17, 2015, 6:59 AM | iyenal | Game: Mario Kart 8 |
@RafaLuigi The sounds effects is a "turbo" BFSAR archive file(in audio folder), use VGMToolbox to extract it and convert the BFWAV file to WAV with UWizard. If you have a special file you want I can upload it in sounds resource but the BFWAV files have a numeroted names (turbo_A00001,turbo_A00002...(more of 300files : 216 sounds in an archive of 416 archives GROUP)). There are many variants of voices and a lot of unused sounds. Good luck for finding the file do you want ! (the Nintendo developers are very desorganized !!!) |
Nov 17, 2015, 4:48 AM | Ray Koopa | Game: Mario Kart 8 |
@RafaLuigi You should ask that the uploader of the sound effects. |
Nov 17, 2015, 2:19 AM | A Blob | Game: Sonic Rush |
I tried to rip models from Sonic Chronicles as well and failed as well. I'm sorry but I can't help. |
Nov 16, 2015, 8:17 PM | Filler | Model: W. D. Gaster |
Reminds me of the Zelda games for N64. |
Nov 16, 2015, 5:47 PM | MrPizzaCat | Model: Link (Demo) |
Derp. |
Nov 16, 2015, 1:56 PM | thepottenttiger | Game: Super Smash Bros. for Wii U |
Hi, Please someone add Ike :) |
Nov 16, 2015, 11:58 AM | A Blob | Game: Sonic Rush |
But dm_son/dm_blz doesn't seem to have any differences (aside from missing the ball/spin model) and son_easy/blz_easy are just low textured Sonic and Blaze models... They seem unessesary. I used the Mario Kart DS Course Modifier (beta 11) to export these models. |
Nov 16, 2015, 4:19 AM | Yarcaz | Game: Sonic Lost World |
How did you rip the models from a 3ds game? I really want to know how because no one has ripped models from sonic generations 3ds yet and I want to learn how to rip from 3ds games. |
Nov 16, 2015, 3:50 AM | Yarcaz | Game: Sonic Rush |
Animaybi, In my opinion it would be great if every model was uploaded from sonic rush, so in my opinion go ahead and upload the "dm_son/dm_blz and son_easy/blz_easy" and any other models! :D Also I have a question, how do you do you rip models from ds games? I ask because I have been trying to lean in order to rip models from sonic chronicles and have failed. |
Nov 15, 2015, 6:55 PM | bjj0001 | Game: Super Smash Bros. for Wii U |
Can anyone rip and post a model of Mega Charizard X, the model that's used in Charizard's final smash? |
Nov 15, 2015, 10:14 AM | CRASHARKI | Model: Coco Bandicoot |
This is not his T-pose, it's just the idle pose. I saw the character's T-poses while ripping their models on the ps2 |
Nov 15, 2015, 8:13 AM | T_HI2LO | Model: Mega Man |
Do you guys have any rigging software that you use that works well with these, cause mine just says there's something wrong with them |
Nov 15, 2015, 8:10 AM | PRIMEmc | Game: Mario Kart DS |
I am working on papercraft, I will upload on the website Pixel papercraft. :D Pepakura is the best!!! |
Nov 15, 2015, 4:26 AM | T_HI2LO | Game: Super Smash Bros. for Wii U |
Koopalings plz |
Nov 14, 2015, 6:47 PM | Stu08 | Game: Inside Out Thought Bubbles |
Thank you so very much!!! :) |
Nov 14, 2015, 5:58 PM | Silverdahedgehog06 | Game: Mario & Sonic at the Sochi 2014 Olympic Winter Games |
Please add the rest of team sonic |
Nov 14, 2015, 5:38 PM | Kajabberguy | Game: Pokémon Omega Ruby / Alpha Sapphire |
I want something that is Nintendo, but isn't pokemon |
Nov 14, 2015, 3:36 PM | Poyo | Model: Inkling Girl |
Okay, I got it thanks to RTB's post on the forum; the _tcl image files are supposed to be used as a transparency value, which can be applied to a solid colour (i.e. ink team color). This is really only possible with node systems (at least in Blender; Blender Internal users are out of luck). |